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kc3-lang/freetype/src/smooth/ftgrays.c

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  • Author : Alexei Podtelezhnikov
    Date : 2025-07-26 07:00:51
    Hash : d6022b6d
    Message : [smooth] Remove usage of setjmp and longjmp. To support WASM targets with slow or unsupported setjmp and longjmp, we eliminate these calls in favor of an error propagation model. When gray_set_cell is out of cells, it raises an exception which is later handled in gray_convert_glyph_inner. This is a less invasive alternative to !385. * src/smooth/ftgrays.c (gray_set_cell): Raise the overflow exception and redirect all work to `cell_null`. (gray_move,line,conic,cubic_to): Return the exception. (gray_convert_glyph, gray_convert_glyph_inner): Handle the exception.

  • src/smooth/ftgrays.c
  • /****************************************************************************
     *
     * ftgrays.c
     *
     *   A new `perfect' anti-aliasing renderer (body).
     *
     * Copyright (C) 2000-2024 by
     * David Turner, Robert Wilhelm, and Werner Lemberg.
     *
     * This file is part of the FreeType project, and may only be used,
     * modified, and distributed under the terms of the FreeType project
     * license, LICENSE.TXT.  By continuing to use, modify, or distribute
     * this file you indicate that you have read the license and
     * understand and accept it fully.
     *
     */
    
      /**************************************************************************
       *
       * This file can be compiled without the rest of the FreeType engine, by
       * defining the STANDALONE_ macro when compiling it.  You also need to
       * put the files `ftgrays.h' and `ftimage.h' into the current
       * compilation directory.  Typically, you could do something like
       *
       * - copy `src/smooth/ftgrays.c' (this file) to your current directory
       *
       * - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the
       *   same directory
       *
       * - compile `ftgrays' with the STANDALONE_ macro defined, as in
       *
       *     cc -c -DSTANDALONE_ ftgrays.c
       *
       * The renderer can be initialized with a call to
       * `ft_gray_raster.raster_new'; an anti-aliased bitmap can be generated
       * with a call to `ft_gray_raster.raster_render'.
       *
       * See the comments and documentation in the file `ftimage.h' for more
       * details on how the raster works.
       *
       */
    
      /**************************************************************************
       *
       * This is a new anti-aliasing scan-converter for FreeType 2.  The
       * algorithm used here is _very_ different from the one in the standard
       * `ftraster' module.  Actually, `ftgrays' computes the _exact_
       * coverage of the outline on each pixel cell by straight segments.
       *
       * It is based on ideas that I initially found in Raph Levien's
       * excellent LibArt graphics library (see https://www.levien.com/libart
       * for more information, though the web pages do not tell anything
       * about the renderer; you'll have to dive into the source code to
       * understand how it works).
       *
       * Note, however, that this is a _very_ different implementation
       * compared to Raph's.  Coverage information is stored in a very
       * different way, and I don't use sorted vector paths.  Also, it doesn't
       * use floating point values.
       *
       * Bézier segments are flattened by splitting them until their deviation
       * from straight line becomes much smaller than a pixel.  Therefore, the
       * pixel coverage by a Bézier curve is calculated approximately.  To
       * estimate the deviation, we use the distance from the control point
       * to the conic chord centre or the cubic chord trisection.  These
       * distances vanish fast after each split.  In the conic case, they vanish
       * predictably and the number of necessary splits can be calculated.
       *
       * This renderer has the following advantages:
       *
       * - It doesn't need an intermediate bitmap.  Instead, one can supply a
       *   callback function that will be called by the renderer to draw gray
       *   spans on any target surface.  You can thus do direct composition on
       *   any kind of bitmap, provided that you give the renderer the right
       *   callback.
       *
       * - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on
       *   each pixel cell by straight segments.
       *
       * - It performs a single pass on the outline (the `standard' FT2
       *   renderer makes two passes).
       *
       * - It can easily be modified to render to _any_ number of gray levels
       *   cheaply.
       *
       * - For small (< 80) pixel sizes, it is faster than the standard
       *   renderer.
       *
       */
    
    
      /**************************************************************************
       *
       * The macro FT_COMPONENT is used in trace mode.  It is an implicit
       * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
       * messages during execution.
       */
    #undef  FT_COMPONENT
    #define FT_COMPONENT  smooth
    
    
    #ifdef STANDALONE_
    
    
      /* The size in bytes of the render pool used by the scan-line converter  */
      /* to do all of its work.                                                */
    #define FT_RENDER_POOL_SIZE  16384L
    
    
      /* Auxiliary macros for token concatenation. */
    #define FT_ERR_XCAT( x, y )  x ## y
    #define FT_ERR_CAT( x, y )   FT_ERR_XCAT( x, y )
    
    #define FT_BEGIN_STMNT  do {
    #define FT_END_STMNT    } while ( 0 )
    
    #define FT_MIN( a, b )  ( (a) < (b) ? (a) : (b) )
    #define FT_MAX( a, b )  ( (a) > (b) ? (a) : (b) )
    #define FT_ABS( a )     ( (a) < 0 ? -(a) : (a) )
    
    
      /*
       * Approximate sqrt(x*x+y*y) using the `alpha max plus beta min'
       * algorithm.  We use alpha = 1, beta = 3/8, giving us results with a
       * largest error less than 7% compared to the exact value.
       */
    #define FT_HYPOT( x, y )                 \
              ( x = FT_ABS( x ),             \
                y = FT_ABS( y ),             \
                x > y ? x + ( 3 * y >> 3 )   \
                      : y + ( 3 * x >> 3 ) )
    
    
      /* define this to dump debugging information */
    /* #define FT_DEBUG_LEVEL_TRACE */
    
    
    #ifdef FT_DEBUG_LEVEL_TRACE
    #include <stdio.h>
    #include <stdarg.h>
    #endif
    
    #include <stddef.h>
    #include <string.h>
    #include <setjmp.h>
    #include <limits.h>
    #define FT_CHAR_BIT   CHAR_BIT
    #define FT_UINT_MAX   UINT_MAX
    #define FT_INT_MAX    INT_MAX
    #define FT_ULONG_MAX  ULONG_MAX
    
    #define ADD_INT( a, b )                                  \
              (int)( (unsigned int)(a) + (unsigned int)(b) )
    
    #define FT_STATIC_BYTE_CAST( type, var )  (type)(unsigned char)(var)
    
    
    #define ft_memset   memset
    
    typedef ptrdiff_t  FT_PtrDist;
    
    
    #define Smooth_Err_Ok                    0
    #define Smooth_Err_Invalid_Outline      -1
    #define Smooth_Err_Cannot_Render_Glyph  -2
    #define Smooth_Err_Invalid_Argument     -3
    #define Smooth_Err_Raster_Overflow      -4
    
    #define FT_BEGIN_HEADER  /* nothing */
    #define FT_END_HEADER    /* nothing */
    
    #include "ftimage.h"
    #include "ftgrays.h"
    
    
      /* This macro is used to indicate that a function parameter is unused. */
      /* Its purpose is simply to reduce compiler warnings.  Note also that  */
      /* simply defining it as `(void)x' doesn't avoid warnings with certain */
      /* ANSI compilers (e.g. LCC).                                          */
    #define FT_UNUSED( x )  (x) = (x)
    
    
      /* we only use level 5 & 7 tracing messages; cf. ftdebug.h */
    
    #ifdef FT_DEBUG_LEVEL_TRACE
    
      void
      FT_Message( const char*  fmt,
                  ... )
      {
        va_list  ap;
    
    
        va_start( ap, fmt );
        vfprintf( stderr, fmt, ap );
        va_end( ap );
      }
    
    
      /* empty function useful for setting a breakpoint to catch errors */
      int
      FT_Throw( int          error,
                int          line,
                const char*  file )
      {
        FT_UNUSED( error );
        FT_UNUSED( line );
        FT_UNUSED( file );
    
        return 0;
      }
    
    
      /* we don't handle tracing levels in stand-alone mode; */
    #ifndef FT_TRACE5
    #define FT_TRACE5( varformat )  FT_Message varformat
    #endif
    #ifndef FT_TRACE7
    #define FT_TRACE7( varformat )  FT_Message varformat
    #endif
    #ifndef FT_ERROR
    #define FT_ERROR( varformat )   FT_Message varformat
    #endif
    
    #define FT_THROW( e )                                \
              ( FT_Throw( FT_ERR_CAT( Smooth_Err_, e ),  \
                          __LINE__,                      \
                          __FILE__ )                   | \
                FT_ERR_CAT( Smooth_Err_, e )           )
    
    #else /* !FT_DEBUG_LEVEL_TRACE */
    
    #define FT_TRACE5( x )  do { } while ( 0 )     /* nothing */
    #define FT_TRACE7( x )  do { } while ( 0 )     /* nothing */
    #define FT_ERROR( x )   do { } while ( 0 )     /* nothing */
    #define FT_THROW( e )   FT_ERR_CAT( Smooth_Err_, e )
    
    #endif /* !FT_DEBUG_LEVEL_TRACE */
    
    
    #define FT_Trace_Enable()   do { } while ( 0 )  /* nothing */
    #define FT_Trace_Disable()  do { } while ( 0 )  /* nothing */
    
    
    #define FT_DEFINE_OUTLINE_FUNCS( class_,               \
                                     move_to_, line_to_,   \
                                     conic_to_, cubic_to_, \
                                     shift_, delta_ )      \
              static const FT_Outline_Funcs class_ =       \
              {                                            \
                move_to_,                                  \
                line_to_,                                  \
                conic_to_,                                 \
                cubic_to_,                                 \
                shift_,                                    \
                delta_                                     \
             };
    
    #define FT_DEFINE_RASTER_FUNCS( class_, glyph_format_,            \
                                    raster_new_, raster_reset_,       \
                                    raster_set_mode_, raster_render_, \
                                    raster_done_ )                    \
              const FT_Raster_Funcs class_ =                          \
              {                                                       \
                glyph_format_,                                        \
                raster_new_,                                          \
                raster_reset_,                                        \
                raster_set_mode_,                                     \
                raster_render_,                                       \
                raster_done_                                          \
             };
    
    
    #else /* !STANDALONE_ */
    
    
    #include <ft2build.h>
    #include FT_CONFIG_CONFIG_H
    #include "ftgrays.h"
    #include <freetype/internal/ftobjs.h>
    #include <freetype/internal/ftdebug.h>
    #include <freetype/internal/ftcalc.h>
    #include <freetype/ftoutln.h>
    
    #include "ftsmerrs.h"
    
    
    #endif /* !STANDALONE_ */
    
    
    #ifndef FT_MEM_SET
    #define FT_MEM_SET( d, s, c )  ft_memset( d, s, c )
    #endif
    
    #ifndef FT_MEM_ZERO
    #define FT_MEM_ZERO( dest, count )  FT_MEM_SET( dest, 0, count )
    #endif
    
    #ifndef FT_ZERO
    #define FT_ZERO( p )  FT_MEM_ZERO( p, sizeof ( *(p) ) )
    #endif
    
      /* as usual, for the speed hungry :-) */
    
    #undef RAS_ARG
    #undef RAS_ARG_
    #undef RAS_VAR
    #undef RAS_VAR_
    
    #ifndef FT_STATIC_RASTER
    
    #define RAS_ARG   gray_PWorker  worker
    #define RAS_ARG_  gray_PWorker  worker,
    
    #define RAS_VAR   worker
    #define RAS_VAR_  worker,
    
    #else /* FT_STATIC_RASTER */
    
    #define RAS_ARG   void
    #define RAS_ARG_  /* empty */
    #define RAS_VAR   /* empty */
    #define RAS_VAR_  /* empty */
    
    #endif /* FT_STATIC_RASTER */
    
    
      /* must be at least 6 bits! */
    #define PIXEL_BITS  8
    
    #define ONE_PIXEL       ( 1 << PIXEL_BITS )
    #undef TRUNC
    #define TRUNC( x )      (TCoord)( (x) >> PIXEL_BITS )
    #undef FRACT
    #define FRACT( x )      (TCoord)( (x) & ( ONE_PIXEL - 1 ) )
    
    #if PIXEL_BITS >= 6
    #define UPSCALE( x )    ( (x) * ( ONE_PIXEL >> 6 ) )
    #define DOWNSCALE( x )  ( (x) >> ( PIXEL_BITS - 6 ) )
    #else
    #define UPSCALE( x )    ( (x) >> ( 6 - PIXEL_BITS ) )
    #define DOWNSCALE( x )  ( (x) * ( 64 >> PIXEL_BITS ) )
    #endif
    
    
      /* Compute `dividend / divisor' and return both its quotient and     */
      /* remainder, cast to a specific type.  This macro also ensures that */
      /* the remainder is always positive.  We use the remainder to keep   */
      /* track of accumulating errors and compensate for them.             */
    #define FT_DIV_MOD( type, dividend, divisor, quotient, remainder ) \
      FT_BEGIN_STMNT                                                   \
        (quotient)  = (type)( (dividend) / (divisor) );                \
        (remainder) = (type)( (dividend) % (divisor) );                \
        if ( (remainder) < 0 )                                         \
        {                                                              \
          (quotient)--;                                                \
          (remainder) += (type)(divisor);                              \
        }                                                              \
      FT_END_STMNT
    
    #if defined( __GNUC__ ) && __GNUC__ < 7 && defined( __arm__ )
      /* Work around a bug specific to GCC which make the compiler fail to */
      /* optimize a division and modulo operation on the same parameters   */
      /* into a single call to `__aeabi_idivmod'.  See                     */
      /*                                                                   */
      /*  https://gcc.gnu.org/bugzilla/show_bug.cgi?id=43721               */
    #undef FT_DIV_MOD
    #define FT_DIV_MOD( type, dividend, divisor, quotient, remainder ) \
      FT_BEGIN_STMNT                                                   \
        (quotient)  = (type)( (dividend) / (divisor) );                \
        (remainder) = (type)( (dividend) - (quotient) * (divisor) );   \
        if ( (remainder) < 0 )                                         \
        {                                                              \
          (quotient)--;                                                \
          (remainder) += (type)(divisor);                              \
        }                                                              \
      FT_END_STMNT
    #endif /* __arm__ */
    
    
      /* Calculating coverages for a slanted line requires a division each */
      /* time the line crosses from cell to cell.  These macros speed up   */
      /* the repetitive divisions by replacing them with multiplications   */
      /* and right shifts so that at most two divisions are performed for  */
      /* each slanted line.  Nevertheless, these divisions are noticeable  */
      /* in the overall performance because flattened curves produce a     */
      /* very large number of slanted lines.                               */
      /*                                                                   */
      /* The division results here are always within ONE_PIXEL.  Therefore */
      /* the shift magnitude should be at least PIXEL_BITS wider than the  */
      /* divisors to provide sufficient accuracy of the multiply-shift.    */
      /* It should not exceed (64 - PIXEL_BITS) to prevent overflowing and */
      /* leave enough room for 64-bit unsigned multiplication however.     */
    #define FT_UDIVPREP( c, b )                                \
      FT_Int64  b ## _r = c ? (FT_Int64)0xFFFFFFFF / ( b ) : 0
    #define FT_UDIV( a, b )                                           \
      (TCoord)( ( (FT_UInt64)( a ) * (FT_UInt64)( b ## _r ) ) >> 32 )
    
    
      /* Scale area and apply fill rule to calculate the coverage byte. */
      /* The top fill bit is used for the non-zero rule. The eighth     */
      /* fill bit is used for the even-odd rule.  The higher coverage   */
      /* bytes are either clamped for the non-zero-rule or discarded    */
      /* later for the even-odd rule.                                   */
    #define FT_FILL_RULE( coverage, area, fill )                \
      FT_BEGIN_STMNT                                            \
        coverage = (int)( area >> ( PIXEL_BITS * 2 + 1 - 8 ) ); \
        if ( coverage & fill )                                  \
          coverage = ~coverage;                                 \
        if ( coverage > 255 && fill & INT_MIN )                 \
          coverage = 255;                                       \
      FT_END_STMNT
    
    
      /* It is faster to write small spans byte-by-byte than calling     */
      /* `memset'.  This is mainly due to the cost of the function call. */
    #define FT_GRAY_SET( d, s, count )                   \
      FT_BEGIN_STMNT                                     \
        unsigned char* q = d;                            \
        switch ( count )                                 \
        {                                                \
          case 7: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 6: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 5: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 4: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 3: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 2: *q++ = (unsigned char)s; FALL_THROUGH; \
          case 1: *q   = (unsigned char)s; FALL_THROUGH; \
          case 0: break;                                 \
          default: FT_MEM_SET( d, s, count );            \
        }                                                \
      FT_END_STMNT
    
    
      /**************************************************************************
       *
       * TYPE DEFINITIONS
       */
    
      /* don't change the following types to FT_Int or FT_Pos, since we might */
      /* need to define them to "float" or "double" when experimenting with   */
      /* new algorithms                                                       */
    
      typedef long  TPos;     /* subpixel coordinate               */
      typedef int   TCoord;   /* integer scanline/pixel coordinate */
      typedef int   TArea;    /* cell areas, coordinate products   */
    
    
      typedef struct TCell_*  PCell;
    
      typedef struct  TCell_
      {
        TCoord  x;     /* same with gray_TWorker.ex    */
        TCoord  cover; /* same with gray_TWorker.cover */
        TArea   area;
        PCell   next;
    
      } TCell;
    
      typedef struct TPixmap_
      {
        unsigned char*  origin;  /* pixmap origin at the bottom-left */
        int             pitch;   /* pitch to go down one row */
    
      } TPixmap;
    
      /* maximum number of gray cells in the buffer */
    #if FT_RENDER_POOL_SIZE > 2048
    #define FT_MAX_GRAY_POOL  ( FT_RENDER_POOL_SIZE / sizeof ( TCell ) )
    #else
    #define FT_MAX_GRAY_POOL  ( 2048 / sizeof ( TCell ) )
    #endif
    
      /* FT_Span buffer size for direct rendering only */
    #define FT_MAX_GRAY_SPANS  16
    
    
    #if defined( _MSC_VER )      /* Visual C++ (and Intel C++) */
      /* We disable the warning `structure was padded due to   */
      /* __declspec(align())' in order to compile cleanly with */
      /* the maximum level of warnings.                        */
    #pragma warning( push )
    #pragma warning( disable : 4324 )
    #endif /* _MSC_VER */
    
      typedef struct  gray_TWorker_
      {
        FT_BBox     cbox;
    
        TCoord  min_ex, max_ex;  /* min and max integer pixel coordinates */
        TCoord  min_ey, max_ey;
        TCoord  count_ey;        /* same as (max_ey - min_ey) */
    
        int         error;       /* pool overflow exception                  */
        PCell       cell;        /* current cell                             */
        PCell       cell_free;   /* call allocation next free slot           */
        PCell       cell_null;   /* last cell, used as dumpster and limit    */
    
        PCell*      ycells;      /* array of cell linked-lists; one per      */
                                 /* vertical coordinate in the current band  */
    
        TPos        x,  y;       /* last point position */
    
        FT_Outline  outline;     /* input outline */
        TPixmap     target;      /* target pixmap */
    
        FT_Raster_Span_Func  render_span;
        void*                render_span_data;
    
      } gray_TWorker, *gray_PWorker;
    
    #if defined( _MSC_VER )
    #pragma warning( pop )
    #endif
    
    #ifndef FT_STATIC_RASTER
    #define ras  (*worker)
    #else
      static gray_TWorker  ras;
    #endif
    
      /* The |x| value of the null cell.  Must be the largest possible */
      /* integer value stored in a `TCell.x` field.                    */
    #define CELL_MAX_X_VALUE    INT_MAX
    
    
    #define FT_INTEGRATE( ras, a, b )                                       \
              ras.cell->cover = ADD_INT( ras.cell->cover, a ),              \
              ras.cell->area  = ADD_INT( ras.cell->area, (a) * (TArea)(b) )
    
    
      typedef struct gray_TRaster_
      {
        void*  memory;
    
      } gray_TRaster, *gray_PRaster;
    
    
    #ifdef FT_DEBUG_LEVEL_TRACE
    
      /* to be called while in the debugger --                                */
      /* this function causes a compiler warning since it is unused otherwise */
      static void
      gray_dump_cells( RAS_ARG )
      {
        int  y;
    
    
        for ( y = ras.min_ey; y < ras.max_ey; y++ )
        {
          PCell  cell = ras.ycells[y - ras.min_ey];
    
    
          printf( "%3d:", y );
    
          for ( ; cell != ras.cell_null; cell = cell->next )
            printf( " (%3d, c:%4d, a:%6d)",
                    cell->x, cell->cover, cell->area );
          printf( "\n" );
        }
      }
    
    #endif /* FT_DEBUG_LEVEL_TRACE */
    
    
      /**************************************************************************
       *
       * Set the current cell to a new position.
       */
      static void
      gray_set_cell( RAS_ARG_ TCoord  ex,
                              TCoord  ey )
      {
        /* Move the cell pointer to a new position in the linked list. We use  */
        /* a dumpster null cell for everything outside of the clipping region  */
        /* during the render phase.  This means that:                          */
        /*                                                                     */
        /* . the new vertical position must be within min_ey..max_ey-1.        */
        /* . the new horizontal position must be strictly less than max_ex     */
        /*                                                                     */
        /* Note that if a cell is to the left of the clipping region, it is    */
        /* actually set to the (min_ex-1) horizontal position.                 */
    
        TCoord  ey_index = ey - ras.min_ey;
    
    
        if ( ey_index < 0 || ey_index >= ras.count_ey || ex >= ras.max_ex )
          ras.cell = ras.cell_null;
        else
        {
          PCell*  pcell = ras.ycells + ey_index;
          PCell   cell;
    
    
          ex = FT_MAX( ex, ras.min_ex - 1 );
    
          while ( 1 )
          {
            cell = *pcell;
    
            if ( cell->x > ex )
              break;
    
            if ( cell->x == ex )
              goto Found;
    
            pcell = &cell->next;
          }
    
          /* insert new cell */
          cell = ras.cell_free;
          if ( cell == ras.cell_null )
          {
            ras.error = FT_THROW( Raster_Overflow );
            goto Found;
          }
    
          ras.cell_free = cell + 1;
    
          cell->x     = ex;
          cell->area  = 0;
          cell->cover = 0;
    
          cell->next  = *pcell;
          *pcell      = cell;
    
        Found:
          ras.cell = cell;
        }
      }
    
    
    #ifndef FT_INT64
    
      /**************************************************************************
       *
       * Render a scanline as one or more cells.
       */
      static void
      gray_render_scanline( RAS_ARG_ TCoord  ey,
                                     TPos    x1,
                                     TCoord  y1,
                                     TPos    x2,
                                     TCoord  y2 )
      {
        TCoord  ex1, ex2, fx1, fx2, first, dy, delta, mod;
        TPos    p, dx;
        int     incr;
    
    
        ex1 = TRUNC( x1 );
        ex2 = TRUNC( x2 );
    
        /* trivial case.  Happens often */
        if ( y1 == y2 )
        {
          gray_set_cell( RAS_VAR_ ex2, ey );
          return;
        }
    
        fx1 = FRACT( x1 );
        fx2 = FRACT( x2 );
    
        /* everything is located in a single cell.  That is easy! */
        /*                                                        */
        if ( ex1 == ex2 )
          goto End;
    
        /* ok, we'll have to render a run of adjacent cells on the same */
        /* scanline...                                                  */
        /*                                                              */
        dx = x2 - x1;
        dy = y2 - y1;
    
        if ( dx > 0 )
        {
          p     = ( ONE_PIXEL - fx1 ) * dy;
          first = ONE_PIXEL;
          incr  = 1;
        }
        else
        {
          p     = fx1 * dy;
          first = 0;
          incr  = -1;
          dx    = -dx;
        }
    
        /* the fractional part of y-delta is mod/dx. It is essential to */
        /* keep track of its accumulation for accurate rendering.       */
        /* XXX: y-delta and x-delta below should be related.            */
        FT_DIV_MOD( TCoord, p, dx, delta, mod );
    
        FT_INTEGRATE( ras, delta, fx1 + first );
        y1  += delta;
        ex1 += incr;
        gray_set_cell( RAS_VAR_ ex1, ey );
    
        if ( ex1 != ex2 )
        {
          TCoord  lift, rem;
    
    
          p = ONE_PIXEL * dy;
          FT_DIV_MOD( TCoord, p, dx, lift, rem );
    
          do
          {
            delta = lift;
            mod  += rem;
            if ( mod >= (TCoord)dx )
            {
              mod -= (TCoord)dx;
              delta++;
            }
    
            FT_INTEGRATE( ras, delta, ONE_PIXEL );
            y1  += delta;
            ex1 += incr;
            gray_set_cell( RAS_VAR_ ex1, ey );
          } while ( ex1 != ex2 );
        }
    
        fx1 = ONE_PIXEL - first;
    
      End:
        FT_INTEGRATE( ras, y2 - y1, fx1 + fx2 );
      }
    
    
      /**************************************************************************
       *
       * Render a given line as a series of scanlines.
       */
      static void
      gray_render_line( RAS_ARG_ TPos  to_x,
                                 TPos  to_y )
      {
        TCoord  ey1, ey2, fy1, fy2, first, delta, mod;
        TPos    p, dx, dy, x, x2;
        int     incr;
    
    
        ey1 = TRUNC( ras.y );
        ey2 = TRUNC( to_y );     /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
    
        /* perform vertical clipping */
        if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) ||
             ( ey1 <  ras.min_ey && ey2 <  ras.min_ey ) )
          goto End;
    
        fy1 = FRACT( ras.y );
        fy2 = FRACT( to_y );
    
        /* everything is on a single scanline */
        if ( ey1 == ey2 )
        {
          gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 );
          goto End;
        }
    
        dx = to_x - ras.x;
        dy = to_y - ras.y;
    
        /* vertical line - avoid calling gray_render_scanline */
        if ( dx == 0 )
        {
          TCoord  ex     = TRUNC( ras.x );
          TCoord  two_fx = FRACT( ras.x ) << 1;
    
    
          if ( dy > 0)
          {
            first = ONE_PIXEL;
            incr  = 1;
          }
          else
          {
            first = 0;
            incr  = -1;
          }
    
          delta = first - fy1;
          FT_INTEGRATE( ras, delta, two_fx);
          ey1 += incr;
    
          gray_set_cell( RAS_VAR_ ex, ey1 );
    
          delta = first + first - ONE_PIXEL;
          while ( ey1 != ey2 )
          {
            FT_INTEGRATE( ras, delta, two_fx);
            ey1 += incr;
    
            gray_set_cell( RAS_VAR_ ex, ey1 );
          }
    
          delta = fy2 - ONE_PIXEL + first;
          FT_INTEGRATE( ras, delta, two_fx);
    
          goto End;
        }
    
        /* ok, we have to render several scanlines */
        if ( dy > 0)
        {
          p     = ( ONE_PIXEL - fy1 ) * dx;
          first = ONE_PIXEL;
          incr  = 1;
        }
        else
        {
          p     = fy1 * dx;
          first = 0;
          incr  = -1;
          dy    = -dy;
        }
    
        /* the fractional part of x-delta is mod/dy. It is essential to */
        /* keep track of its accumulation for accurate rendering.       */
        FT_DIV_MOD( TCoord, p, dy, delta, mod );
    
        x = ras.x + delta;
        gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first );
    
        ey1 += incr;
        gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
    
        if ( ey1 != ey2 )
        {
          TCoord  lift, rem;
    
    
          p    = ONE_PIXEL * dx;
          FT_DIV_MOD( TCoord, p, dy, lift, rem );
    
          do
          {
            delta = lift;
            mod  += rem;
            if ( mod >= (TCoord)dy )
            {
              mod -= (TCoord)dy;
              delta++;
            }
    
            x2 = x + delta;
            gray_render_scanline( RAS_VAR_ ey1,
                                           x, ONE_PIXEL - first,
                                           x2, first );
            x = x2;
    
            ey1 += incr;
            gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
          } while ( ey1 != ey2 );
        }
    
        gray_render_scanline( RAS_VAR_ ey1,
                                       x, ONE_PIXEL - first,
                                       to_x, fy2 );
    
      End:
        ras.x       = to_x;
        ras.y       = to_y;
      }
    
    #else
    
      /**************************************************************************
       *
       * Render a straight line across multiple cells in any direction.
       */
      static void
      gray_render_line( RAS_ARG_ TPos  to_x,
                                 TPos  to_y )
      {
        TPos    dx, dy;
        TCoord  fx1, fy1, fx2, fy2;
        TCoord  ex1, ey1, ex2, ey2;
    
    
        ey1 = TRUNC( ras.y );
        ey2 = TRUNC( to_y );
    
        /* perform vertical clipping */
        if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) ||
             ( ey1 <  ras.min_ey && ey2 <  ras.min_ey ) )
          goto End;
    
        ex1 = TRUNC( ras.x );
        ex2 = TRUNC( to_x );
    
        fx1 = FRACT( ras.x );
        fy1 = FRACT( ras.y );
    
        dx = to_x - ras.x;
        dy = to_y - ras.y;
    
        if ( ex1 == ex2 && ey1 == ey2 )       /* inside one cell */
          ;
        else if ( dy == 0 ) /* ex1 != ex2 */  /* any horizontal line */
        {
          gray_set_cell( RAS_VAR_ ex2, ey2 );
          goto End;
        }
        else if ( dx == 0 )
        {
          if ( dy > 0 )                       /* vertical line up */
            do
            {
              fy2 = ONE_PIXEL;
              FT_INTEGRATE( ras, fy2 - fy1, fx1 * 2 );
              fy1 = 0;
              ey1++;
              gray_set_cell( RAS_VAR_ ex1, ey1 );
            } while ( ey1 != ey2 );
          else                                /* vertical line down */
            do
            {
              fy2 = 0;
              FT_INTEGRATE( ras, fy2 - fy1, fx1 * 2 );
              fy1 = ONE_PIXEL;
              ey1--;
              gray_set_cell( RAS_VAR_ ex1, ey1 );
            } while ( ey1 != ey2 );
        }
        else                                  /* any other line */
        {
          FT_Int64  prod = dx * (FT_Int64)fy1 - dy * (FT_Int64)fx1;
          FT_UDIVPREP( ex1 != ex2, dx );
          FT_UDIVPREP( ey1 != ey2, dy );
    
    
          /* The fundamental value `prod' determines which side and the  */
          /* exact coordinate where the line exits current cell.  It is  */
          /* also easily updated when moving from one cell to the next.  */
          do
          {
            if      ( prod - dx * ONE_PIXEL                  >  0 &&
                      prod                                   <= 0 ) /* left */
            {
              fx2 = 0;
              fy2 = FT_UDIV( -prod, -dx );
              prod -= dy * ONE_PIXEL;
              FT_INTEGRATE( ras, fy2 - fy1, fx1 + fx2 );
              fx1 = ONE_PIXEL;
              fy1 = fy2;
              ex1--;
            }
            else if ( prod - dx * ONE_PIXEL + dy * ONE_PIXEL >  0 &&
                      prod - dx * ONE_PIXEL                  <= 0 ) /* up */
            {
              prod -= dx * ONE_PIXEL;
              fx2 = FT_UDIV( -prod, dy );
              fy2 = ONE_PIXEL;
              FT_INTEGRATE( ras, fy2 - fy1, fx1 + fx2 );
              fx1 = fx2;
              fy1 = 0;
              ey1++;
            }
            else if ( prod                  + dy * ONE_PIXEL >= 0 &&
                      prod - dx * ONE_PIXEL + dy * ONE_PIXEL <= 0 ) /* right */
            {
              prod += dy * ONE_PIXEL;
              fx2 = ONE_PIXEL;
              fy2 = FT_UDIV( prod, dx );
              FT_INTEGRATE( ras, fy2 - fy1, fx1 + fx2 );
              fx1 = 0;
              fy1 = fy2;
              ex1++;
            }
            else /* ( prod                                   >  0 &&
                      prod                  + dy * ONE_PIXEL <  0 )    down */
            {
              fx2 = FT_UDIV( prod, -dy );
              fy2 = 0;
              prod += dx * ONE_PIXEL;
              FT_INTEGRATE( ras, fy2 - fy1, fx1 + fx2 );
              fx1 = fx2;
              fy1 = ONE_PIXEL;
              ey1--;
            }
    
            gray_set_cell( RAS_VAR_ ex1, ey1 );
    
          } while ( ex1 != ex2 || ey1 != ey2 );
        }
    
        fx2 = FRACT( to_x );
        fy2 = FRACT( to_y );
    
        FT_INTEGRATE( ras, fy2 - fy1, fx1 + fx2 );
    
      End:
        ras.x = to_x;
        ras.y = to_y;
      }
    
    #endif
    
      /*
       * For now, the code that uses DDA to render conic curves requires
       * `FT_Int64` to be defined.  See for example
       *    https://gitlab.freedesktop.org/freetype/freetype/-/issues/1071.
       */
    
    #ifdef FT_INT64
    
    #define LEFT_SHIFT( a, b )  (FT_Int64)( (FT_UInt64)(a) << (b) )
    
    
      static void
      gray_render_conic( RAS_ARG_ const FT_Vector*  control,
                                  const FT_Vector*  to )
      {
        FT_Vector  p0, p1, p2;
        TPos       ax, ay, bx, by, dx, dy;
        int        shift;
    
        FT_Int64  rx, ry;
        FT_Int64  qx, qy;
        FT_Int64  px, py;
    
        FT_UInt  count;
    
    
        p0.x = ras.x;
        p0.y = ras.y;
        p1.x = UPSCALE( control->x );
        p1.y = UPSCALE( control->y );
        p2.x = UPSCALE( to->x );
        p2.y = UPSCALE( to->y );
    
        /* short-cut the arc that crosses the current band */
        if ( ( TRUNC( p0.y ) >= ras.max_ey &&
               TRUNC( p1.y ) >= ras.max_ey &&
               TRUNC( p2.y ) >= ras.max_ey ) ||
             ( TRUNC( p0.y ) <  ras.min_ey &&
               TRUNC( p1.y ) <  ras.min_ey &&
               TRUNC( p2.y ) <  ras.min_ey ) )
        {
          ras.x = p2.x;
          ras.y = p2.y;
          return;
        }
    
        bx = p1.x - p0.x;
        by = p1.y - p0.y;
        ax = p2.x - p1.x - bx;  /* p0.x + p2.x - 2 * p1.x */
        ay = p2.y - p1.y - by;  /* p0.y + p2.y - 2 * p1.y */
    
        dx = FT_ABS( ax );
        dy = FT_ABS( ay );
        if ( dx < dy )
          dx = dy;
    
        if ( dx <= ONE_PIXEL / 4 )
        {
          gray_render_line( RAS_VAR_ p2.x, p2.y );
          return;
        }
    
        /* We can calculate the number of necessary segments because    */
        /* each bisection predictably reduces deviation exactly 4-fold. */
        /* Even 32-bit deviation would vanish after 16 bisections.      */
        shift = 16;
        do
        {
          dx >>= 2;
          shift--;
    
        } while ( dx > ONE_PIXEL / 4 );
        count = 0x10000U >> shift;
    
        /*
         * The (P0,P1,P2) arc equation, for t in [0,1] range:
         *
         * P(t) = P0*(1-t)^2 + P1*2*t*(1-t) + P2*t^2
         *
         * P(t) = P0 + 2*(P1-P0)*t + (P0+P2-2*P1)*t^2
         *      = P0 + 2*B*t + A*t^2
         *
         *    for A = P0 + P2 - 2*P1
         *    and B = P1 - P0
         *
         * Let's consider the difference when advancing by a small
         * parameter h:
         *
         *    Q(h,t) = P(t+h) - P(t) = 2*B*h + A*h^2 + 2*A*h*t
         *
         * And then its own difference:
         *
         *    R(h,t) = Q(h,t+h) - Q(h,t) = 2*A*h*h = R (constant)
         *
         * Since R is always a constant, it is possible to compute
         * successive positions with:
         *
         *     P = P0
         *     Q = Q(h,0) = 2*B*h + A*h*h
         *     R = 2*A*h*h
         *
         *   loop:
         *     P += Q
         *     Q += R
         *     EMIT(P)
         *
         * To ensure accurate results, perform computations on 64-bit
         * values, after scaling them by 2^32.
         *
         *           h = 1 / 2^N
         *
         *     R << 32 = 2 * A << (32 - N - N)
         *             = A << (33 - 2*N)
         *
         *     Q << 32 = (2 * B << (32 - N)) + (A << (32 - N - N))
         *             = (B << (33 - N)) + (A << (32 - 2*N))
         */
    
        rx = LEFT_SHIFT( ax, shift + shift );
        ry = LEFT_SHIFT( ay, shift + shift );
    
        qx = LEFT_SHIFT( bx, shift + 17 ) + rx;
        qy = LEFT_SHIFT( by, shift + 17 ) + ry;
    
        rx *= 2;
        ry *= 2;
    
        px = LEFT_SHIFT( p0.x, 32 );
        py = LEFT_SHIFT( p0.y, 32 );
    
        do
        {
          px += qx;
          py += qy;
          qx += rx;
          qy += ry;
    
          gray_render_line( RAS_VAR_ (FT_Pos)( px >> 32 ),
                                     (FT_Pos)( py >> 32 ) );
        } while ( --count );
      }
    
    #else  /* !FT_INT64 */
    
      /*
       * Note that multiple attempts to speed up the function below
       * with SSE2 intrinsics, using various data layouts, have turned
       * out to be slower than the non-SIMD code below.
       */
      static void
      gray_split_conic( FT_Vector*  base )
      {
        TPos  a, b;
    
    
        base[4].x = base[2].x;
        a = base[0].x + base[1].x;
        b = base[1].x + base[2].x;
        base[3].x = b >> 1;
        base[2].x = ( a + b ) >> 2;
        base[1].x = a >> 1;
    
        base[4].y = base[2].y;
        a = base[0].y + base[1].y;
        b = base[1].y + base[2].y;
        base[3].y = b >> 1;
        base[2].y = ( a + b ) >> 2;
        base[1].y = a >> 1;
      }
    
    
      static void
      gray_render_conic( RAS_ARG_ const FT_Vector*  control,
                                  const FT_Vector*  to )
      {
        FT_Vector   bez_stack[16 * 2 + 1];  /* enough to accommodate bisections */
        FT_Vector*  arc = bez_stack;
        TPos        dx, dy;
        int         draw;
    
    
        arc[0].x = UPSCALE( to->x );
        arc[0].y = UPSCALE( to->y );
        arc[1].x = UPSCALE( control->x );
        arc[1].y = UPSCALE( control->y );
        arc[2].x = ras.x;
        arc[2].y = ras.y;
    
        /* short-cut the arc that crosses the current band */
        if ( ( TRUNC( arc[0].y ) >= ras.max_ey &&
               TRUNC( arc[1].y ) >= ras.max_ey &&
               TRUNC( arc[2].y ) >= ras.max_ey ) ||
             ( TRUNC( arc[0].y ) <  ras.min_ey &&
               TRUNC( arc[1].y ) <  ras.min_ey &&
               TRUNC( arc[2].y ) <  ras.min_ey ) )
        {
          ras.x = arc[0].x;
          ras.y = arc[0].y;
          return;
        }
    
        dx = FT_ABS( arc[2].x + arc[0].x - 2 * arc[1].x );
        dy = FT_ABS( arc[2].y + arc[0].y - 2 * arc[1].y );
        if ( dx < dy )
          dx = dy;
    
        /* We can calculate the number of necessary bisections because  */
        /* each bisection predictably reduces deviation exactly 4-fold. */
        /* Even 32-bit deviation would vanish after 16 bisections.      */
        draw = 1;
        while ( dx > ONE_PIXEL / 4 )
        {
          dx   >>= 2;
          draw <<= 1;
        }
    
        /* We use decrement counter to count the total number of segments */
        /* to draw starting from 2^level. Before each draw we split as    */
        /* many times as there are trailing zeros in the counter.         */
        do
        {
          int  split = draw & ( -draw );  /* isolate the rightmost 1-bit */
    
    
          while ( ( split >>= 1 ) )
          {
            gray_split_conic( arc );
            arc += 2;
          }
    
          gray_render_line( RAS_VAR_ arc[0].x, arc[0].y );
          arc -= 2;
    
        } while ( --draw );
      }
    
    #endif  /* !FT_INT64 */
    
    
      /*
       * For cubic Bézier, binary splits are still faster than DDA
       * because the splits are adaptive to how quickly each sub-arc
       * approaches their chord trisection points.
       *
       * It might be useful to experiment with SSE2 to speed up
       * `gray_split_cubic`, though.
       */
      static void
      gray_split_cubic( FT_Vector*  base )
      {
        TPos  a, b, c;
    
    
        base[6].x = base[3].x;
        a = base[0].x + base[1].x;
        b = base[1].x + base[2].x;
        c = base[2].x + base[3].x;
        base[5].x = c >> 1;
        c += b;
        base[4].x = c >> 2;
        base[1].x = a >> 1;
        a += b;
        base[2].x = a >> 2;
        base[3].x = ( a + c ) >> 3;
    
        base[6].y = base[3].y;
        a = base[0].y + base[1].y;
        b = base[1].y + base[2].y;
        c = base[2].y + base[3].y;
        base[5].y = c >> 1;
        c += b;
        base[4].y = c >> 2;
        base[1].y = a >> 1;
        a += b;
        base[2].y = a >> 2;
        base[3].y = ( a + c ) >> 3;
      }
    
    
      static void
      gray_render_cubic( RAS_ARG_ const FT_Vector*  control1,
                                  const FT_Vector*  control2,
                                  const FT_Vector*  to )
      {
        FT_Vector   bez_stack[16 * 3 + 1];  /* enough to accommodate bisections */
        FT_Vector*  arc = bez_stack;
    
    
        arc[0].x = UPSCALE( to->x );
        arc[0].y = UPSCALE( to->y );
        arc[1].x = UPSCALE( control2->x );
        arc[1].y = UPSCALE( control2->y );
        arc[2].x = UPSCALE( control1->x );
        arc[2].y = UPSCALE( control1->y );
        arc[3].x = ras.x;
        arc[3].y = ras.y;
    
        /* short-cut the arc that crosses the current band */
        if ( ( TRUNC( arc[0].y ) >= ras.max_ey &&
               TRUNC( arc[1].y ) >= ras.max_ey &&
               TRUNC( arc[2].y ) >= ras.max_ey &&
               TRUNC( arc[3].y ) >= ras.max_ey ) ||
             ( TRUNC( arc[0].y ) <  ras.min_ey &&
               TRUNC( arc[1].y ) <  ras.min_ey &&
               TRUNC( arc[2].y ) <  ras.min_ey &&
               TRUNC( arc[3].y ) <  ras.min_ey ) )
        {
          ras.x = arc[0].x;
          ras.y = arc[0].y;
          return;
        }
    
        for (;;)
        {
          /* with each split, control points quickly converge towards  */
          /* chord trisection points and the vanishing distances below */
          /* indicate when the segment is flat enough to draw          */
          if ( FT_ABS( 2 * arc[0].x - 3 * arc[1].x + arc[3].x ) > ONE_PIXEL / 2 ||
               FT_ABS( 2 * arc[0].y - 3 * arc[1].y + arc[3].y ) > ONE_PIXEL / 2 ||
               FT_ABS( arc[0].x - 3 * arc[2].x + 2 * arc[3].x ) > ONE_PIXEL / 2 ||
               FT_ABS( arc[0].y - 3 * arc[2].y + 2 * arc[3].y ) > ONE_PIXEL / 2 )
            goto Split;
    
          gray_render_line( RAS_VAR_ arc[0].x, arc[0].y );
    
          if ( arc == bez_stack )
            return;
    
          arc -= 3;
          continue;
    
        Split:
          gray_split_cubic( arc );
          arc += 3;
        }
      }
    
    
      static int
      gray_move_to( const FT_Vector*  to,
                    void*             worker_ )  /* gray_PWorker */
      {
        gray_PWorker  worker = (gray_PWorker)worker_;
    
        TPos  x, y;
    
    
        /* start to a new position */
        x = UPSCALE( to->x );
        y = UPSCALE( to->y );
    
        gray_set_cell( RAS_VAR_ TRUNC( x ), TRUNC( y ) );
    
        ras.x = x;
        ras.y = y;
    
        return ras.error;
      }
    
    
      static int
      gray_line_to( const FT_Vector*  to,
                    void*             worker_ )   /* gray_PWorker */
      {
        gray_PWorker  worker = (gray_PWorker)worker_;
    
    
        gray_render_line( RAS_VAR_ UPSCALE( to->x ), UPSCALE( to->y ) );
    
        return ras.error;
      }
    
    
      static int
      gray_conic_to( const FT_Vector*  control,
                     const FT_Vector*  to,
                     void*             worker_ )   /* gray_PWorker */
      {
        gray_PWorker  worker = (gray_PWorker)worker_;
    
    
        gray_render_conic( RAS_VAR_ control, to );
    
        return ras.error;
      }
    
    
      static int
      gray_cubic_to( const FT_Vector*  control1,
                     const FT_Vector*  control2,
                     const FT_Vector*  to,
                     void*             worker_ )   /* gray_PWorker */
      {
        gray_PWorker  worker = (gray_PWorker)worker_;
    
    
        gray_render_cubic( RAS_VAR_ control1, control2, to );
    
        return ras.error;
      }
    
    
    #ifdef STANDALONE_
    
      /**************************************************************************
       *
       * The following functions should only compile in stand-alone mode,
       * i.e., when building this component without the rest of FreeType.
       *
       */
    
      /**************************************************************************
       *
       * @Function:
       *   FT_Outline_Decompose
       *
       * @Description:
       *   Walk over an outline's structure to decompose it into individual
       *   segments and Bézier arcs.  This function is also able to emit
       *   `move to' and `close to' operations to indicate the start and end
       *   of new contours in the outline.
       *
       * @Input:
       *   outline ::
       *     A pointer to the source target.
       *
       *   func_interface ::
       *     A table of `emitters', i.e., function pointers
       *     called during decomposition to indicate path
       *     operations.
       *
       * @InOut:
       *   user ::
       *     A typeless pointer which is passed to each
       *     emitter during the decomposition.  It can be
       *     used to store the state during the
       *     decomposition.
       *
       * @Return:
       *   Error code.  0 means success.
       */
      static int
      FT_Outline_Decompose( const FT_Outline*        outline,
                            const FT_Outline_Funcs*  func_interface,
                            void*                    user )
      {
    #undef SCALED
    #define SCALED( x )  ( (x) * ( 1L << shift ) - delta )
    
        FT_Vector   v_last;
        FT_Vector   v_control;
        FT_Vector   v_start;
    
        FT_Vector*  point;
        FT_Vector*  limit;
        char*       tags;
    
        int         error;
    
        int   n;         /* index of contour in outline     */
        int   first;     /* index of first point in contour */
        int   last;      /* index of last point in contour  */
    
        char  tag;       /* current point's state           */
    
        int   shift;
        TPos  delta;
    
    
        if ( !outline )
          return FT_THROW( Invalid_Outline );
    
        if ( !func_interface )
          return FT_THROW( Invalid_Argument );
    
        shift = func_interface->shift;
        delta = func_interface->delta;
    
        last = -1;
        for ( n = 0; n < outline->n_contours; n++ )
        {
          FT_TRACE5(( "FT_Outline_Decompose: Contour %d\n", n ));
    
          first = last + 1;
          last  = outline->contours[n];
          if ( last < first )
            goto Invalid_Outline;
    
          limit = outline->points + last;
    
          v_start   = outline->points[first];
          v_start.x = SCALED( v_start.x );
          v_start.y = SCALED( v_start.y );
    
          v_last   = outline->points[last];
          v_last.x = SCALED( v_last.x );
          v_last.y = SCALED( v_last.y );
    
          v_control = v_start;
    
          point = outline->points + first;
          tags  = outline->tags   + first;
          tag   = FT_CURVE_TAG( tags[0] );
    
          /* A contour cannot start with a cubic control point! */
          if ( tag == FT_CURVE_TAG_CUBIC )
            goto Invalid_Outline;
    
          /* check first point to determine origin */
          if ( tag == FT_CURVE_TAG_CONIC )
          {
            /* first point is conic control.  Yes, this happens. */
            if ( FT_CURVE_TAG( outline->tags[last] ) == FT_CURVE_TAG_ON )
            {
              /* start at last point if it is on the curve */
              v_start = v_last;
              limit--;
            }
            else
            {
              /* if both first and last points are conic,         */
              /* start at their middle and record its position    */
              /* for closure                                      */
              v_start.x = ( v_start.x + v_last.x ) / 2;
              v_start.y = ( v_start.y + v_last.y ) / 2;
    
              v_last = v_start;
            }
            point--;
            tags--;
          }
    
          FT_TRACE5(( "  move to (%.2f, %.2f)\n",
                      v_start.x / 64.0, v_start.y / 64.0 ));
          error = func_interface->move_to( &v_start, user );
          if ( error )
            goto Exit;
    
          while ( point < limit )
          {
            point++;
            tags++;
    
            tag = FT_CURVE_TAG( tags[0] );
            switch ( tag )
            {
            case FT_CURVE_TAG_ON:  /* emit a single line_to */
              {
                FT_Vector  vec;
    
    
                vec.x = SCALED( point->x );
                vec.y = SCALED( point->y );
    
                FT_TRACE5(( "  line to (%.2f, %.2f)\n",
                            vec.x / 64.0, vec.y / 64.0 ));
                error = func_interface->line_to( &vec, user );
                if ( error )
                  goto Exit;
                continue;
              }
    
            case FT_CURVE_TAG_CONIC:  /* consume conic arcs */
              v_control.x = SCALED( point->x );
              v_control.y = SCALED( point->y );
    
            Do_Conic:
              if ( point < limit )
              {
                FT_Vector  vec;
                FT_Vector  v_middle;
    
    
                point++;
                tags++;
                tag = FT_CURVE_TAG( tags[0] );
    
                vec.x = SCALED( point->x );
                vec.y = SCALED( point->y );
    
                if ( tag == FT_CURVE_TAG_ON )
                {
                  FT_TRACE5(( "  conic to (%.2f, %.2f)"
                              " with control (%.2f, %.2f)\n",
                              vec.x / 64.0, vec.y / 64.0,
                              v_control.x / 64.0, v_control.y / 64.0 ));
                  error = func_interface->conic_to( &v_control, &vec, user );
                  if ( error )
                    goto Exit;
                  continue;
                }
    
                if ( tag != FT_CURVE_TAG_CONIC )
                  goto Invalid_Outline;
    
                v_middle.x = ( v_control.x + vec.x ) / 2;
                v_middle.y = ( v_control.y + vec.y ) / 2;
    
                FT_TRACE5(( "  conic to (%.2f, %.2f)"
                            " with control (%.2f, %.2f)\n",
                            v_middle.x / 64.0, v_middle.y / 64.0,
                            v_control.x / 64.0, v_control.y / 64.0 ));
                error = func_interface->conic_to( &v_control, &v_middle, user );
                if ( error )
                  goto Exit;
    
                v_control = vec;
                goto Do_Conic;
              }
    
              FT_TRACE5(( "  conic to (%.2f, %.2f)"
                          " with control (%.2f, %.2f)\n",
                          v_start.x / 64.0, v_start.y / 64.0,
                          v_control.x / 64.0, v_control.y / 64.0 ));
              error = func_interface->conic_to( &v_control, &v_start, user );
              goto Close;
    
            default:  /* FT_CURVE_TAG_CUBIC */
              {
                FT_Vector  vec1, vec2;
    
    
                if ( point + 1 > limit                             ||
                     FT_CURVE_TAG( tags[1] ) != FT_CURVE_TAG_CUBIC )
                  goto Invalid_Outline;
    
                point += 2;
                tags  += 2;
    
                vec1.x = SCALED( point[-2].x );
                vec1.y = SCALED( point[-2].y );
    
                vec2.x = SCALED( point[-1].x );
                vec2.y = SCALED( point[-1].y );
    
                if ( point <= limit )
                {
                  FT_Vector  vec;
    
    
                  vec.x = SCALED( point->x );
                  vec.y = SCALED( point->y );
    
                  FT_TRACE5(( "  cubic to (%.2f, %.2f)"
                              " with controls (%.2f, %.2f) and (%.2f, %.2f)\n",
                              vec.x / 64.0, vec.y / 64.0,
                              vec1.x / 64.0, vec1.y / 64.0,
                              vec2.x / 64.0, vec2.y / 64.0 ));
                  error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
                  if ( error )
                    goto Exit;
                  continue;
                }
    
                FT_TRACE5(( "  cubic to (%.2f, %.2f)"
                            " with controls (%.2f, %.2f) and (%.2f, %.2f)\n",
                            v_start.x / 64.0, v_start.y / 64.0,
                            vec1.x / 64.0, vec1.y / 64.0,
                            vec2.x / 64.0, vec2.y / 64.0 ));
                error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
                goto Close;
              }
            }
          }
    
          /* close the contour with a line segment */
          FT_TRACE5(( "  line to (%.2f, %.2f)\n",
                      v_start.x / 64.0, v_start.y / 64.0 ));
          error = func_interface->line_to( &v_start, user );
    
        Close:
          if ( error )
            goto Exit;
        }
    
        FT_TRACE5(( "FT_Outline_Decompose: Done\n", n ));
        return Smooth_Err_Ok;
    
      Exit:
        FT_TRACE5(( "FT_Outline_Decompose: Error 0x%x\n", error ));
        return error;
    
      Invalid_Outline:
        return FT_THROW( Invalid_Outline );
      }
    
    #endif /* STANDALONE_ */
    
    
      FT_DEFINE_OUTLINE_FUNCS(
        func_interface,
    
        (FT_Outline_MoveTo_Func) gray_move_to,   /* move_to  */
        (FT_Outline_LineTo_Func) gray_line_to,   /* line_to  */
        (FT_Outline_ConicTo_Func)gray_conic_to,  /* conic_to */
        (FT_Outline_CubicTo_Func)gray_cubic_to,  /* cubic_to */
    
        0,                                       /* shift    */
        0                                        /* delta    */
      )
    
    
      static int
      gray_convert_glyph_inner( RAS_ARG_
                                int  continued )
      {
        int  error;
    
    
        if ( continued )
          FT_Trace_Disable();
        error = FT_Outline_Decompose( &ras.outline, &func_interface, &ras );
        if ( continued )
          FT_Trace_Enable();
    
        FT_TRACE7(( error == Smooth_Err_Raster_Overflow
                      ? "band [%d..%d]: to be bisected\n"
                      : "band [%d..%d]: %td cell%s remaining\n",
                    ras.min_ey,
                    ras.max_ey,
                    ras.cell_null - ras.cell_free,
                    ras.cell_null - ras.cell_free == 1 ? "" : "s" ));
    
        return error;
      }
    
    
      static void
      gray_sweep( RAS_ARG )
      {
        int  fill = ( ras.outline.flags & FT_OUTLINE_EVEN_ODD_FILL ) ? 0x100
                                                                     : INT_MIN;
        int  coverage;
        int  y;
    
    
        for ( y = ras.min_ey; y < ras.max_ey; y++ )
        {
          PCell   cell  = ras.ycells[y - ras.min_ey];
          TCoord  x     = ras.min_ex;
          TArea   cover = 0;
    
          unsigned char*  line = ras.target.origin - ras.target.pitch * y;
    
    
          for ( ; cell != ras.cell_null; cell = cell->next )
          {
            TArea  area;
    
    
            if ( cover != 0 && cell->x > x )
            {
              FT_FILL_RULE( coverage, cover, fill );
              FT_GRAY_SET( line + x, coverage, cell->x - x );
            }
    
            cover += (TArea)cell->cover * ( ONE_PIXEL * 2 );
            area   = cover - cell->area;
    
            if ( area != 0 && cell->x >= ras.min_ex )
            {
              FT_FILL_RULE( coverage, area, fill );
              line[cell->x] = (unsigned char)coverage;
            }
    
            x = cell->x + 1;
          }
    
          if ( cover != 0 )  /* only if cropped */
          {
            FT_FILL_RULE( coverage, cover, fill );
            FT_GRAY_SET( line + x, coverage, ras.max_ex - x );
          }
        }
      }
    
    
      static void
      gray_sweep_direct( RAS_ARG )
      {
        int  fill = ( ras.outline.flags & FT_OUTLINE_EVEN_ODD_FILL ) ? 0x100
                                                                     : INT_MIN;
        int  coverage;
        int  y;
    
        FT_Span  span[FT_MAX_GRAY_SPANS];
        int      n = 0;
    
    
        for ( y = ras.min_ey; y < ras.max_ey; y++ )
        {
          PCell   cell  = ras.ycells[y - ras.min_ey];
          TCoord  x     = ras.min_ex;
          TArea   cover = 0;
    
    
          for ( ; cell != ras.cell_null; cell = cell->next )
          {
            TArea  area;
    
    
            if ( cover != 0 && cell->x > x )
            {
              FT_FILL_RULE( coverage, cover, fill );
    
              span[n].coverage = (unsigned char)coverage;
              span[n].x        = (short)x;
              span[n].len      = (unsigned short)( cell->x - x );
    
              if ( ++n == FT_MAX_GRAY_SPANS )
              {
                /* flush the span buffer and reset the count */
                ras.render_span( y, n, span, ras.render_span_data );
                n = 0;
              }
            }
    
            cover += (TArea)cell->cover * ( ONE_PIXEL * 2 );
            area   = cover - cell->area;
    
            if ( area != 0 && cell->x >= ras.min_ex )
            {
              FT_FILL_RULE( coverage, area, fill );
    
              span[n].coverage = (unsigned char)coverage;
              span[n].x        = (short)cell->x;
              span[n].len      = 1;
    
              if ( ++n == FT_MAX_GRAY_SPANS )
              {
                /* flush the span buffer and reset the count */
                ras.render_span( y, n, span, ras.render_span_data );
                n = 0;
              }
            }
    
            x = cell->x + 1;
          }
    
          if ( cover != 0 )  /* only if cropped */
          {
            FT_FILL_RULE( coverage, cover, fill );
    
            span[n].coverage = (unsigned char)coverage;
            span[n].x        = (short)x;
            span[n].len      = (unsigned short)( ras.max_ex - x );
    
            ++n;
          }
    
          if ( n )
          {
            /* flush the span buffer and reset the count */
            ras.render_span( y, n, span, ras.render_span_data );
            n = 0;
          }
        }
      }
    
    
      static int
      gray_convert_glyph( RAS_ARG )
      {
        TCell    buffer[FT_MAX_GRAY_POOL];
        size_t   height = (size_t)( ras.cbox.yMax - ras.cbox.yMin );
        size_t   n = FT_MAX_GRAY_POOL / 8;
        TCoord   y;
        TCoord   bands[32];  /* enough to accommodate bisections */
        TCoord*  band;
    
        int  continued = 0;
        int  error     = Smooth_Err_Ok;
    
    
        /* Initialize the null cell at the end of the poll. */
        ras.cell_null        = buffer + FT_MAX_GRAY_POOL - 1;
        ras.cell_null->x     = CELL_MAX_X_VALUE;
        ras.cell_null->area  = 0;
        ras.cell_null->cover = 0;
        ras.cell_null->next  = NULL;
    
        /* set up vertical bands */
        ras.ycells     = (PCell*)buffer;
    
        if ( height > n )
        {
          /* two divisions rounded up */
          n       = ( height + n - 1 ) / n;
          height  = ( height + n - 1 ) / n;
        }
    
        for ( y = ras.cbox.yMin; y < ras.cbox.yMax; )
        {
          ras.min_ey = y;
          y         += height;
          ras.max_ey = FT_MIN( y, ras.cbox.yMax );
    
          ras.count_ey = ras.max_ey - ras.min_ey;
    
          band    = bands;
          band[1] = ras.cbox.xMin;
          band[0] = ras.cbox.xMax;
    
          do
          {
            TCoord  i;
    
    
            ras.min_ex = band[1];
            ras.max_ex = band[0];
    
            /* memory management: zero out and skip ycells */
            for ( i = 0; i < ras.count_ey; ++i )
              ras.ycells[i] = ras.cell_null;
    
            n = ( (size_t)ras.count_ey * sizeof ( PCell ) + sizeof ( TCell ) - 1 )
                  / sizeof ( TCell );
    
            ras.cell_free = buffer + n;
            ras.cell      = ras.cell_null;
            ras.error     = Smooth_Err_Ok;
    
            error     = gray_convert_glyph_inner( RAS_VAR_ continued );
            continued = 1;
    
            if ( !error )
            {
              if ( ras.render_span )  /* for FT_RASTER_FLAG_DIRECT only */
                gray_sweep_direct( RAS_VAR );
              else
                gray_sweep( RAS_VAR );
              band--;
              continue;
            }
            else if ( error != Smooth_Err_Raster_Overflow )
              goto Exit;
    
            /* render pool overflow; we will reduce the render band by half */
            i = ( band[0] - band[1] ) >> 1;
    
            /* this should never happen even with tiny rendering pool */
            if ( i == 0 )
            {
              FT_TRACE7(( "gray_convert_glyph: rotten glyph\n" ));
              error = FT_THROW( Raster_Overflow );
              goto Exit;
            }
    
            band++;
            band[1]  = band[0];
            band[0] += i;
          } while ( band >= bands );
        }
    
      Exit:
        ras.cell   = ras.cell_free = ras.cell_null = NULL;
        ras.ycells = NULL;
    
        return error;
      }
    
    
      static int
      gray_raster_render( FT_Raster                raster,
                          const FT_Raster_Params*  params )
      {
        const FT_Outline*  outline    = (const FT_Outline*)params->source;
        const FT_Bitmap*   target_map = params->target;
    
    #ifndef FT_STATIC_RASTER
        gray_TWorker  worker[1];
    #endif
    
    
        if ( !raster )
          return FT_THROW( Invalid_Argument );
    
        /* this version does not support monochrome rendering */
        if ( !( params->flags & FT_RASTER_FLAG_AA ) )
          return FT_THROW( Cannot_Render_Glyph );
    
        if ( !outline )
          return FT_THROW( Invalid_Outline );
    
        /* return immediately if the outline is empty */
        if ( outline->n_points == 0 || outline->n_contours == 0 )
          return Smooth_Err_Ok;
    
        if ( !outline->contours || !outline->points )
          return FT_THROW( Invalid_Outline );
    
        if ( outline->n_points !=
               outline->contours[outline->n_contours - 1] + 1 )
          return FT_THROW( Invalid_Outline );
    
        ras.outline = *outline;
    
        if ( params->flags & FT_RASTER_FLAG_DIRECT )
        {
          if ( !params->gray_spans )
            return Smooth_Err_Ok;
    
          ras.render_span      = (FT_Raster_Span_Func)params->gray_spans;
          ras.render_span_data = params->user;
    
          ras.cbox = params->clip_box;
        }
        else
        {
          /* if direct mode is not set, we must have a target bitmap */
          if ( !target_map )
            return FT_THROW( Invalid_Argument );
    
          /* nothing to do */
          if ( !target_map->width || !target_map->rows )
            return Smooth_Err_Ok;
    
          if ( !target_map->buffer )
            return FT_THROW( Invalid_Argument );
    
          if ( target_map->pitch < 0 )
            ras.target.origin = target_map->buffer;
          else
            ras.target.origin = target_map->buffer
                  + ( target_map->rows - 1 ) * (unsigned int)target_map->pitch;
    
          ras.target.pitch = target_map->pitch;
    
          ras.render_span      = (FT_Raster_Span_Func)NULL;
          ras.render_span_data = NULL;
    
          ras.cbox.xMin = 0;
          ras.cbox.yMin = 0;
          ras.cbox.xMax = (FT_Pos)target_map->width;
          ras.cbox.yMax = (FT_Pos)target_map->rows;
        }
    
        /* exit if nothing to do */
        if ( ras.cbox.xMin >= ras.cbox.xMax || ras.cbox.yMin >= ras.cbox.yMax )
          return Smooth_Err_Ok;
    
        return gray_convert_glyph( RAS_VAR );
      }
    
    
      /**** RASTER OBJECT CREATION: In stand-alone mode, we simply use *****/
      /****                         a static object.                   *****/
    
    #ifdef STANDALONE_
    
      static int
      gray_raster_new( void*       memory,
                       FT_Raster*  araster )
      {
        static gray_TRaster  the_raster;
    
        FT_UNUSED( memory );
    
    
        *araster = (FT_Raster)&the_raster;
        FT_ZERO( &the_raster );
    
        return 0;
      }
    
    
      static void
      gray_raster_done( FT_Raster  raster )
      {
        /* nothing */
        FT_UNUSED( raster );
      }
    
    #else /* !STANDALONE_ */
    
      static int
      gray_raster_new( void*       memory_,
                       FT_Raster*  araster_ )
      {
        FT_Memory      memory  = (FT_Memory)memory_;
        gray_PRaster*  araster = (gray_PRaster*)araster_;
    
        FT_Error      error;
        gray_PRaster  raster = NULL;
    
    
        if ( !FT_NEW( raster ) )
          raster->memory = memory;
    
        *araster = raster;
    
        return error;
      }
    
    
      static void
      gray_raster_done( FT_Raster  raster )
      {
        FT_Memory  memory = (FT_Memory)((gray_PRaster)raster)->memory;
    
    
        FT_FREE( raster );
      }
    
    #endif /* !STANDALONE_ */
    
    
      static void
      gray_raster_reset( FT_Raster       raster,
                         unsigned char*  pool_base,
                         unsigned long   pool_size )
      {
        FT_UNUSED( raster );
        FT_UNUSED( pool_base );
        FT_UNUSED( pool_size );
      }
    
    
      static int
      gray_raster_set_mode( FT_Raster      raster,
                            unsigned long  mode,
                            void*          args )
      {
        FT_UNUSED( raster );
        FT_UNUSED( mode );
        FT_UNUSED( args );
    
    
        return 0; /* nothing to do */
      }
    
    
      FT_DEFINE_RASTER_FUNCS(
        ft_grays_raster,
    
        FT_GLYPH_FORMAT_OUTLINE,
    
        (FT_Raster_New_Func)     gray_raster_new,       /* raster_new      */
        (FT_Raster_Reset_Func)   gray_raster_reset,     /* raster_reset    */
        (FT_Raster_Set_Mode_Func)gray_raster_set_mode,  /* raster_set_mode */
        (FT_Raster_Render_Func)  gray_raster_render,    /* raster_render   */
        (FT_Raster_Done_Func)    gray_raster_done       /* raster_done     */
      )
    
    
    /* END */
    
    
    /* Local Variables: */
    /* coding: utf-8    */
    /* End:             */