Hash :
d7e6b767
Author :
Date :
2006-02-25T06:24:28
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
/***************************************************************************/
/* */
/* ftsynth.c */
/* */
/* FreeType synthesizing code for emboldening and slanting (body). */
/* */
/* Copyright 2000-2001, 2002, 2003, 2004, 2005, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#include <ft2build.h>
#include FT_SYNTHESIS_H
#include FT_INTERNAL_OBJECTS_H
#include FT_OUTLINE_H
#include FT_BITMAP_H
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** EXPERIMENTAL OBLIQUING SUPPORT ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/* documentation is in ftsynth.h */
FT_EXPORT_DEF( void )
FT_GlyphSlot_Oblique( FT_GlyphSlot slot )
{
FT_Matrix transform;
FT_Outline* outline = &slot->outline;
/* only oblique outline glyphs */
if ( slot->format != FT_GLYPH_FORMAT_OUTLINE )
return;
/* we don't touch the advance width */
/* For italic, simply apply a shear transform, with an angle */
/* of about 12 degrees. */
transform.xx = 0x10000L;
transform.yx = 0x00000L;
transform.xy = 0x06000L;
transform.yy = 0x10000L;
FT_Outline_Transform( outline, &transform );
}
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** EXPERIMENTAL EMBOLDENING/OUTLINING SUPPORT ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
FT_EXPORT_DEF( FT_Error )
FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot )
{
if ( slot && slot->format == FT_GLYPH_FORMAT_BITMAP &&
!( slot->internal->flags & FT_GLYPH_OWN_BITMAP ) )
{
FT_Bitmap bitmap;
FT_Error error;
FT_Bitmap_New( &bitmap );
error = FT_Bitmap_Copy( slot->library, &slot->bitmap, &bitmap );
if ( error )
return error;
slot->bitmap = bitmap;
slot->internal->flags |= FT_GLYPH_OWN_BITMAP;
}
return FT_Err_Ok;
}
/* documentation is in ftsynth.h */
FT_EXPORT_DEF( void )
FT_GlyphSlot_Embolden( FT_GlyphSlot slot )
{
FT_Library library = slot->library;
FT_Face face = FT_SLOT_FACE( slot );
FT_Error error;
FT_Pos xstr, ystr;
if ( slot->format != FT_GLYPH_FORMAT_OUTLINE &&
slot->format != FT_GLYPH_FORMAT_BITMAP )
return;
/* some reasonable strength */
xstr = FT_MulFix( face->units_per_EM,
face->size->metrics.y_scale ) / 24;
ystr = xstr;
if ( slot->format == FT_GLYPH_FORMAT_OUTLINE )
{
error = FT_Outline_Embolden( &slot->outline, xstr );
/* ignore error */
/* this is more than enough for most glyphs; if you need accurate */
/* values, you have to call FT_Outline_Get_CBox */
xstr = xstr * 2;
ystr = xstr;
}
else if ( slot->format == FT_GLYPH_FORMAT_BITMAP )
{
xstr = FT_PIX_FLOOR( xstr );
if ( xstr == 0 )
xstr = 1 << 6;
ystr = FT_PIX_FLOOR( ystr );
error = FT_GlyphSlot_Own_Bitmap( slot );
if ( error )
return;
error = FT_Bitmap_Embolden( library, &slot->bitmap, xstr, ystr );
if ( error )
return;
}
/* assume the layout is horizontal */
slot->advance.x += xstr;
slot->metrics.width += xstr;
slot->metrics.height += ystr;
slot->metrics.horiBearingY += ystr;
slot->metrics.horiAdvance += xstr;
slot->metrics.vertBearingX -= xstr / 2;
slot->metrics.vertBearingY += ystr;
slot->metrics.vertAdvance += ystr;
if ( slot->format == FT_GLYPH_FORMAT_BITMAP )
slot->bitmap_top += ystr >> 6;
}
/* END */