Hash :
a4aa4e30
Author :
Date :
2015-06-04T15:54:30
Record precision of constant variables when needed Add a traverser that checks precision qualifiers of folded constants and hoists them to separate precision qualified variables if needed. Fixes sdk/tests/conformance/glsl/bugs/constant-precision-qualifier.html TEST=WebGL conformance tests, angle_unittests BUG=angleproject:817 Change-Id: I1639595e0e49470736be93274f0af07ee732e1fe Reviewed-on: https://chromium-review.googlesource.com/275095 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>
//
// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// During parsing, all constant expressions are folded to constant union nodes. The expressions that have been
// folded may have had precision qualifiers, which should affect the precision of the consuming operation.
// If the folded constant union nodes are written to output as such they won't have any precision qualifiers,
// and their effect on the precision of the consuming operation is lost.
//
// RecordConstantPrecision is an AST traverser that inspects the precision qualifiers of constants and hoists
// the constants outside the containing expression as precision qualified named variables in case that is
// required for correct precision propagation.
//
#ifndef COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_
#define COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_
class TIntermNode;
void RecordConstantPrecision(TIntermNode *root, unsigned int *temporaryIndex);
#endif // COMPILER_TRANSLATOR_RECORDCONSTANTPRECISION_H_