Branch
Hash :
5fd368aa
Author :
Date :
2025-07-30T14:45:55
Replace Surface::getWidth/Height() with getSize() Most places in the code use both `getWidth/Height()` methods at the same time. On some back-ends it is more optimal to have single method. For example, `WindowSurfaceWGL` first uses `GetClientRect()` Win32 API inside each method to then calculate width and hight in each method, causing repeated `GetClientRect()` call. The only place where only one of the methods may be used is from `SurfaceImpl::getUserSize()` when one of the parameters is `nullptr`, which is only possible from `QuerySurfaceAttrib()` function. This method is rewritten to use new `getSize()` method and then use whatever dimensions is requested by the caller. This may cause `QuerySurfaceAttrib()` inefficiency on some back-ends that get width and height of the surface differently (`SurfaceEGL` for example). In such cases `getUserSize()` is overridden to avoid returning a dimension which is not required. After this change all places in the code that previously used both `getWidth/Height()` methods (like `Surface::getAttachmentSize()`) will be more efficient. The `QuerySurfaceAttrib()`, on the other hand, will have slightly more overhead on back-ends where base `SurfaceImpl::getUserSize()` method is used, which only happens on back-ends with trivial `getSize()` implementation. Bug: angleproject:397848903 Change-Id: I4a22701a1e62ee4e7d07e77cac5b388050d98e4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6802440 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PBufferSurfaceCGL.cpp: an implementation of egl::Surface for PBuffers for the CLG backend,
// currently implemented using renderbuffers
#include "libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h"
#include "common/debug.h"
#include "libANGLE/renderer/gl/FramebufferGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
#include "libANGLE/renderer/gl/RendererGL.h"
#include "libANGLE/renderer/gl/StateManagerGL.h"
namespace rx
{
PbufferSurfaceCGL::PbufferSurfaceCGL(const egl::SurfaceState &state,
RendererGL *renderer,
EGLint width,
EGLint height)
: SurfaceGL(state),
mWidth(width),
mHeight(height),
mFunctions(renderer->getFunctions()),
mStateManager(renderer->getStateManager()),
mFramebuffer(0),
mColorRenderbuffer(0),
mDSRenderbuffer(0)
{}
PbufferSurfaceCGL::~PbufferSurfaceCGL()
{
if (mFramebuffer != 0)
{
mStateManager->deleteFramebuffer(mFramebuffer);
mFramebuffer = 0;
}
if (mColorRenderbuffer != 0)
{
mStateManager->deleteRenderbuffer(mColorRenderbuffer);
mColorRenderbuffer = 0;
}
if (mDSRenderbuffer != 0)
{
mStateManager->deleteRenderbuffer(mDSRenderbuffer);
mDSRenderbuffer = 0;
}
}
egl::Error PbufferSurfaceCGL::initialize(const egl::Display *display)
{
mFunctions->genRenderbuffers(1, &mColorRenderbuffer);
mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer);
mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, mWidth, mHeight);
mFunctions->genRenderbuffers(1, &mDSRenderbuffer);
mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mDSRenderbuffer);
mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mWidth, mHeight);
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::makeCurrent(const gl::Context *context)
{
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::swap(const gl::Context *context, SurfaceSwapFeedback *feedback)
{
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height)
{
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::querySurfacePointerANGLE(EGLint attribute, void **value)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
void PbufferSurfaceCGL::setSwapInterval(const egl::Display *display, EGLint interval) {}
gl::Extents PbufferSurfaceCGL::getSize() const
{
return gl::Extents(mWidth, mHeight, 1);
}
EGLint PbufferSurfaceCGL::isPostSubBufferSupported() const
{
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLint PbufferSurfaceCGL::getSwapBehavior() const
{
return EGL_BUFFER_PRESERVED;
}
egl::Error PbufferSurfaceCGL::attachToFramebuffer(const gl::Context *context,
gl::Framebuffer *framebuffer)
{
FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer);
ASSERT(framebufferGL->getFramebufferID() == 0);
if (mFramebuffer == 0)
{
GLuint framebufferID = 0;
mFunctions->genFramebuffers(1, &framebufferID);
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, framebufferID);
mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
mColorRenderbuffer);
mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
GL_RENDERBUFFER, mDSRenderbuffer);
mFramebuffer = framebufferID;
}
framebufferGL->setFramebufferID(mFramebuffer);
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::detachFromFramebuffer(const gl::Context *context,
gl::Framebuffer *framebuffer)
{
FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(framebuffer);
ASSERT(framebufferGL->getFramebufferID() == mFramebuffer);
framebufferGL->setFramebufferID(0);
return egl::NoError();
}
} // namespace rx