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Hash :
2553690d
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Date :
2019-01-23T09:49:03
Documentation update Mostly mentioning other platforms where older documentation mentioned only Windows. Bug: angleproject:1944 Change-Id: Ib020892fbdee22d3dc60aa71ac6b3c5f504728c4 Reviewed-on: https://chromium-review.googlesource.com/c/1430559 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Starting in early 2014, the ANGLE team has begun work on refactoring the code with the goal of supporting translation to desktop OpenGL. In 2016, work on supporting Vulkan as a back-end started. The new purpose of ANGLE is to provide a consistent OpenGL ES and EGL context on as many platforms as possible.
The design doc is available [here] (https://docs.google.com/document/d/17mxRfzXuEWyvGM3t2KqVY4svvfRj_GzysOEpmnDpqeo/edit?usp=sharing).
# M(ulti-platform)ANGLE effort
Starting in early 2014, the ANGLE team has begun work on refactoring the code
with the goal of supporting translation to desktop OpenGL. In 2016, work on
supporting Vulkan as a back-end started. The new purpose of ANGLE is to
provide a consistent OpenGL ES and EGL context on as many platforms as possible.
The design doc is available [here]
(https://docs.google.com/document/d/17mxRfzXuEWyvGM3t2KqVY4svvfRj_GzysOEpmnDpqeo/edit?usp=sharing).