Hash :
c3dd151b
Author :
Date :
2000-07-26T14:11:15
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299
/***************************************************************************/
/* */
/* ahglyph.c */
/* */
/* Routines used to load and analyze a given glyph before hinting */
/* (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "ahglyph.h"
#include "ahangles.h"
#include "ahglobal.h"
#else
#include <autohint/ahglyph.h>
#include <autohint/ahangles.h>
#include <autohint/ahglobal.h>
#endif
#include <stdio.h>
#define xxxAH_DEBUG_GLYPH
/* compute the direction value of a given vector.. */
static
AH_Direction ah_compute_direction( FT_Pos dx,
FT_Pos dy )
{
AH_Direction dir;
FT_Pos ax = ABS( dx );
FT_Pos ay = ABS( dy );
dir = ah_dir_none;
/* test for vertical direction */
if ( ax * 12 < ay )
{
dir = dy > 0 ? ah_dir_up : ah_dir_down;
}
/* test for horizontal direction */
else if ( ay * 12 < ax )
{
dir = dx > 0 ? ah_dir_right : ah_dir_left;
}
return dir;
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_new */
/* */
/* <Description> */
/* Creates a new and empty AH_Outline object. */
/* */
LOCAL_FUNC
FT_Error ah_outline_new( FT_Memory memory,
AH_Outline** aoutline )
{
FT_Error error;
AH_Outline* outline;
if ( !ALLOC( outline, sizeof ( *outline ) ) )
{
outline->memory = memory;
*aoutline = outline;
}
return error;
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_done */
/* */
/* <Description> */
/* Destroys a given AH_Outline object. */
/* */
LOCAL_FUNC
void ah_outline_done( AH_Outline* outline )
{
FT_Memory memory = outline->memory;
FREE( outline->horz_edges );
FREE( outline->horz_segments );
FREE( outline->contours );
FREE( outline->points );
FREE( outline );
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_save */
/* */
/* <Description> */
/* Saves the content of a given AH_Outline object into a face's glyph */
/* slot. */
/* */
LOCAL_FUNC
void ah_outline_save( AH_Outline* outline,
AH_Loader* gloader )
{
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
FT_Vector* vec = gloader->current.outline.points;
char* tag = gloader->current.outline.tags;
/* we assume that the glyph loader has already been checked for storage */
for ( ; point < limit; point++, vec++, tag++ )
{
vec->x = point->x;
vec->y = point->y;
if ( point->flags & ah_flah_conic )
tag[0] = FT_Curve_Tag_Conic;
else if ( point->flags & ah_flah_cubic )
tag[0] = FT_Curve_Tag_Cubic;
else
tag[0] = FT_Curve_Tag_On;
}
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_load */
/* */
/* <Description> */
/* Loads an unscaled outline from a glyph slot into an AH_Outline */
/* object. */
/* */
LOCAL_FUNC
FT_Error ah_outline_load( AH_Outline* outline,
FT_Face face )
{
FT_Memory memory = outline->memory;
FT_Error error = FT_Err_Ok;
FT_Outline* source = &face->glyph->outline;
FT_Int num_points = source->n_points;
FT_Int num_contours = source->n_contours;
AH_Point* points;
/* check arguments */
if ( !face ||
!face->size ||
face->glyph->format != ft_glyph_format_outline )
return FT_Err_Invalid_Argument;
/* first of all, reallocate the contours array if necessary */
if ( num_contours > outline->max_contours )
{
FT_Int new_contours = ( num_contours + 3 ) & -4;
if ( REALLOC_ARRAY( outline->contours, outline->max_contours,
new_contours, AH_Point* ) )
goto Exit;
outline->max_contours = new_contours;
}
/* then, realloc the points, segments & edges arrays if needed */
if ( num_points > outline->max_points )
{
FT_Int news = ( num_points + 7 ) & -8;
FT_Int max = outline->max_points;
if ( REALLOC_ARRAY( outline->points, max, news, AH_Point ) ||
REALLOC_ARRAY( outline->horz_edges, max, news, AH_Edge ) ||
REALLOC_ARRAY( outline->horz_segments, max, news, AH_Segment ) )
goto Exit;
/* readjust some pointers */
outline->vert_edges = outline->horz_edges + ( news >> 1 );
outline->vert_segments = outline->horz_segments + ( news >> 1 );
outline->max_points = news;
}
outline->num_points = num_points;
outline->num_contours = num_contours;
outline->num_hedges = 0;
outline->num_vedges = 0;
outline->num_hsegments = 0;
outline->num_vsegments = 0;
/* Compute the vertical and horizontal major directions; this is */
/* currently done by inspecting the `ft_outline_reverse_fill' flag. */
/* However, some fonts have improper glyphs, and it'd be a good idea */
/* to be able to re-compute these values on the fly. */
outline->vert_major_dir = ah_dir_up;
outline->horz_major_dir = ah_dir_left;
if ( source->flags & ft_outline_reverse_fill )
{
outline->vert_major_dir = ah_dir_down;
outline->horz_major_dir = ah_dir_right;
}
outline->x_scale = face->size->metrics.x_scale;
outline->y_scale = face->size->metrics.y_scale;
points = outline->points;
{
/* do one thing at a time -- it is easier to understand, and */
/* the code is clearer */
AH_Point* point = points;
AH_Point* limit = point + outline->num_points;
/* compute coordinates */
{
FT_Vector* vec = source->points;
FT_Fixed x_scale = outline->x_scale;
FT_Fixed y_scale = outline->y_scale;
for (; point < limit; vec++, point++ )
{
point->fx = vec->x;
point->fy = vec->y;
point->ox = point->x = FT_MulFix( vec->x, x_scale );
point->oy = point->y = FT_MulFix( vec->y, y_scale );
point->flags = 0;
}
}
/* compute Bezier flags */
{
char* tag = source->tags;
for ( point = points; point < limit; point++, tag++ )
{
switch ( FT_CURVE_TAG( *tag ) )
{
case FT_Curve_Tag_Conic:
point->flags = ah_flah_conic; break;
case FT_Curve_Tag_Cubic:
point->flags = ah_flah_cubic; break;
default:
;
}
}
}
/* compute `next' and `prev' */
{
FT_Int contour_index;
AH_Point* prev;
AH_Point* first;
AH_Point* end;
contour_index = 0;
first = points;
end = points + source->contours[0];
prev = end;
for ( point = points; point < limit; point++ )
{
point->prev = prev;
if ( point < end )
{
point->next = point + 1;
prev = point;
}
else
{
point->next = first;
contour_index++;
if ( point + 1 < limit )
{
end = points + source->contours[contour_index];
first = point + 1;
prev = end;
}
}
}
}
/* set-up the contours array */
{
AH_Point** contour = outline->contours;
AH_Point** limit = contour + outline->num_contours;
short* end = source->contours;
short index = 0;
for ( ; contour < limit; contour++, end++ )
{
contour[0] = points + index;
index = end[0] + 1;
}
}
/* compute directions of in & out vectors */
{
for ( point = points; point < limit; point++ )
{
AH_Point* prev;
AH_Point* next;
FT_Vector vec;
prev = point->prev;
vec.x = point->fx - prev->fx;
vec.y = point->fy - prev->fy;
point->in_dir = ah_compute_direction( vec.x, vec.y );
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
point->in_angle = ah_angle( &vec );
#endif
next = point->next;
vec.x = next->fx - point->fx;
vec.y = next->fy - point->fy;
point->out_dir = ah_compute_direction( vec.x, vec.y );
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
point->out_angle = ah_angle( &vec );
{
AH_Angle delta = point->in_angle - point->out_angle;
if ( delta < 0 )
delta = -delta;
if ( delta < 2 )
point->flags |= ah_flah_weak_interpolation;
}
#if 0
if ( point->flags & ( ah_flah_conic | ah_flah_cubic ) )
point->flags |= ah_flah_weak_interpolation;
#endif
#endif /* !AH_OPTION_NO_WEAK_INTERPOLATION */
#ifdef AH_OPTION_NO_STRONG_INTERPOLATION
point->flags |= ah_flah_weak_interpolation;
#endif
}
}
}
Exit:
return error;
}
LOCAL_FUNC
void ah_setup_uv( AH_Outline* outline,
AH_UV source )
{
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
for ( ; point < limit; point++ )
{
FT_Pos u, v;
switch ( source )
{
case ah_uv_fxy:
u = point->fx;
v = point->fy;
break;
case ah_uv_fyx:
u = point->fy;
v = point->fx;
break;
case ah_uv_oxy:
u = point->ox;
v = point->oy;
break;
case ah_uv_oyx:
u = point->oy;
v = point->ox;
break;
case ah_uv_yx:
u = point->y;
v = point->x;
break;
case ah_uv_ox:
u = point->x;
v = point->ox;
break;
case ah_uv_oy:
u = point->y;
v = point->oy;
break;
default:
u = point->x;
v = point->y;
break;
}
point->u = u;
point->v = v;
}
}
LOCAL_FUNC
void ah_outline_compute_segments( AH_Outline* outline )
{
int dimension;
AH_Segment* segments;
FT_Int* p_num_segments;
AH_Direction segment_dir;
AH_Direction major_dir;
segments = outline->horz_segments;
p_num_segments = &outline->num_hsegments;
major_dir = ah_dir_right; /* This value must be positive! */
segment_dir = major_dir;
/* set up (u,v) in each point */
ah_setup_uv( outline, ah_uv_fyx );
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Point** contour = outline->contours;
AH_Point** contour_limit = contour + outline->num_contours;
AH_Segment* segment = segments;
FT_Int num_segments = 0;
#ifdef AH_HINT_METRICS
AH_Point* min_point = 0;
AH_Point* max_point = 0;
FT_Pos min_coord = 32000;
FT_Pos max_coord = -32000;
#endif
/* do each contour separately */
for ( ; contour < contour_limit; contour++ )
{
AH_Point* point = contour[0];
AH_Point* last = point->prev;
int on_edge = 0;
FT_Pos min_pos = +32000; /* minimum segment pos != min_coord */
FT_Pos max_pos = -32000; /* maximum segment pos != max_coord */
FT_Bool passed;
#ifdef AH_HINT_METRICS
if ( point->u < min_coord )
{
min_coord = point->u;
min_point = point;
}
if ( point->u > max_coord )
{
max_coord = point->u;
max_point = point;
}
#endif
if ( point == last ) /* skip singletons -- just in case? */
continue;
if ( ABS( last->out_dir ) == major_dir &&
ABS( point->out_dir ) == major_dir )
{
/* we are already on an edge, try to locate its start */
last = point;
for (;;)
{
point = point->prev;
if ( ABS( point->out_dir ) != major_dir )
{
point = point->next;
break;
}
if ( point == last )
break;
}
}
last = point;
passed = 0;
for (;;)
{
FT_Pos u, v;
if ( on_edge )
{
u = point->u;
if ( u < min_pos )
min_pos = u;
if ( u > max_pos )
max_pos = u;
if ( point->out_dir != segment_dir || point == last )
{
/* we are just leaving an edge; record a new segment! */
segment->last = point;
segment->pos = ( min_pos + max_pos ) >> 1;
/* a segment is round if either its first or last point */
/* is a control point */
if ( ( segment->first->flags | point->flags ) &
ah_flah_control )
segment->flags |= ah_edge_round;
/* compute segment size */
min_pos = max_pos = point->v;
v = segment->first->v;
if ( v < min_pos )
min_pos = v;
if ( v > max_pos )
max_pos = v;
segment->min_coord = min_pos;
segment->max_coord = max_pos;
on_edge = 0;
num_segments++;
segment++;
/* fallthrough */
}
}
/* now exit if we are at the start/end point */
if ( point == last )
{
if ( passed )
break;
passed = 1;
}
if ( !on_edge && ABS( point->out_dir ) == major_dir )
{
/* this is the start of a new segment! */
segment_dir = point->out_dir;
/* clear all segment fields */
memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
min_pos = max_pos = point->u;
segment->first = point;
segment->last = point;
segment->contour = contour;
on_edge = 1;
if ( point == max_point )
max_point = 0;
if ( point == min_point )
min_point = 0;
}
point = point->next;
}
} /* contours */
#ifdef AH_HINT_METRICS
/* we need to ensure that there are edges on the left-most and */
/* right-most points of the glyph in order to hint the metrics; */
/* we do this by inserting fake segments when needed */
if ( dimension == 0 )
{
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
AH_Point* min_point = 0;
AH_Point* max_point = 0;
FT_Pos min_pos = 32000;
FT_Pos max_pos = -32000;
/* compute minimum and maximum points */
for ( ; point < limit; point++ )
{
FT_Pos x = point->fx;
if ( x < min_pos )
{
min_pos = x;
min_point = point;
}
if ( x > max_pos )
{
max_pos = x;
max_point = point;
}
}
/* insert minimum segment */
if ( min_point )
{
/* clear all segment fields */
memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
segment->first = min_point;
segment->last = min_point;
segment->pos = min_pos;
num_segments++;
segment++;
}
/* insert maximum segment */
if ( max_point )
{
/* clear all segment fields */
memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
segment->first = max_point;
segment->last = max_point;
segment->pos = max_pos;
num_segments++;
segment++;
}
}
#endif /* AH_HINT_METRICS */
*p_num_segments = num_segments;
segments = outline->vert_segments;
major_dir = ah_dir_up;
p_num_segments = &outline->num_vsegments;
ah_setup_uv( outline, ah_uv_fxy );
}
}
LOCAL_FUNC
void ah_outline_link_segments( AH_Outline* outline )
{
AH_Segment* segments;
AH_Segment* limit;
int dimension;
ah_setup_uv( outline, ah_uv_fyx );
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg1;
AH_Segment* seg2;
/* now compare each segment to the others */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
FT_Pos best_score = 32000;
AH_Segment* best_segment = 0;
/* the fake segments are introduced to hint the metrics -- */
/* we must never link them to anything */
if ( seg1->first == seg1->last )
continue;
for ( seg2 = segments; seg2 < limit; seg2++ )
if ( seg1 != seg2 && seg1->dir + seg2->dir == 0 )
{
FT_Pos pos1 = seg1->pos;
FT_Pos pos2 = seg2->pos;
FT_Bool is_dir;
FT_Bool is_pos;
/* check that the segments are correctly oriented and */
/* positioned to form a black distance */
is_dir = ( seg1->dir == outline->horz_major_dir ||
seg1->dir == outline->vert_major_dir );
is_pos = pos1 > pos2;
if ( pos1 == pos2 || !(is_dir ^ is_pos) )
continue;
/* Check the two segments. We now have a better algorithm */
/* that doesn't rely on the segment points themselves but */
/* on their relative position. This gets rids of many */
/* unpleasant artefacts and incorrect stem/serifs */
/* computations. */
/* first of all, compute the size of the `common' height */
{
FT_Pos min = seg1->min_coord;
FT_Pos max = seg1->max_coord;
FT_Pos len, score;
FT_Pos size1, size2;
size1 = max - min;
size2 = seg2->max_coord - seg2->min_coord;
if ( min < seg2->min_coord )
min = seg2->min_coord;
if ( max < seg2->max_coord )
max = seg2->max_coord;
len = max - min;
score = seg2->pos - seg1->pos;
if ( score < 0 )
score = -score;
/* before comparing the scores, take care that the segments */
/* are really facing each other (often not for italics..) */
if ( 4 * len >= size1 && 4 * len >= size2 )
if ( score < best_score )
{
best_score = score;
best_segment = seg2;
}
}
}
if ( best_segment )
{
seg1->link = best_segment;
seg1->score = best_score;
best_segment->num_linked++;
}
} /* edges 1 */
/* now, compute the `serif' segments */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
seg2 = seg1->link;
if ( seg2 && seg2->link != seg1 )
{
seg1->link = 0;
seg1->serif = seg2->link;
}
}
ah_setup_uv( outline, ah_uv_fxy );
segments = outline->vert_segments;
limit = segments + outline->num_vsegments;
}
}
#ifdef AH_DEBUG_GLYPH
/* A function used to dump the array of linked segments */
void ah_dump_segments( AH_Outline* outline )
{
AH_Segment* segments;
AH_Segment* limit;
AH_Point* points;
FT_Int dimension;
points = outline->points;
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg;
printf ( "Table of %s segments:\n",
!dimension ? "vertical" : "horizontal" );
printf ( " [ index | pos | dir | link | serif |"
" numl | first | start ]\n" );
for ( seg = segments; seg < limit; seg++ )
{
printf ( " [ %5d | %4d | %5s | %4d | %5d | %4d | %5d | %5d ]\n",
seg - segments,
(int)seg->pos,
seg->dir == ah_dir_up
? "up"
: ( seg->dir == ah_dir_down
? "down"
: ( seg->dir == ah_dir_left
? "left"
: ( seg->dir == ah_dir_right
? "right"
: "none" ) ) ),
seg->link ? (seg->link-segments) : -1,
seg->serif ? (seg->serif-segments) : -1,
(int)seg->num_linked,
seg->first - points,
seg->last - points );
}
segments = outline->vert_segments;
limit = segments + outline->num_vsegments;
}
}
#endif /* AH_DEBUG_GLYPH */
static
void ah_outline_compute_edges( AH_Outline* outline )
{
AH_Edge* edges;
AH_Segment* segments;
AH_Segment* segment_limit;
AH_Direction up_dir;
FT_Int* p_num_edges;
FT_Int dimension;
FT_Fixed scale;
FT_Pos edge_distance_threshold;
edges = outline->horz_edges;
segments = outline->horz_segments;
segment_limit = segments + outline->num_hsegments;
p_num_edges = &outline->num_hedges;
up_dir = ah_dir_right;
scale = outline->y_scale;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Edge* edge;
AH_Edge* edge_limit; /* really == edge + num_edges */
AH_Segment* seg;
/*********************************************************************/
/* */
/* We will begin by generating a sorted table of edges for the */
/* current direction. To do so, we simply scan each segment and try */
/* to find an edge in our table that corresponds to its position. */
/* */
/* If no edge is found, we create and insert a new edge in the */
/* sorted table. Otherwise, we simply add the segment to the edge's */
/* list which will be processed in the second step to compute the */
/* edge's properties. */
/* */
/* Note that the edges table is sorted along the segment/edge */
/* position. */
/* */
/*********************************************************************/
edge_distance_threshold = FT_MulFix( outline->edge_distance_threshold,
scale );
if ( edge_distance_threshold > 64 / 4 )
edge_distance_threshold = 64 / 4;
edge_limit = edges;
for ( seg = segments; seg < segment_limit; seg++ )
{
AH_Edge* found = 0;
/* look for an edge corresponding to the segment */
for ( edge = edges; edge < edge_limit; edge++ )
{
FT_Pos dist;
dist = seg->pos - edge->fpos;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, scale );
if ( dist < edge_distance_threshold )
{
found = edge;
break;
}
}
if ( !found )
{
/* insert a new edge in the list and */
/* sort according to the position */
while ( edge > edges && edge[-1].fpos > seg->pos )
{
edge[0] = edge[-1];
edge--;
}
edge_limit++;
/* clear all edge fields */
memset( edge, 0, sizeof ( *edge ) );
/* add the segment to the new edge's list */
edge->first = seg;
edge->last = seg;
edge->fpos = seg->pos;
edge->opos = edge->pos = FT_MulFix( seg->pos, scale );
seg->edge_next = seg;
}
else
{
/* if an edge was found, simply add the segment to the edge's */
/* list */
seg->edge_next = edge->first;
edge->last->edge_next = seg;
edge->last = seg;
}
}
*p_num_edges = edge_limit - edges;
/*********************************************************************/
/* */
/* Good, we will now compute each edge's properties according to */
/* segments found on its position. Basically, these are: */
/* */
/* - edge's main direction */
/* - stem edge, serif edge or both (which defaults to stem then) */
/* - rounded edge, straigth or both (which defaults to straight) */
/* - link for edge */
/* */
/*********************************************************************/
/* first of all, set the `edge' field in each segment -- this is */
/* required in order to compute edge links */
for ( edge = edges; edge < edge_limit; edge++ )
{
seg = edge->first;
if ( seg )
do
{
seg->edge = edge;
seg = seg->edge_next;
}
while ( seg != edge->first );
}
/* now, compute each edge properties */
for ( edge = edges; edge < edge_limit; edge++ )
{
int is_round = 0; /* does it contain round segments? */
int is_straight = 0; /* does it contain straight segments? */
int ups = 0; /* number of upwards segments */
int downs = 0; /* number of downwards segments */
seg = edge->first;
do
{
FT_Bool is_serif;
/* check for roundness of segment */
if ( seg->flags & ah_edge_round )
is_round++;
else
is_straight++;
/* check for segment direction */
if ( seg->dir == up_dir )
ups += seg->max_coord-seg->min_coord;
else
downs += seg->max_coord-seg->min_coord;
/* check for links -- if seg->serif is set, then seg->link must */
/* be ignored */
is_serif = seg->serif && seg->serif->edge != edge;
if ( seg->link || is_serif )
{
AH_Edge* edge2;
AH_Segment* seg2;
edge2 = edge->link;
seg2 = seg->link;
if ( is_serif )
{
seg2 = seg->serif;
edge2 = edge->serif;
}
if ( edge2 )
{
FT_Pos edge_delta;
FT_Pos seg_delta;
edge_delta = edge->fpos - edge2->fpos;
if ( edge_delta < 0 )
edge_delta = -edge_delta;
seg_delta = seg->pos - seg2->pos;
if ( seg_delta < 0 )
seg_delta = -seg_delta;
if ( seg_delta < edge_delta )
edge2 = seg2->edge;
}
else
edge2 = seg2->edge;
if ( is_serif )
edge->serif = edge2;
else
edge->link = edge2;
}
seg = seg->edge_next;
} while ( seg != edge->first );
/* set the round/straight flags */
edge->flags = ah_edge_normal;
if ( is_straight == 0 && is_round )
edge->flags |= ah_edge_round;
/* set the edge's main direction */
edge->dir = ah_dir_none;
if ( ups > downs )
edge->dir = up_dir;
else if ( ups < downs )
edge->dir = - up_dir;
else if ( ups == downs )
edge->dir = 0; /* both up and down !! */
/* gets rid of serifs if link is set */
/* XXX: This gets rid of many unpleasant artefacts! */
/* Example: the `c' in cour.pfa at size 13 */
if ( edge->serif && edge->link )
edge->serif = 0;
}
edges = outline->vert_edges;
segments = outline->vert_segments;
segment_limit = segments + outline->num_vsegments;
p_num_edges = &outline->num_vedges;
up_dir = ah_dir_up;
scale = outline->x_scale;
}
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_detect_features */
/* */
/* <Description> */
/* Performs feature detection on a given AH_Outline object. */
/* */
LOCAL_FUNC
void ah_outline_detect_features( AH_Outline* outline )
{
ah_outline_compute_segments( outline );
ah_outline_link_segments ( outline );
ah_outline_compute_edges ( outline );
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_compute_blue_edges */
/* */
/* <Description> */
/* Computes the `blue edges' in a given outline (i.e. those that must */
/* be snapped to a blue zone edge (top or bottom). */
/* */
LOCAL_FUNC
void ah_outline_compute_blue_edges( AH_Outline* outline,
AH_Face_Globals* face_globals )
{
AH_Edge* edge = outline->horz_edges;
AH_Edge* limit = edge + outline->num_hedges;
AH_Globals* globals = &face_globals->design;
FT_Fixed y_scale = outline->y_scale;
/* compute for each horizontal edge, which blue zone is closer */
for ( ; edge < limit; edge++ )
{
AH_Blue blue;
FT_Pos* best_blue = 0;
FT_Pos best_dist; /* initial threshold */
/* compute the initial threshold as a fraction of the EM size */
best_dist = FT_MulFix( face_globals->face->units_per_EM / 40, y_scale );
if ( best_dist > 64 / 4 )
best_dist = 64 / 4;
for ( blue = ah_blue_capital_top; blue < ah_blue_max; blue++ )
{
/* if it is a top zone, check for right edges -- if it is a bottom */
/* zone, check for left edges */
/* */
/* of course, that's for TrueType XXX */
FT_Bool is_top_blue = AH_IS_TOP_BLUE( blue );
FT_Bool is_major_dir = edge->dir == outline->horz_major_dir;
/* if it is a top zone, the edge must be against the major */
/* direction; if it is a bottom zone, it must be in the major */
/* direction */
if ( is_top_blue ^ is_major_dir )
{
FT_Pos dist;
FT_Pos* blue_pos = globals->blue_refs + blue;
/* first of all, compare it to the reference position */
dist = edge->fpos - *blue_pos;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, y_scale );
if ( dist < best_dist )
{
best_dist = dist;
best_blue = blue_pos;
}
/* now, compare it to the overshoot position if the edge is */
/* rounded, and if the edge is over the reference position of a */
/* top zone, or under the reference position of a bottom zone */
if ( edge->flags & ah_edge_round && dist != 0 )
{
FT_Bool is_under_ref = edge->fpos < *blue_pos;
if ( is_top_blue ^ is_under_ref )
{
blue_pos = globals->blue_shoots + blue;
dist = edge->fpos - *blue_pos;
if ( dist < 0 )
dist = -dist;
dist = FT_MulFix( dist, y_scale );
if ( dist < best_dist )
{
best_dist = dist;
best_blue = blue_pos;
}
}
}
}
}
if ( best_blue )
edge->blue_edge = best_blue;
}
}
/*************************************************************************/
/* */
/* <Function> */
/* ah_outline_scale_blue_edges */
/* */
/* <Description> */
/* This functions must be called before hinting in order to re-adjust */
/* the contents of the detected edges (basically change the `blue */
/* edge' pointer from `design units' to `scaled ones'). */
/* */
LOCAL_FUNC
void ah_outline_scale_blue_edges( AH_Outline* outline,
AH_Face_Globals* globals )
{
AH_Edge* edge = outline->horz_edges;
AH_Edge* limit = edge + outline->num_hedges;
FT_Int delta;
delta = globals->scaled.blue_refs - globals->design.blue_refs;
for ( ; edge < limit; edge++ )
{
if ( edge->blue_edge )
edge->blue_edge += delta;
}
}
#ifdef AH_DEBUG_GLYPH
void ah_dump_edges( AH_Outline* outline )
{
AH_Edge* edges;
AH_Edge* limit;
AH_Segment* segments;
FT_Int dimension;
edges = outline->horz_edges;
limit = edges + outline->num_hedges;
segments = outline->horz_segments;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Edge* edge;
printf ( "Table of %s edges:\n",
!dimension ? "vertical" : "horizontal" );
printf ( " [ index | pos | dir | link |"
" serif | blue | opos | pos ]\n" );
for ( edge = edges; edge < limit; edge++ )
{
printf ( " [ %5d | %4d | %5s | %4d | %5d | %c | %5.2f | %5.2f ]\n",
edge - edges,
(int)edge->fpos,
edge->dir == ah_dir_up
? "up"
: ( edge->dir == ah_dir_down
? "down"
: ( edge->dir == ah_dir_left
? "left"
: ( edge->dir == ah_dir_right
? "right"
: "none" ) ) ),
edge->link ? ( edge->link - edges ) : -1,
edge->serif ? ( edge->serif - edges ) : -1,
edge->blue_edge ? 'y' : 'n',
edge->opos / 64.0,
edge->pos / 64.0 );
}
edges = outline->vert_edges;
limit = edges + outline->num_vedges;
segments = outline->vert_segments;
}
}
#endif /* AH_DEBUG_GLYPH */
/* END */