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  • Hash : 8bae2565
    Author : Charlie Lao
    Date : 2025-08-22T14:38:23

    Vulkan: Improve VertexArrayVk::syncState
    
    VertexArrayVk::syncState often time shows up the biggest single API in
    simpleperf. For example, in tower_of_fantasy it is 7.9% of all CPU time
    in libANGLE. This function also uses macros which made it hard to debug.
    This CL removes the usage of macros which makes code much easier to
    handle. The other real problem is that we are repeatedly calling
    syncDirtyAttrib() function for disabled attributes. This CL breaks the
    dirty bits into bindingDirtyBits and bufferDataDiryBits and
    attribDirtyBits. Only attribDirtyBits will end up doing the actual state
    sync. All other dirty bits will just turn them into attribDirtyBits.
    Also disabled attributes will be looped separately. This simplification
    makes it impossible to have duplicate state syncs since we only call
    sync*Attrib at the end of function.  By splitting syncDirtyAttrib into
    syncDirtyEnabledAttrib/syncDirtyDIsabledAttrib/syncNeedsConversionAttrib,
    we also moved the if check from syncDirtyAttrib (which is called within
    for loop) to syncState.
    
    With this CL, simpleperf shows this function has reduced from 7.9% to
    5.9%.
    
    Bug: b/439073246
    Change-Id: I99b5ff0b34a5992e31541d2e9cd81ff5c9dda716
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6876527
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
    Commit-Queue: Charlie Lao <cclao@google.com>
    

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