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kc3-lang/freetype/src/lzw/ftzopen.c

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  • Author : David Turner
    Date : 2020-06-08 13:31:55
    Hash : e1339133
    Message : Make macros for header file names optional. We no longer have to take care of the 8.3 file name limit; this allows us (a) to introduce longer, meaningful file names, and (b) to avoid macro names in `#include' lines altogether since some compilers (most notably Visual C++) doesn't support this properly. */*: Replace #include FOO_H with #include <freetype/foo.h> or something similar. Also update the documentation.

  • src/lzw/ftzopen.c
  • /****************************************************************************
     *
     * ftzopen.c
     *
     *   FreeType support for .Z compressed files.
     *
     * This optional component relies on NetBSD's zopen().  It should mainly
     * be used to parse compressed PCF fonts, as found with many X11 server
     * distributions.
     *
     * Copyright (C) 2005-2020 by
     * David Turner.
     *
     * This file is part of the FreeType project, and may only be used,
     * modified, and distributed under the terms of the FreeType project
     * license, LICENSE.TXT.  By continuing to use, modify, or distribute
     * this file you indicate that you have read the license and
     * understand and accept it fully.
     *
     */
    
    #include "ftzopen.h"
    #include <freetype/internal/ftmemory.h>
    #include <freetype/internal/ftstream.h>
    #include <freetype/internal/ftdebug.h>
    
    
      static int
      ft_lzwstate_refill( FT_LzwState  state )
      {
        FT_ULong  count;
    
    
        if ( state->in_eof )
          return -1;
    
        count = FT_Stream_TryRead( state->source,
                                   state->buf_tab,
                                   state->num_bits );  /* WHY? */
    
        state->buf_size   = (FT_UInt)count;
        state->buf_total += count;
        state->in_eof     = FT_BOOL( count < state->num_bits );
        state->buf_offset = 0;
    
        state->buf_size <<= 3;
        if ( state->buf_size > state->num_bits )
          state->buf_size -= state->num_bits - 1;
        else
          return -1; /* not enough data */
    
        if ( count == 0 )  /* end of file */
          return -1;
    
        return 0;
      }
    
    
      static FT_Int32
      ft_lzwstate_get_code( FT_LzwState  state )
      {
        FT_UInt   num_bits = state->num_bits;
        FT_UInt   offset   = state->buf_offset;
        FT_Byte*  p;
        FT_Int    result;
    
    
        if ( state->buf_clear                    ||
             offset >= state->buf_size           ||
             state->free_ent >= state->free_bits )
        {
          if ( state->free_ent >= state->free_bits )
          {
            state->num_bits = ++num_bits;
            if ( num_bits > LZW_MAX_BITS )
              return -1;
    
            state->free_bits = state->num_bits < state->max_bits
                               ? (FT_UInt)( ( 1UL << num_bits ) - 256 )
                               : state->max_free + 1;
          }
    
          if ( state->buf_clear )
          {
            state->num_bits  = num_bits = LZW_INIT_BITS;
            state->free_bits = (FT_UInt)( ( 1UL << num_bits ) - 256 );
            state->buf_clear = 0;
          }
    
          if ( ft_lzwstate_refill( state ) < 0 )
            return -1;
    
          offset = 0;
        }
    
        state->buf_offset = offset + num_bits;
    
        p         = &state->buf_tab[offset >> 3];
        offset   &= 7;
        result    = *p++ >> offset;
        offset    = 8 - offset;
        num_bits -= offset;
    
        if ( num_bits >= 8 )
        {
          result   |= *p++ << offset;
          offset   += 8;
          num_bits -= 8;
        }
        if ( num_bits > 0 )
          result |= ( *p & LZW_MASK( num_bits ) ) << offset;
    
        return result;
      }
    
    
      /* grow the character stack */
      static int
      ft_lzwstate_stack_grow( FT_LzwState  state )
      {
        if ( state->stack_top >= state->stack_size )
        {
          FT_Memory  memory = state->memory;
          FT_Error   error;
          FT_Offset  old_size = state->stack_size;
          FT_Offset  new_size = old_size;
    
          new_size = new_size + ( new_size >> 1 ) + 4;
    
          if ( state->stack == state->stack_0 )
          {
            state->stack = NULL;
            old_size     = 0;
          }
    
          /* requirement of the character stack larger than 1<<LZW_MAX_BITS */
          /* implies bug in the decompression code                          */
          if ( new_size > ( 1 << LZW_MAX_BITS ) )
          {
            new_size = 1 << LZW_MAX_BITS;
            if ( new_size == old_size )
              return -1;
          }
    
          if ( FT_RENEW_ARRAY( state->stack, old_size, new_size ) )
            return -1;
    
          state->stack_size = new_size;
        }
        return 0;
      }
    
    
      /* grow the prefix/suffix arrays */
      static int
      ft_lzwstate_prefix_grow( FT_LzwState  state )
      {
        FT_UInt    old_size = state->prefix_size;
        FT_UInt    new_size = old_size;
        FT_Memory  memory   = state->memory;
        FT_Error   error;
    
    
        if ( new_size == 0 )  /* first allocation -> 9 bits */
          new_size = 512;
        else
          new_size += new_size >> 2;  /* don't grow too fast */
    
        /*
         * Note that the `suffix' array is located in the same memory block
         * pointed to by `prefix'.
         *
         * I know that sizeof(FT_Byte) == 1 by definition, but it is clearer
         * to write it literally.
         *
         */
        if ( FT_REALLOC_MULT( state->prefix, old_size, new_size,
                              sizeof ( FT_UShort ) + sizeof ( FT_Byte ) ) )
          return -1;
    
        /* now adjust `suffix' and move the data accordingly */
        state->suffix = (FT_Byte*)( state->prefix + new_size );
    
        FT_MEM_MOVE( state->suffix,
                     state->prefix + old_size,
                     old_size * sizeof ( FT_Byte ) );
    
        state->prefix_size = new_size;
        return 0;
      }
    
    
      FT_LOCAL_DEF( void )
      ft_lzwstate_reset( FT_LzwState  state )
      {
        state->in_eof     = 0;
        state->buf_offset = 0;
        state->buf_size   = 0;
        state->buf_clear  = 0;
        state->buf_total  = 0;
        state->stack_top  = 0;
        state->num_bits   = LZW_INIT_BITS;
        state->phase      = FT_LZW_PHASE_START;
      }
    
    
      FT_LOCAL_DEF( void )
      ft_lzwstate_init( FT_LzwState  state,
                        FT_Stream    source )
      {
        FT_ZERO( state );
    
        state->source = source;
        state->memory = source->memory;
    
        state->prefix      = NULL;
        state->suffix      = NULL;
        state->prefix_size = 0;
    
        state->stack      = state->stack_0;
        state->stack_size = sizeof ( state->stack_0 );
    
        ft_lzwstate_reset( state );
      }
    
    
      FT_LOCAL_DEF( void )
      ft_lzwstate_done( FT_LzwState  state )
      {
        FT_Memory  memory = state->memory;
    
    
        ft_lzwstate_reset( state );
    
        if ( state->stack != state->stack_0 )
          FT_FREE( state->stack );
    
        FT_FREE( state->prefix );
        state->suffix = NULL;
    
        FT_ZERO( state );
      }
    
    
    #define FTLZW_STACK_PUSH( c )                        \
      FT_BEGIN_STMNT                                     \
        if ( state->stack_top >= state->stack_size &&    \
             ft_lzwstate_stack_grow( state ) < 0   )     \
          goto Eof;                                      \
                                                         \
        state->stack[state->stack_top++] = (FT_Byte)(c); \
      FT_END_STMNT
    
    
      FT_LOCAL_DEF( FT_ULong )
      ft_lzwstate_io( FT_LzwState  state,
                      FT_Byte*     buffer,
                      FT_ULong     out_size )
      {
        FT_ULong  result = 0;
    
        FT_UInt  old_char = state->old_char;
        FT_UInt  old_code = state->old_code;
        FT_UInt  in_code  = state->in_code;
    
    
        if ( out_size == 0 )
          goto Exit;
    
        switch ( state->phase )
        {
        case FT_LZW_PHASE_START:
          {
            FT_Byte   max_bits;
            FT_Int32  c;
    
    
            /* skip magic bytes, and read max_bits + block_flag */
            if ( FT_Stream_Seek( state->source, 2 ) != 0               ||
                 FT_Stream_TryRead( state->source, &max_bits, 1 ) != 1 )
              goto Eof;
    
            state->max_bits   = max_bits & LZW_BIT_MASK;
            state->block_mode = max_bits & LZW_BLOCK_MASK;
            state->max_free   = (FT_UInt)( ( 1UL << state->max_bits ) - 256 );
    
            if ( state->max_bits > LZW_MAX_BITS )
              goto Eof;
    
            state->num_bits = LZW_INIT_BITS;
            state->free_ent = ( state->block_mode ? LZW_FIRST
                                                  : LZW_CLEAR ) - 256;
            in_code  = 0;
    
            state->free_bits = state->num_bits < state->max_bits
                               ? (FT_UInt)( ( 1UL << state->num_bits ) - 256 )
                               : state->max_free + 1;
    
            c = ft_lzwstate_get_code( state );
            if ( c < 0 || c > 255 )
              goto Eof;
    
            old_code = old_char = (FT_UInt)c;
    
            if ( buffer )
              buffer[result] = (FT_Byte)old_char;
    
            if ( ++result >= out_size )
              goto Exit;
    
            state->phase = FT_LZW_PHASE_CODE;
          }
          /* fall-through */
    
        case FT_LZW_PHASE_CODE:
          {
            FT_Int32  c;
            FT_UInt   code;
    
    
          NextCode:
            c = ft_lzwstate_get_code( state );
            if ( c < 0 )
              goto Eof;
    
            code = (FT_UInt)c;
    
            if ( code == LZW_CLEAR && state->block_mode )
            {
              /* why not LZW_FIRST-256 ? */
              state->free_ent  = ( LZW_FIRST - 1 ) - 256;
              state->buf_clear = 1;
    
              /* not quite right, but at least more predictable */
              old_code = 0;
              old_char = 0;
    
              goto NextCode;
            }
    
            in_code = code; /* save code for later */
    
            if ( code >= 256U )
            {
              /* special case for KwKwKwK */
              if ( code - 256U >= state->free_ent )
              {
                /* corrupted LZW stream */
                if ( code - 256U > state->free_ent )
                  goto Eof;
    
                FTLZW_STACK_PUSH( old_char );
                code = old_code;
              }
    
              while ( code >= 256U )
              {
                if ( !state->prefix )
                  goto Eof;
    
                FTLZW_STACK_PUSH( state->suffix[code - 256] );
                code = state->prefix[code - 256];
              }
            }
    
            old_char = code;
            FTLZW_STACK_PUSH( old_char );
    
            state->phase = FT_LZW_PHASE_STACK;
          }
          /* fall-through */
    
        case FT_LZW_PHASE_STACK:
          {
            while ( state->stack_top > 0 )
            {
              state->stack_top--;
    
              if ( buffer )
                buffer[result] = state->stack[state->stack_top];
    
              if ( ++result == out_size )
                goto Exit;
            }
    
            /* now create new entry */
            if ( state->free_ent < state->max_free )
            {
              if ( state->free_ent >= state->prefix_size &&
                   ft_lzwstate_prefix_grow( state ) < 0  )
                goto Eof;
    
              FT_ASSERT( state->free_ent < state->prefix_size );
    
              state->prefix[state->free_ent] = (FT_UShort)old_code;
              state->suffix[state->free_ent] = (FT_Byte)  old_char;
    
              state->free_ent += 1;
            }
    
            old_code = in_code;
    
            state->phase = FT_LZW_PHASE_CODE;
            goto NextCode;
          }
    
        default:  /* state == EOF */
          ;
        }
    
      Exit:
        state->old_code = old_code;
        state->old_char = old_char;
        state->in_code  = in_code;
    
        return result;
    
      Eof:
        state->phase = FT_LZW_PHASE_EOF;
        goto Exit;
      }
    
    
    /* END */