[autofit] Prepare forthcoming changes. This makes it easier to control the commits. * src/autofit/aflatin.c (af_latin_metrics_init_blues): Add dummy loop. No functional change.
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diff --git a/ChangeLog b/ChangeLog
index b13a536..90364bb 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,5 +1,14 @@
2015-12-06 Werner Lemberg <wl@gnu.org>
+ [autofit] Prepare forthcoming changes.
+
+ This makes it easier to control the commits.
+
+ * src/autofit/aflatin.c (af_latin_metrics_init_blues): Add dummy
+ loop. No functional change.
+
+2015-12-06 Werner Lemberg <wl@gnu.org>
+
[autofit] Use string of standard characters.
This is more flexible; additionally, it would allow character
diff --git a/src/autofit/aflatin.c b/src/autofit/aflatin.c
index 6d06731..6089599 100644
--- a/src/autofit/aflatin.c
+++ b/src/autofit/aflatin.c
@@ -348,392 +348,398 @@
FT_Vector* points;
FT_Bool round = 0;
+ unsigned int i, num_idx;
+
GET_UTF8_CHAR( ch, p );
- /* load the character in the face -- skip unknown or empty ones */
- af_get_char_index( &metrics->root, ch, &glyph_index, &y_offset );
- if ( glyph_index == 0 )
+ num_idx = 1;
+ for ( i = 0; i < num_idx; i++ )
{
- FT_TRACE5(( " U+%04lX unavailable\n", ch ));
- continue;
- }
+ /* load the character in the face -- skip unknown or empty ones */
+ af_get_char_index( &metrics->root, ch, &glyph_index, &y_offset );
+ if ( glyph_index == 0 )
+ {
+ FT_TRACE5(( " U+%04lX unavailable\n", ch ));
+ continue;
+ }
- error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE );
- outline = face->glyph->outline;
- /* reject glyphs that don't produce any rendering */
- if ( error || outline.n_points <= 2 )
- {
- FT_TRACE5(( " U+%04lX contains no (usable) outlines\n", ch ));
- continue;
- }
+ error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE );
+ outline = face->glyph->outline;
+ /* reject glyphs that don't produce any rendering */
+ if ( error || outline.n_points <= 2 )
+ {
+ FT_TRACE5(( " U+%04lX contains no (usable) outlines\n", ch ));
+ continue;
+ }
- /* now compute min or max point indices and coordinates */
- points = outline.points;
- best_point = -1;
- best_y = 0; /* make compiler happy */
- best_contour_first = 0; /* ditto */
- best_contour_last = 0; /* ditto */
+ /* now compute min or max point indices and coordinates */
+ points = outline.points;
+ best_point = -1;
+ best_y = 0; /* make compiler happy */
+ best_contour_first = 0; /* ditto */
+ best_contour_last = 0; /* ditto */
- {
- FT_Int nn;
- FT_Int first = 0;
- FT_Int last = -1;
+ {
+ FT_Int nn;
+ FT_Int first = 0;
+ FT_Int last = -1;
- for ( nn = 0; nn < outline.n_contours; first = last + 1, nn++ )
- {
- FT_Int old_best_point = best_point;
- FT_Int pp;
+ for ( nn = 0; nn < outline.n_contours; first = last + 1, nn++ )
+ {
+ FT_Int old_best_point = best_point;
+ FT_Int pp;
- last = outline.contours[nn];
+ last = outline.contours[nn];
- /* Avoid single-point contours since they are never rasterized. */
- /* In some fonts, they correspond to mark attachment points */
- /* that are way outside of the glyph's real outline. */
- if ( last <= first )
- continue;
+ /* Avoid single-point contours since they are never rasterized. */
+ /* In some fonts, they correspond to mark attachment points */
+ /* that are way outside of the glyph's real outline. */
+ if ( last <= first )
+ continue;
- if ( AF_LATIN_IS_TOP_BLUE( bs ) )
- {
- for ( pp = first; pp <= last; pp++ )
+ if ( AF_LATIN_IS_TOP_BLUE( bs ) )
{
- if ( best_point < 0 || points[pp].y > best_y )
+ for ( pp = first; pp <= last; pp++ )
{
- best_point = pp;
- best_y = points[pp].y;
- ascender = FT_MAX( ascender, best_y + y_offset );
+ if ( best_point < 0 || points[pp].y > best_y )
+ {
+ best_point = pp;
+ best_y = points[pp].y;
+ ascender = FT_MAX( ascender, best_y + y_offset );
+ }
+ else
+ descender = FT_MIN( descender, points[pp].y + y_offset );
}
- else
- descender = FT_MIN( descender, points[pp].y + y_offset );
}
- }
- else
- {
- for ( pp = first; pp <= last; pp++ )
+ else
{
- if ( best_point < 0 || points[pp].y < best_y )
+ for ( pp = first; pp <= last; pp++ )
{
- best_point = pp;
- best_y = points[pp].y;
- descender = FT_MIN( descender, best_y + y_offset );
+ if ( best_point < 0 || points[pp].y < best_y )
+ {
+ best_point = pp;
+ best_y = points[pp].y;
+ descender = FT_MIN( descender, best_y + y_offset );
+ }
+ else
+ ascender = FT_MAX( ascender, points[pp].y + y_offset );
}
- else
- ascender = FT_MAX( ascender, points[pp].y + y_offset );
}
- }
- if ( best_point != old_best_point )
- {
- best_contour_first = first;
- best_contour_last = last;
+ if ( best_point != old_best_point )
+ {
+ best_contour_first = first;
+ best_contour_last = last;
+ }
}
}
- }
-
- /* now check whether the point belongs to a straight or round */
- /* segment; we first need to find in which contour the extremum */
- /* lies, then inspect its previous and next points */
- if ( best_point >= 0 )
- {
- FT_Pos best_x = points[best_point].x;
- FT_Int prev, next;
- FT_Int best_segment_first, best_segment_last;
- FT_Int best_on_point_first, best_on_point_last;
- FT_Pos dist;
-
- best_segment_first = best_point;
- best_segment_last = best_point;
-
- if ( FT_CURVE_TAG( outline.tags[best_point] ) == FT_CURVE_TAG_ON )
- {
- best_on_point_first = best_point;
- best_on_point_last = best_point;
- }
- else
+ /* now check whether the point belongs to a straight or round */
+ /* segment; we first need to find in which contour the extremum */
+ /* lies, then inspect its previous and next points */
+ if ( best_point >= 0 )
{
- best_on_point_first = -1;
- best_on_point_last = -1;
- }
+ FT_Pos best_x = points[best_point].x;
+ FT_Int prev, next;
+ FT_Int best_segment_first, best_segment_last;
+ FT_Int best_on_point_first, best_on_point_last;
+ FT_Pos dist;
- /* look for the previous and next points on the contour */
- /* that are not on the same Y coordinate, then threshold */
- /* the `closeness'... */
- prev = best_point;
- next = prev;
- do
- {
- if ( prev > best_contour_first )
- prev--;
- else
- prev = best_contour_last;
+ best_segment_first = best_point;
+ best_segment_last = best_point;
- dist = FT_ABS( points[prev].y - best_y );
- /* accept a small distance or a small angle (both values are */
- /* heuristic; value 20 corresponds to approx. 2.9 degrees) */
- if ( dist > 5 )
- if ( FT_ABS( points[prev].x - best_x ) <= 20 * dist )
- break;
+ if ( FT_CURVE_TAG( outline.tags[best_point] ) == FT_CURVE_TAG_ON )
+ {
+ best_on_point_first = best_point;
+ best_on_point_last = best_point;
+ }
+ else
+ {
+ best_on_point_first = -1;
+ best_on_point_last = -1;
+ }
- best_segment_first = prev;
+ /* look for the previous and next points on the contour */
+ /* that are not on the same Y coordinate, then threshold */
+ /* the `closeness'... */
+ prev = best_point;
+ next = prev;
- if ( FT_CURVE_TAG( outline.tags[prev] ) == FT_CURVE_TAG_ON )
+ do
{
- best_on_point_first = prev;
- if ( best_on_point_last < 0 )
- best_on_point_last = prev;
- }
+ if ( prev > best_contour_first )
+ prev--;
+ else
+ prev = best_contour_last;
- } while ( prev != best_point );
+ dist = FT_ABS( points[prev].y - best_y );
+ /* accept a small distance or a small angle (both values are */
+ /* heuristic; value 20 corresponds to approx. 2.9 degrees) */
+ if ( dist > 5 )
+ if ( FT_ABS( points[prev].x - best_x ) <= 20 * dist )
+ break;
- do
- {
- if ( next < best_contour_last )
- next++;
- else
- next = best_contour_first;
+ best_segment_first = prev;
- dist = FT_ABS( points[next].y - best_y );
- if ( dist > 5 )
- if ( FT_ABS( points[next].x - best_x ) <= 20 * dist )
- break;
+ if ( FT_CURVE_TAG( outline.tags[prev] ) == FT_CURVE_TAG_ON )
+ {
+ best_on_point_first = prev;
+ if ( best_on_point_last < 0 )
+ best_on_point_last = prev;
+ }
- best_segment_last = next;
+ } while ( prev != best_point );
- if ( FT_CURVE_TAG( outline.tags[next] ) == FT_CURVE_TAG_ON )
+ do
{
- best_on_point_last = next;
- if ( best_on_point_first < 0 )
- best_on_point_first = next;
- }
+ if ( next < best_contour_last )
+ next++;
+ else
+ next = best_contour_first;
- } while ( next != best_point );
+ dist = FT_ABS( points[next].y - best_y );
+ if ( dist > 5 )
+ if ( FT_ABS( points[next].x - best_x ) <= 20 * dist )
+ break;
- if ( AF_LATIN_IS_LONG_BLUE( bs ) )
- {
- /* If this flag is set, we have an additional constraint to */
- /* get the blue zone distance: Find a segment of the topmost */
- /* (or bottommost) contour that is longer than a heuristic */
- /* threshold. This ensures that small bumps in the outline */
- /* are ignored (for example, the `vertical serifs' found in */
- /* many Hebrew glyph designs). */
-
- /* If this segment is long enough, we are done. Otherwise, */
- /* search the segment next to the extremum that is long */
- /* enough, has the same direction, and a not too large */
- /* vertical distance from the extremum. Note that the */
- /* algorithm doesn't check whether the found segment is */
- /* actually the one (vertically) nearest to the extremum. */
-
- /* heuristic threshold value */
- FT_Pos length_threshold = metrics->units_per_em / 25;
-
-
- dist = FT_ABS( points[best_segment_last].x -
- points[best_segment_first].x );
-
- if ( dist < length_threshold &&
- best_segment_last - best_segment_first + 2 <=
- best_contour_last - best_contour_first )
+ best_segment_last = next;
+
+ if ( FT_CURVE_TAG( outline.tags[next] ) == FT_CURVE_TAG_ON )
+ {
+ best_on_point_last = next;
+ if ( best_on_point_first < 0 )
+ best_on_point_first = next;
+ }
+
+ } while ( next != best_point );
+
+ if ( AF_LATIN_IS_LONG_BLUE( bs ) )
{
+ /* If this flag is set, we have an additional constraint to */
+ /* get the blue zone distance: Find a segment of the topmost */
+ /* (or bottommost) contour that is longer than a heuristic */
+ /* threshold. This ensures that small bumps in the outline */
+ /* are ignored (for example, the `vertical serifs' found in */
+ /* many Hebrew glyph designs). */
+
+ /* If this segment is long enough, we are done. Otherwise, */
+ /* search the segment next to the extremum that is long */
+ /* enough, has the same direction, and a not too large */
+ /* vertical distance from the extremum. Note that the */
+ /* algorithm doesn't check whether the found segment is */
+ /* actually the one (vertically) nearest to the extremum. */
+
/* heuristic threshold value */
- FT_Pos height_threshold = metrics->units_per_em / 4;
+ FT_Pos length_threshold = metrics->units_per_em / 25;
- FT_Int first;
- FT_Int last;
- FT_Bool hit;
- /* we intentionally declare these two variables */
- /* outside of the loop since various compilers emit */
- /* incorrect warning messages otherwise, talking about */
- /* `possibly uninitialized variables' */
- FT_Int p_first = 0; /* make compiler happy */
- FT_Int p_last = 0;
+ dist = FT_ABS( points[best_segment_last].x -
+ points[best_segment_first].x );
- FT_Bool left2right;
+ if ( dist < length_threshold &&
+ best_segment_last - best_segment_first + 2 <=
+ best_contour_last - best_contour_first )
+ {
+ /* heuristic threshold value */
+ FT_Pos height_threshold = metrics->units_per_em / 4;
+ FT_Int first;
+ FT_Int last;
+ FT_Bool hit;
- /* compute direction */
- prev = best_point;
+ /* we intentionally declare these two variables */
+ /* outside of the loop since various compilers emit */
+ /* incorrect warning messages otherwise, talking about */
+ /* `possibly uninitialized variables' */
+ FT_Int p_first = 0; /* make compiler happy */
+ FT_Int p_last = 0;
- do
- {
- if ( prev > best_contour_first )
- prev--;
- else
- prev = best_contour_last;
+ FT_Bool left2right;
- if ( points[prev].x != best_x )
- break;
- } while ( prev != best_point );
+ /* compute direction */
+ prev = best_point;
- /* skip glyph for the degenerate case */
- if ( prev == best_point )
- continue;
+ do
+ {
+ if ( prev > best_contour_first )
+ prev--;
+ else
+ prev = best_contour_last;
- left2right = FT_BOOL( points[prev].x < points[best_point].x );
+ if ( points[prev].x != best_x )
+ break;
- first = best_segment_last;
- last = first;
- hit = 0;
+ } while ( prev != best_point );
- do
- {
- FT_Bool l2r;
- FT_Pos d;
+ /* skip glyph for the degenerate case */
+ if ( prev == best_point )
+ continue;
+ left2right = FT_BOOL( points[prev].x < points[best_point].x );
- if ( !hit )
+ first = best_segment_last;
+ last = first;
+ hit = 0;
+
+ do
{
- /* no hit; adjust first point */
- first = last;
+ FT_Bool l2r;
+ FT_Pos d;
- /* also adjust first and last on point */
- if ( FT_CURVE_TAG( outline.tags[first] ) ==
- FT_CURVE_TAG_ON )
- {
- p_first = first;
- p_last = first;
- }
- else
+
+ if ( !hit )
{
- p_first = -1;
- p_last = -1;
- }
+ /* no hit; adjust first point */
+ first = last;
- hit = 1;
- }
+ /* also adjust first and last on point */
+ if ( FT_CURVE_TAG( outline.tags[first] ) ==
+ FT_CURVE_TAG_ON )
+ {
+ p_first = first;
+ p_last = first;
+ }
+ else
+ {
+ p_first = -1;
+ p_last = -1;
+ }
- if ( last < best_contour_last )
- last++;
- else
- last = best_contour_first;
+ hit = 1;
+ }
- if ( FT_ABS( best_y - points[first].y ) > height_threshold )
- {
- /* vertical distance too large */
- hit = 0;
- continue;
- }
+ if ( last < best_contour_last )
+ last++;
+ else
+ last = best_contour_first;
- /* same test as above */
- dist = FT_ABS( points[last].y - points[first].y );
- if ( dist > 5 )
- if ( FT_ABS( points[last].x - points[first].x ) <=
- 20 * dist )
+ if ( FT_ABS( best_y - points[first].y ) > height_threshold )
{
+ /* vertical distance too large */
hit = 0;
continue;
}
- if ( FT_CURVE_TAG( outline.tags[last] ) == FT_CURVE_TAG_ON )
- {
- p_last = last;
- if ( p_first < 0 )
- p_first = last;
- }
+ /* same test as above */
+ dist = FT_ABS( points[last].y - points[first].y );
+ if ( dist > 5 )
+ if ( FT_ABS( points[last].x - points[first].x ) <=
+ 20 * dist )
+ {
+ hit = 0;
+ continue;
+ }
+
+ if ( FT_CURVE_TAG( outline.tags[last] ) == FT_CURVE_TAG_ON )
+ {
+ p_last = last;
+ if ( p_first < 0 )
+ p_first = last;
+ }
- l2r = FT_BOOL( points[first].x < points[last].x );
- d = FT_ABS( points[last].x - points[first].x );
+ l2r = FT_BOOL( points[first].x < points[last].x );
+ d = FT_ABS( points[last].x - points[first].x );
- if ( l2r == left2right &&
- d >= length_threshold )
- {
- /* all constraints are met; update segment after finding */
- /* its end */
- do
+ if ( l2r == left2right &&
+ d >= length_threshold )
{
- if ( last < best_contour_last )
- last++;
- else
- last = best_contour_first;
+ /* all constraints are met; update segment after finding */
+ /* its end */
+ do
+ {
+ if ( last < best_contour_last )
+ last++;
+ else
+ last = best_contour_first;
+
+ d = FT_ABS( points[last].y - points[first].y );
+ if ( d > 5 )
+ if ( FT_ABS( points[next].x - points[first].x ) <=
+ 20 * dist )
+ {
+ if ( last > best_contour_first )
+ last--;
+ else
+ last = best_contour_last;
+ break;
+ }
+
+ p_last = last;
- d = FT_ABS( points[last].y - points[first].y );
- if ( d > 5 )
- if ( FT_ABS( points[next].x - points[first].x ) <=
- 20 * dist )
+ if ( FT_CURVE_TAG( outline.tags[last] ) ==
+ FT_CURVE_TAG_ON )
{
- if ( last > best_contour_first )
- last--;
- else
- last = best_contour_last;
- break;
+ p_last = last;
+ if ( p_first < 0 )
+ p_first = last;
}
- p_last = last;
+ } while ( last != best_segment_first );
- if ( FT_CURVE_TAG( outline.tags[last] ) ==
- FT_CURVE_TAG_ON )
- {
- p_last = last;
- if ( p_first < 0 )
- p_first = last;
- }
+ best_y = points[first].y;
- } while ( last != best_segment_first );
+ best_segment_first = first;
+ best_segment_last = last;
- best_y = points[first].y;
+ best_on_point_first = p_first;
+ best_on_point_last = p_last;
- best_segment_first = first;
- best_segment_last = last;
+ break;
+ }
- best_on_point_first = p_first;
- best_on_point_last = p_last;
+ } while ( last != best_segment_first );
+ }
+ }
- break;
- }
+ /* for computing blue zones, we add the y offset as returned */
+ /* by the currently used OpenType feature -- for example, */
+ /* superscript glyphs might be identical to subscript glyphs */
+ /* with a vertical shift */
+ best_y += y_offset;
+
+ FT_TRACE5(( " U+%04lX: best_y = %5ld", ch, best_y ));
+
+ /* now set the `round' flag depending on the segment's kind: */
+ /* */
+ /* - if the horizontal distance between the first and last */
+ /* `on' point is larger than a heuristic threshold */
+ /* we have a flat segment */
+ /* - if either the first or the last point of the segment is */
+ /* an `off' point, the segment is round, otherwise it is */
+ /* flat */
+ if ( best_on_point_first >= 0 &&
+ best_on_point_last >= 0 &&
+ ( FT_ABS( points[best_on_point_last].x -
+ points[best_on_point_first].x ) ) >
+ flat_threshold )
+ round = 0;
+ else
+ round = FT_BOOL(
+ FT_CURVE_TAG( outline.tags[best_segment_first] ) !=
+ FT_CURVE_TAG_ON ||
+ FT_CURVE_TAG( outline.tags[best_segment_last] ) !=
+ FT_CURVE_TAG_ON );
- } while ( last != best_segment_first );
+ if ( round && AF_LATIN_IS_NEUTRAL_BLUE( bs ) )
+ {
+ /* only use flat segments for a neutral blue zone */
+ FT_TRACE5(( " (round, skipped)\n" ));
+ continue;
}
- }
-
- /* for computing blue zones, we add the y offset as returned */
- /* by the currently used OpenType feature -- for example, */
- /* superscript glyphs might be identical to subscript glyphs */
- /* with a vertical shift */
- best_y += y_offset;
-
- FT_TRACE5(( " U+%04lX: best_y = %5ld", ch, best_y ));
-
- /* now set the `round' flag depending on the segment's kind: */
- /* */
- /* - if the horizontal distance between the first and last */
- /* `on' point is larger than a heuristic threshold */
- /* we have a flat segment */
- /* - if either the first or the last point of the segment is */
- /* an `off' point, the segment is round, otherwise it is */
- /* flat */
- if ( best_on_point_first >= 0 &&
- best_on_point_last >= 0 &&
- ( FT_ABS( points[best_on_point_last].x -
- points[best_on_point_first].x ) ) >
- flat_threshold )
- round = 0;
- else
- round = FT_BOOL(
- FT_CURVE_TAG( outline.tags[best_segment_first] ) !=
- FT_CURVE_TAG_ON ||
- FT_CURVE_TAG( outline.tags[best_segment_last] ) !=
- FT_CURVE_TAG_ON );
- if ( round && AF_LATIN_IS_NEUTRAL_BLUE( bs ) )
- {
- /* only use flat segments for a neutral blue zone */
- FT_TRACE5(( " (round, skipped)\n" ));
- continue;
+ FT_TRACE5(( " (%s)\n", round ? "round" : "flat" ));
}
- FT_TRACE5(( " (%s)\n", round ? "round" : "flat" ));
+ if ( round )
+ rounds[num_rounds++] = best_y;
+ else
+ flats[num_flats++] = best_y;
}
-
- if ( round )
- rounds[num_rounds++] = best_y;
- else
- flats[num_flats++] = best_y;
}
if ( num_flats == 0 && num_rounds == 0 )