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kc3-lang/freetype/src/autofit/afwarp.c

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  • Author : Werner Lemberg
    Date : 2020-01-19 17:05:19
    Hash : e5038be7
    Message : Update all copyright notices.

  • src/autofit/afwarp.c
  • /****************************************************************************
     *
     * afwarp.c
     *
     *   Auto-fitter warping algorithm (body).
     *
     * Copyright (C) 2006-2020 by
     * David Turner, Robert Wilhelm, and Werner Lemberg.
     *
     * This file is part of the FreeType project, and may only be used,
     * modified, and distributed under the terms of the FreeType project
     * license, LICENSE.TXT.  By continuing to use, modify, or distribute
     * this file you indicate that you have read the license and
     * understand and accept it fully.
     *
     */
    
    
      /*
       * The idea of the warping code is to slightly scale and shift a glyph
       * within a single dimension so that as much of its segments are aligned
       * (more or less) on the grid.  To find out the optimal scaling and
       * shifting value, various parameter combinations are tried and scored.
       */
    
    #include "afwarp.h"
    
    #ifdef AF_CONFIG_OPTION_USE_WARPER
    
      /**************************************************************************
       *
       * The macro FT_COMPONENT is used in trace mode.  It is an implicit
       * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
       * messages during execution.
       */
    #undef  FT_COMPONENT
    #define FT_COMPONENT  afwarp
    
    
      /* The weights cover the range 0/64 - 63/64 of a pixel.  Obviously, */
      /* values around a half pixel (which means exactly between two grid */
      /* lines) gets the worst weight.                                    */
    #if 1
      static const AF_WarpScore
      af_warper_weights[64] =
      {
        35, 32, 30, 25, 20, 15, 12, 10,  5,  1,  0,  0,  0,  0,  0,  0,
         0,  0,  0,  0,  0,  0, -1, -2, -5, -8,-10,-10,-20,-20,-30,-30,
    
       -30,-30,-20,-20,-10,-10, -8, -5, -2, -1,  0,  0,  0,  0,  0,  0,
         0,  0,  0,  0,  0,  0,  0,  1,  5, 10, 12, 15, 20, 25, 30, 32,
      };
    #else
      static const AF_WarpScore
      af_warper_weights[64] =
      {
        30, 20, 10,  5,  4,  4,  3,  2,  1,  0,  0,  0,  0,  0,  0,  0,
         0,  0,  0,  0,  0,  0,  0, -1, -2, -2, -5, -5,-10,-10,-15,-20,
    
       -20,-15,-15,-10,-10, -5, -5, -2, -2, -1,  0,  0,  0,  0,  0,  0,
         0,  0,  0,  0,  0,  0,  0,  0,  1,  2,  3,  4,  4,  5, 10, 20,
      };
    #endif
    
    
      /* Score segments for a given `scale' and `delta' in the range */
      /* `xx1' to `xx2', and store the best result in `warper'.  If  */
      /* the new best score is equal to the old one, prefer the      */
      /* value with a smaller distortion (around `base_distort').    */
    
      static void
      af_warper_compute_line_best( AF_Warper     warper,
                                   FT_Fixed      scale,
                                   FT_Pos        delta,
                                   FT_Pos        xx1,
                                   FT_Pos        xx2,
                                   AF_WarpScore  base_distort,
                                   AF_Segment    segments,
                                   FT_Int        num_segments )
      {
        FT_Int        idx_min, idx_max, idx0;
        FT_Int        nn;
        AF_WarpScore  scores[65];
    
    
        for ( nn = 0; nn < 65; nn++ )
          scores[nn] = 0;
    
        idx0 = xx1 - warper->t1;
    
        /* compute minimum and maximum indices */
        {
          FT_Pos  xx1min = warper->x1min;
          FT_Pos  xx1max = warper->x1max;
          FT_Pos  w      = xx2 - xx1;
    
    
          if ( xx1min + w < warper->x2min )
            xx1min = warper->x2min - w;
    
          if ( xx1max + w > warper->x2max )
            xx1max = warper->x2max - w;
    
          idx_min = xx1min - warper->t1;
          idx_max = xx1max - warper->t1;
    
          if ( idx_min < 0 || idx_min > idx_max || idx_max > 64 )
          {
            FT_TRACE5(( "invalid indices:\n"
                        "  min=%d max=%d, xx1=%ld xx2=%ld,\n"
                        "  x1min=%ld x1max=%ld, x2min=%ld x2max=%ld\n",
                        idx_min, idx_max, xx1, xx2,
                        warper->x1min, warper->x1max,
                        warper->x2min, warper->x2max ));
            return;
          }
        }
    
        for ( nn = 0; nn < num_segments; nn++ )
        {
          FT_Pos  len = segments[nn].max_coord - segments[nn].min_coord;
          FT_Pos  y0  = FT_MulFix( segments[nn].pos, scale ) + delta;
          FT_Pos  y   = y0 + ( idx_min - idx0 );
          FT_Int  idx;
    
    
          /* score the length of the segments for the given range */
          for ( idx = idx_min; idx <= idx_max; idx++, y++ )
            scores[idx] += af_warper_weights[y & 63] * len;
        }
    
        /* find best score */
        {
          FT_Int  idx;
    
    
          for ( idx = idx_min; idx <= idx_max; idx++ )
          {
            AF_WarpScore  score = scores[idx];
            AF_WarpScore  distort = base_distort + ( idx - idx0 );
    
    
            if ( score > warper->best_score         ||
                 ( score == warper->best_score    &&
                   distort < warper->best_distort ) )
            {
              warper->best_score   = score;
              warper->best_distort = distort;
              warper->best_scale   = scale;
              warper->best_delta   = delta + ( idx - idx0 );
            }
          }
        }
      }
    
    
      /* Compute optimal scaling and delta values for a given glyph and */
      /* dimension.                                                     */
    
      FT_LOCAL_DEF( void )
      af_warper_compute( AF_Warper      warper,
                         AF_GlyphHints  hints,
                         AF_Dimension   dim,
                         FT_Fixed      *a_scale,
                         FT_Pos        *a_delta )
      {
        AF_AxisHints  axis;
        AF_Point      points;
    
        FT_Fixed      org_scale;
        FT_Pos        org_delta;
    
        FT_Int        nn, num_points, num_segments;
        FT_Int        X1, X2;
        FT_Int        w;
    
        AF_WarpScore  base_distort;
        AF_Segment    segments;
    
    
        /* get original scaling transformation */
        if ( dim == AF_DIMENSION_VERT )
        {
          org_scale = hints->y_scale;
          org_delta = hints->y_delta;
        }
        else
        {
          org_scale = hints->x_scale;
          org_delta = hints->x_delta;
        }
    
        warper->best_scale   = org_scale;
        warper->best_delta   = org_delta;
        warper->best_score   = FT_INT_MIN;
        warper->best_distort = 0;
    
        axis         = &hints->axis[dim];
        segments     = axis->segments;
        num_segments = axis->num_segments;
        points       = hints->points;
        num_points   = hints->num_points;
    
        *a_scale = org_scale;
        *a_delta = org_delta;
    
        /* get X1 and X2, minimum and maximum in original coordinates */
        if ( num_segments < 1 )
          return;
    
    #if 1
        X1 = X2 = points[0].fx;
        for ( nn = 1; nn < num_points; nn++ )
        {
          FT_Int  X = points[nn].fx;
    
    
          if ( X < X1 )
            X1 = X;
          if ( X > X2 )
            X2 = X;
        }
    #else
        X1 = X2 = segments[0].pos;
        for ( nn = 1; nn < num_segments; nn++ )
        {
          FT_Int  X = segments[nn].pos;
    
    
          if ( X < X1 )
            X1 = X;
          if ( X > X2 )
            X2 = X;
        }
    #endif
    
        if ( X1 >= X2 )
          return;
    
        warper->x1 = FT_MulFix( X1, org_scale ) + org_delta;
        warper->x2 = FT_MulFix( X2, org_scale ) + org_delta;
    
        warper->t1 = AF_WARPER_FLOOR( warper->x1 );
        warper->t2 = AF_WARPER_CEIL( warper->x2 );
    
        /* examine a half pixel wide range around the maximum coordinates */
        warper->x1min = warper->x1 & ~31;
        warper->x1max = warper->x1min + 32;
        warper->x2min = warper->x2 & ~31;
        warper->x2max = warper->x2min + 32;
    
        if ( warper->x1max > warper->x2 )
          warper->x1max = warper->x2;
    
        if ( warper->x2min < warper->x1 )
          warper->x2min = warper->x1;
    
        warper->w0 = warper->x2 - warper->x1;
    
        if ( warper->w0 <= 64 )
        {
          warper->x1max = warper->x1;
          warper->x2min = warper->x2;
        }
    
        /* examine (at most) a pixel wide range around the natural width */
        warper->wmin = warper->x2min - warper->x1max;
        warper->wmax = warper->x2max - warper->x1min;
    
    #if 1
        /* some heuristics to reduce the number of widths to be examined */
        {
          int  margin = 16;
    
    
          if ( warper->w0 <= 128 )
          {
             margin = 8;
             if ( warper->w0 <= 96 )
               margin = 4;
          }
    
          if ( warper->wmin < warper->w0 - margin )
            warper->wmin = warper->w0 - margin;
    
          if ( warper->wmax > warper->w0 + margin )
            warper->wmax = warper->w0 + margin;
        }
    
        if ( warper->wmin < warper->w0 * 3 / 4 )
          warper->wmin = warper->w0 * 3 / 4;
    
        if ( warper->wmax > warper->w0 * 5 / 4 )
          warper->wmax = warper->w0 * 5 / 4;
    #else
        /* no scaling, just translation */
        warper->wmin = warper->wmax = warper->w0;
    #endif
    
        for ( w = warper->wmin; w <= warper->wmax; w++ )
        {
          FT_Fixed  new_scale;
          FT_Pos    new_delta;
          FT_Pos    xx1, xx2;
    
    
          /* compute min and max positions for given width,       */
          /* assuring that they stay within the coordinate ranges */
          xx1 = warper->x1;
          xx2 = warper->x2;
          if ( w >= warper->w0 )
          {
            xx1 -= w - warper->w0;
            if ( xx1 < warper->x1min )
            {
              xx2 += warper->x1min - xx1;
              xx1  = warper->x1min;
            }
          }
          else
          {
            xx1 -= w - warper->w0;
            if ( xx1 > warper->x1max )
            {
              xx2 -= xx1 - warper->x1max;
              xx1  = warper->x1max;
            }
          }
    
          if ( xx1 < warper->x1 )
            base_distort = warper->x1 - xx1;
          else
            base_distort = xx1 - warper->x1;
    
          if ( xx2 < warper->x2 )
            base_distort += warper->x2 - xx2;
          else
            base_distort += xx2 - warper->x2;
    
          /* give base distortion a greater weight while scoring */
          base_distort *= 10;
    
          new_scale = org_scale + FT_DivFix( w - warper->w0, X2 - X1 );
          new_delta = xx1 - FT_MulFix( X1, new_scale );
    
          af_warper_compute_line_best( warper, new_scale, new_delta, xx1, xx2,
                                       base_distort,
                                       segments, num_segments );
        }
    
        {
          FT_Fixed  best_scale = warper->best_scale;
          FT_Pos    best_delta = warper->best_delta;
    
    
          hints->xmin_delta = FT_MulFix( X1, best_scale - org_scale )
                              + best_delta;
          hints->xmax_delta = FT_MulFix( X2, best_scale - org_scale )
                              + best_delta;
    
          *a_scale = best_scale;
          *a_delta = best_delta;
        }
      }
    
    #else /* !AF_CONFIG_OPTION_USE_WARPER */
    
      /* ANSI C doesn't like empty source files */
      typedef int  _af_warp_dummy;
    
    #endif /* !AF_CONFIG_OPTION_USE_WARPER */
    
    /* END */