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kc3-lang/freetype/src/base/ftbbox.c

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  • Author : Alexei Podtelezhnikov
    Date : 2024-01-27 11:11:22
    Hash : 47574f7e
    Message : Update all copyright notices.

  • src/base/ftbbox.c
  • /****************************************************************************
     *
     * ftbbox.c
     *
     *   FreeType bbox computation (body).
     *
     * Copyright (C) 1996-2024 by
     * David Turner, Robert Wilhelm, and Werner Lemberg.
     *
     * This file is part of the FreeType project, and may only be used
     * modified and distributed under the terms of the FreeType project
     * license, LICENSE.TXT.  By continuing to use, modify, or distribute
     * this file you indicate that you have read the license and
     * understand and accept it fully.
     *
     */
    
    
      /**************************************************************************
       *
       * This component has a _single_ role: to compute exact outline bounding
       * boxes.
       *
       */
    
    
    #include <freetype/internal/ftdebug.h>
    
    #include <freetype/ftbbox.h>
    #include <freetype/ftimage.h>
    #include <freetype/ftoutln.h>
    #include <freetype/internal/ftcalc.h>
    #include <freetype/internal/ftobjs.h>
    
    
      typedef struct  TBBox_Rec_
      {
        FT_Vector  last;
        FT_BBox    bbox;
    
      } TBBox_Rec;
    
    
    #define FT_UPDATE_BBOX( p, bbox ) \
      FT_BEGIN_STMNT                  \
        if ( p->x < bbox.xMin )       \
          bbox.xMin = p->x;           \
        if ( p->x > bbox.xMax )       \
          bbox.xMax = p->x;           \
        if ( p->y < bbox.yMin )       \
          bbox.yMin = p->y;           \
        if ( p->y > bbox.yMax )       \
          bbox.yMax = p->y;           \
      FT_END_STMNT
    
    #define CHECK_X( p, bbox )                         \
              ( p->x < bbox.xMin || p->x > bbox.xMax )
    
    #define CHECK_Y( p, bbox )                         \
              ( p->y < bbox.yMin || p->y > bbox.yMax )
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Move_To
       *
       * @Description:
       *   This function is used as a `move_to' emitter during
       *   FT_Outline_Decompose().  It simply records the destination point
       *   in `user->last'. We also update bbox in case contour starts with
       *   an implicit `on' point.
       *
       * @Input:
       *   to ::
       *     A pointer to the destination vector.
       *
       * @InOut:
       *   user ::
       *     A pointer to the current walk context.
       *
       * @Return:
       *   Always 0.  Needed for the interface only.
       */
      FT_CALLBACK_DEF( int )
      BBox_Move_To( const FT_Vector*  to,
                    void*             user_ )
      {
        TBBox_Rec*  user = (TBBox_Rec*)user_;
    
    
        FT_UPDATE_BBOX( to, user->bbox );
    
        user->last = *to;
    
        return 0;
      }
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Line_To
       *
       * @Description:
       *   This function is used as a `line_to' emitter during
       *   FT_Outline_Decompose().  It simply records the destination point
       *   in `user->last'; no further computations are necessary because
       *   bbox already contains both explicit ends of the line segment.
       *
       * @Input:
       *   to ::
       *     A pointer to the destination vector.
       *
       * @InOut:
       *   user ::
       *     A pointer to the current walk context.
       *
       * @Return:
       *   Always 0.  Needed for the interface only.
       */
      FT_CALLBACK_DEF( int )
      BBox_Line_To( const FT_Vector*  to,
                    void*             user_ )
      {
        TBBox_Rec*  user = (TBBox_Rec*)user_;
    
    
        user->last = *to;
    
        return 0;
      }
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Conic_Check
       *
       * @Description:
       *   Find the extrema of a 1-dimensional conic Bezier curve and update
       *   a bounding range.  This version uses direct computation, as it
       *   doesn't need square roots.
       *
       * @Input:
       *   y1 ::
       *     The start coordinate.
       *
       *   y2 ::
       *     The coordinate of the control point.
       *
       *   y3 ::
       *     The end coordinate.
       *
       * @InOut:
       *   min ::
       *     The address of the current minimum.
       *
       *   max ::
       *     The address of the current maximum.
       */
      static void
      BBox_Conic_Check( FT_Pos   y1,
                        FT_Pos   y2,
                        FT_Pos   y3,
                        FT_Pos*  min,
                        FT_Pos*  max )
      {
        /* This function is only called when a control off-point is outside */
        /* the bbox that contains all on-points.  It finds a local extremum */
        /* within the segment, equal to (y1*y3 - y2*y2)/(y1 - 2*y2 + y3).   */
        /* Or, offsetting from y2, we get                                   */
    
        y1 -= y2;
        y3 -= y2;
        y2 += FT_MulDiv( y1, y3, y1 + y3 );
    
        if ( y2 < *min )
          *min = y2;
        if ( y2 > *max )
          *max = y2;
      }
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Conic_To
       *
       * @Description:
       *   This function is used as a `conic_to' emitter during
       *   FT_Outline_Decompose().  It checks a conic Bezier curve with the
       *   current bounding box, and computes its extrema if necessary to
       *   update it.
       *
       * @Input:
       *   control ::
       *     A pointer to a control point.
       *
       *   to ::
       *     A pointer to the destination vector.
       *
       * @InOut:
       *   user ::
       *     The address of the current walk context.
       *
       * @Return:
       *   Always 0.  Needed for the interface only.
       *
       * @Note:
       *   In the case of a non-monotonous arc, we compute directly the
       *   extremum coordinates, as it is sufficiently fast.
       */
      FT_CALLBACK_DEF( int )
      BBox_Conic_To( const FT_Vector*  control,
                     const FT_Vector*  to,
                     void*             user_ )
      {
        TBBox_Rec*  user = (TBBox_Rec*)user_;
    
    
        /* in case `to' is implicit and not included in bbox yet */
        FT_UPDATE_BBOX( to, user->bbox );
    
        if ( CHECK_X( control, user->bbox ) )
          BBox_Conic_Check( user->last.x,
                            control->x,
                            to->x,
                            &user->bbox.xMin,
                            &user->bbox.xMax );
    
        if ( CHECK_Y( control, user->bbox ) )
          BBox_Conic_Check( user->last.y,
                            control->y,
                            to->y,
                            &user->bbox.yMin,
                            &user->bbox.yMax );
    
        user->last = *to;
    
        return 0;
      }
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Cubic_Check
       *
       * @Description:
       *   Find the extrema of a 1-dimensional cubic Bezier curve and
       *   update a bounding range.  This version uses iterative splitting
       *   because it is faster than the exact solution with square roots.
       *
       * @Input:
       *   p1 ::
       *     The start coordinate.
       *
       *   p2 ::
       *     The coordinate of the first control point.
       *
       *   p3 ::
       *     The coordinate of the second control point.
       *
       *   p4 ::
       *     The end coordinate.
       *
       * @InOut:
       *   min ::
       *     The address of the current minimum.
       *
       *   max ::
       *     The address of the current maximum.
       */
      static FT_Pos
      cubic_peak( FT_Pos  q1,
                  FT_Pos  q2,
                  FT_Pos  q3,
                  FT_Pos  q4 )
      {
        FT_Pos  peak = 0;
        FT_Int  shift;
    
    
        /* This function finds a peak of a cubic segment if it is above 0    */
        /* using iterative bisection of the segment, or returns 0.           */
        /* The fixed-point arithmetic of bisection is inherently stable      */
        /* but may loose accuracy in the two lowest bits.  To compensate,    */
        /* we upscale the segment if there is room.  Large values may need   */
        /* to be downscaled to avoid overflows during bisection.             */
        /* It is called with either q2 or q3 positive, which is necessary    */
        /* for the peak to exist and avoids undefined FT_MSB.                */
    
        shift = 27 - FT_MSB( (FT_UInt32)( FT_ABS( q1 ) |
                                          FT_ABS( q2 ) |
                                          FT_ABS( q3 ) |
                                          FT_ABS( q4 ) ) );
    
        if ( shift > 0 )
        {
          /* upscaling too much just wastes time */
          if ( shift > 2 )
            shift = 2;
    
          q1 *= 1 << shift;
          q2 *= 1 << shift;
          q3 *= 1 << shift;
          q4 *= 1 << shift;
        }
        else
        {
          q1 >>= -shift;
          q2 >>= -shift;
          q3 >>= -shift;
          q4 >>= -shift;
        }
    
        /* for a peak to exist above 0, the cubic segment must have */
        /* at least one of its control off-points above 0.          */
        while ( q2 > 0 || q3 > 0 )
        {
          /* determine which half contains the maximum and split */
          if ( q1 + q2 > q3 + q4 ) /* first half */
          {
            q4 = q4 + q3;
            q3 = q3 + q2;
            q2 = q2 + q1;
            q4 = q4 + q3;
            q3 = q3 + q2;
            q4 = ( q4 + q3 ) >> 3;
            q3 = q3 >> 2;
            q2 = q2 >> 1;
          }
          else                     /* second half */
          {
            q1 = q1 + q2;
            q2 = q2 + q3;
            q3 = q3 + q4;
            q1 = q1 + q2;
            q2 = q2 + q3;
            q1 = ( q1 + q2 ) >> 3;
            q2 = q2 >> 2;
            q3 = q3 >> 1;
          }
    
          /* check whether either end reached the maximum */
          if ( q1 == q2 && q1 >= q3 )
          {
            peak = q1;
            break;
          }
          if ( q3 == q4 && q2 <= q4 )
          {
            peak = q4;
            break;
          }
        }
    
        if ( shift > 0 )
          peak >>=  shift;
        else
          peak <<= -shift;
    
        return peak;
      }
    
    
      static void
      BBox_Cubic_Check( FT_Pos   p1,
                        FT_Pos   p2,
                        FT_Pos   p3,
                        FT_Pos   p4,
                        FT_Pos*  min,
                        FT_Pos*  max )
      {
        /* This function is only called when a control off-point is outside  */
        /* the bbox that contains all on-points.  So at least one of the     */
        /* conditions below holds and cubic_peak is called with at least one */
        /* non-zero argument.                                                */
    
        if ( p2 > *max || p3 > *max )
          *max += cubic_peak( p1 - *max, p2 - *max, p3 - *max, p4 - *max );
    
        /* now flip the signs to update the minimum */
        if ( p2 < *min || p3 < *min )
          *min -= cubic_peak( *min - p1, *min - p2, *min - p3, *min - p4 );
      }
    
    
      /**************************************************************************
       *
       * @Function:
       *   BBox_Cubic_To
       *
       * @Description:
       *   This function is used as a `cubic_to' emitter during
       *   FT_Outline_Decompose().  It checks a cubic Bezier curve with the
       *   current bounding box, and computes its extrema if necessary to
       *   update it.
       *
       * @Input:
       *   control1 ::
       *     A pointer to the first control point.
       *
       *   control2 ::
       *     A pointer to the second control point.
       *
       *   to ::
       *     A pointer to the destination vector.
       *
       * @InOut:
       *   user ::
       *     The address of the current walk context.
       *
       * @Return:
       *   Always 0.  Needed for the interface only.
       *
       * @Note:
       *   In the case of a non-monotonous arc, we don't compute directly
       *   extremum coordinates, we subdivide instead.
       */
      FT_CALLBACK_DEF( int )
      BBox_Cubic_To( const FT_Vector*  control1,
                     const FT_Vector*  control2,
                     const FT_Vector*  to,
                     void*             user_ )
      {
        TBBox_Rec*  user = (TBBox_Rec*)user_;
    
    
        /* We don't need to check `to' since it is always an on-point,    */
        /* thus within the bbox.  Only segments with an off-point outside */
        /* the bbox can possibly reach new extreme values.                */
    
        if ( CHECK_X( control1, user->bbox ) ||
             CHECK_X( control2, user->bbox ) )
          BBox_Cubic_Check( user->last.x,
                            control1->x,
                            control2->x,
                            to->x,
                            &user->bbox.xMin,
                            &user->bbox.xMax );
    
        if ( CHECK_Y( control1, user->bbox ) ||
             CHECK_Y( control2, user->bbox ) )
          BBox_Cubic_Check( user->last.y,
                            control1->y,
                            control2->y,
                            to->y,
                            &user->bbox.yMin,
                            &user->bbox.yMax );
    
        user->last = *to;
    
        return 0;
      }
    
    
      FT_DEFINE_OUTLINE_FUNCS(
        bbox_interface,
    
        (FT_Outline_MoveTo_Func) BBox_Move_To,   /* move_to  */
        (FT_Outline_LineTo_Func) BBox_Line_To,   /* line_to  */
        (FT_Outline_ConicTo_Func)BBox_Conic_To,  /* conic_to */
        (FT_Outline_CubicTo_Func)BBox_Cubic_To,  /* cubic_to */
        0,                                       /* shift    */
        0                                        /* delta    */
      )
    
    
      /* documentation is in ftbbox.h */
    
      FT_EXPORT_DEF( FT_Error )
      FT_Outline_Get_BBox( FT_Outline*  outline,
                           FT_BBox     *abbox )
      {
        FT_BBox     cbox = {  0x7FFFFFFFL,  0x7FFFFFFFL,
                             -0x7FFFFFFFL, -0x7FFFFFFFL };
        FT_BBox     bbox = {  0x7FFFFFFFL,  0x7FFFFFFFL,
                             -0x7FFFFFFFL, -0x7FFFFFFFL };
        FT_Vector*  vec;
        FT_UShort   n;
    
    
        if ( !abbox )
          return FT_THROW( Invalid_Argument );
    
        if ( !outline )
          return FT_THROW( Invalid_Outline );
    
        /* if outline is empty, return (0,0,0,0) */
        if ( outline->n_points == 0 || outline->n_contours <= 0 )
        {
          abbox->xMin = abbox->xMax = 0;
          abbox->yMin = abbox->yMax = 0;
    
          return 0;
        }
    
        /* We compute the control box as well as the bounding box of  */
        /* all `on' points in the outline.  Then, if the two boxes    */
        /* coincide, we exit immediately.                             */
    
        vec = outline->points;
    
        for ( n = 0; n < outline->n_points; n++ )
        {
          FT_UPDATE_BBOX( vec, cbox );
    
          if ( FT_CURVE_TAG( outline->tags[n] ) == FT_CURVE_TAG_ON )
            FT_UPDATE_BBOX( vec, bbox );
    
          vec++;
        }
    
        /* test two boxes for equality */
        if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
             cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
        {
          /* the two boxes are different, now walk over the outline to */
          /* get the Bezier arc extrema.                               */
    
          FT_Error   error;
          TBBox_Rec  user;
    
    
          user.bbox = bbox;
    
          error = FT_Outline_Decompose( outline, &bbox_interface, &user );
          if ( error )
            return error;
    
          *abbox = user.bbox;
        }
        else
          *abbox = bbox;
    
        return FT_Err_Ok;
      }
    
    
    /* END */