Branch
Hash :
5fd368aa
Author :
Date :
2025-07-30T14:45:55
Replace Surface::getWidth/Height() with getSize() Most places in the code use both `getWidth/Height()` methods at the same time. On some back-ends it is more optimal to have single method. For example, `WindowSurfaceWGL` first uses `GetClientRect()` Win32 API inside each method to then calculate width and hight in each method, causing repeated `GetClientRect()` call. The only place where only one of the methods may be used is from `SurfaceImpl::getUserSize()` when one of the parameters is `nullptr`, which is only possible from `QuerySurfaceAttrib()` function. This method is rewritten to use new `getSize()` method and then use whatever dimensions is requested by the caller. This may cause `QuerySurfaceAttrib()` inefficiency on some back-ends that get width and height of the surface differently (`SurfaceEGL` for example). In such cases `getUserSize()` is overridden to avoid returning a dimension which is not required. After this change all places in the code that previously used both `getWidth/Height()` methods (like `Surface::getAttachmentSize()`) will be more efficient. The `QuerySurfaceAttrib()`, on the other hand, will have slightly more overhead on back-ends where base `SurfaceImpl::getUserSize()` method is used, which only happens on back-ends with trivial `getSize()` implementation. Bug: angleproject:397848903 Change-Id: I4a22701a1e62ee4e7d07e77cac5b388050d98e4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6802440 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceWGL.cpp: WGL implementation of egl::Surface for windows
#include "libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h"
#include "common/debug.h"
#include "libANGLE/renderer/gl/RendererGL.h"
#include "libANGLE/renderer/gl/wgl/FunctionsWGL.h"
#include "libANGLE/renderer/gl/wgl/wgl_utils.h"
namespace rx
{
WindowSurfaceWGL::WindowSurfaceWGL(const egl::SurfaceState &state,
EGLNativeWindowType window,
int pixelFormat,
const FunctionsWGL *functions,
EGLint orientation)
: SurfaceWGL(state),
mPixelFormat(pixelFormat),
mWindow(window),
mDeviceContext(nullptr),
mFunctionsWGL(functions),
mSwapBehavior(0)
{
// EGL_ANGLE_surface_orientation is not supported for regular WGL window surfaces
ASSERT(orientation == 0);
}
WindowSurfaceWGL::~WindowSurfaceWGL()
{
ReleaseDC(mWindow, mDeviceContext);
mDeviceContext = nullptr;
}
egl::Error WindowSurfaceWGL::initialize(const egl::Display *display)
{
mDeviceContext = GetDC(mWindow);
if (!mDeviceContext)
{
std::ostringstream err;
err << "Failed to get the device context from the native window, "
<< gl::FmtErr(GetLastError());
return egl::Error(EGL_BAD_NATIVE_WINDOW, err.str());
}
// Require that the pixel format for this window has not been set yet or is equal to the
// Display's pixel format.
int windowPixelFormat = GetPixelFormat(mDeviceContext);
if (windowPixelFormat == 0)
{
PIXELFORMATDESCRIPTOR pixelFormatDescriptor = {};
if (!DescribePixelFormat(mDeviceContext, mPixelFormat, sizeof(pixelFormatDescriptor),
&pixelFormatDescriptor))
{
std::ostringstream err;
err << "Failed to DescribePixelFormat, " << gl::FmtErr(GetLastError());
return egl::Error(EGL_BAD_NATIVE_WINDOW, err.str());
}
if (!SetPixelFormat(mDeviceContext, mPixelFormat, &pixelFormatDescriptor))
{
std::ostringstream err;
err << "Failed to set the pixel format on the device context, "
<< gl::FmtErr(GetLastError());
return egl::Error(EGL_NOT_INITIALIZED, err.str());
}
}
else if (windowPixelFormat != mPixelFormat)
{
return egl::Error(EGL_NOT_INITIALIZED,
"Pixel format of the NativeWindow and NativeDisplayType must match.");
}
// Check for the swap behavior of this pixel format
switch (
wgl::QueryWGLFormatAttrib(mDeviceContext, mPixelFormat, WGL_SWAP_METHOD_ARB, mFunctionsWGL))
{
case WGL_SWAP_COPY_ARB:
mSwapBehavior = EGL_BUFFER_PRESERVED;
break;
case WGL_SWAP_EXCHANGE_ARB:
case WGL_SWAP_UNDEFINED_ARB:
default:
mSwapBehavior = EGL_BUFFER_DESTROYED;
break;
}
return egl::NoError();
}
egl::Error WindowSurfaceWGL::makeCurrent(const gl::Context *context)
{
return egl::NoError();
}
egl::Error WindowSurfaceWGL::swap(const gl::Context *context, SurfaceSwapFeedback *feedback)
{
if (!mFunctionsWGL->swapBuffers(mDeviceContext))
{
// TODO: What error type here?
return egl::Error(EGL_CONTEXT_LOST, "Failed to swap buffers on the child window.");
}
return egl::NoError();
}
egl::Error WindowSurfaceWGL::postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error WindowSurfaceWGL::querySurfacePointerANGLE(EGLint attribute, void **value)
{
*value = nullptr;
return egl::NoError();
}
egl::Error WindowSurfaceWGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error WindowSurfaceWGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
void WindowSurfaceWGL::setSwapInterval(const egl::Display *display, EGLint interval)
{
if (mFunctionsWGL->swapIntervalEXT)
{
mFunctionsWGL->swapIntervalEXT(interval);
}
}
gl::Extents WindowSurfaceWGL::getSize() const
{
RECT rect;
if (!GetClientRect(mWindow, &rect))
{
return gl::Extents(0, 0, 1);
}
return gl::Extents(rect.right - rect.left, rect.bottom - rect.top, 1);
}
EGLint WindowSurfaceWGL::isPostSubBufferSupported() const
{
// PostSubBuffer extension not exposed on WGL.
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLint WindowSurfaceWGL::getSwapBehavior() const
{
return mSwapBehavior;
}
HDC WindowSurfaceWGL::getDC() const
{
return mDeviceContext;
}
} // namespace rx