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kc3-lang/freetype/src/base/ftbbox.c

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  • Author : Oran Agra
    Date : 2009-04-05 17:59:26
    Hash : 636c294b
    Message : Position Independent Code (PIC) support and infrastructure in base. * include/freetype/config/ftoption.h add FT_CONFIG_OPTION_PIC * include/freetype/internal/ftobjs.h Add pic_container member to FT_LibraryRec. Add macros to declare and init instances of FT_CMap_ClassRec. Add macros to init instances of FT_Outline_Funcs and FT_Raster_Funcs. Add macros to declare, allocate and initialize modules (FT_Module_Class). Add macros to declare, allocate and initialize renderers (FT_Renderer_Class). Add macro to init instances of FT_Glyph_Class. Add macros to declare, allocate and initialize drivers (FT_Driver_ClassRec). * include/freetype/internal/ftpic.h new file to declare the FT_PIC_Container struct and the functions to allocate and detroy it. * include/freetype/internal/ftserv.h add macros to allocate and destory arrays of FT_ServiceDescRec. * include/freetype/internal/internal.h define macro to include ftpic.h. New Files: * src/base/ftpic.c implement functions to allocate and destory the global pic_container. * src/base/basepic.h declare struct to hold PIC globals for base and macros to access them. * src/base/basepic.c implement functions to allocate, destroy and initialize PIC globals for base. * src/base/ftinit.c when FT_CONFIG_OPTION_PIC is defined implement functions that allocate and destroy ft_default_modules according to FT_CONFIG_MODULES_H in the pic_container instead of the global scope and use macro from basepic.h to access it. * src/base/ftobjs.c add calls to the functions that allocate and destroy the global pic_container when the library is created and destroyed. * src/base/jamfile add new files to FT2_MULTI build: ftpic.c and basepic.c. * src/base/ftbase.c add new files to build: ftpic.c and basepic.c. * src/base/ftglyph.c when FT_CONFIG_OPTION_PIC is defined ft_bitmap_glyph_class and ft_outline_glyph_class will be allocated in the pic_container instead of the global scope and use macros from basepic.h to access them. * src/base/ftbbox.c allocate bbox_interface stract on the stack instead of the global scope when FT_CONFIG_OPTION_PIC is defined. * src/base/ftstroke.c access ft_outline_glyph_class allocated in ftglyph.c via macros from basepic.h

  • src/base/ftbbox.c
  • /***************************************************************************/
    /*                                                                         */
    /*  ftbbox.c                                                               */
    /*                                                                         */
    /*    FreeType bbox computation (body).                                    */
    /*                                                                         */
    /*  Copyright 1996-2001, 2002, 2004, 2006 by                               */
    /*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
    /*                                                                         */
    /*  This file is part of the FreeType project, and may only be used        */
    /*  modified and distributed under the terms of the FreeType project       */
    /*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
    /*  this file you indicate that you have read the license and              */
    /*  understand and accept it fully.                                        */
    /*                                                                         */
    /***************************************************************************/
    
    
      /*************************************************************************/
      /*                                                                       */
      /* This component has a _single_ role: to compute exact outline bounding */
      /* boxes.                                                                */
      /*                                                                       */
      /*************************************************************************/
    
    
    #include <ft2build.h>
    #include FT_BBOX_H
    #include FT_IMAGE_H
    #include FT_OUTLINE_H
    #include FT_INTERNAL_CALC_H
    #include FT_INTERNAL_OBJECTS_H
    
    
      typedef struct  TBBox_Rec_
      {
        FT_Vector  last;
        FT_BBox    bbox;
    
      } TBBox_Rec;
    
    
      /*************************************************************************/
      /*                                                                       */
      /* <Function>                                                            */
      /*    BBox_Move_To                                                       */
      /*                                                                       */
      /* <Description>                                                         */
      /*    This function is used as a `move_to' and `line_to' emitter during  */
      /*    FT_Outline_Decompose().  It simply records the destination point   */
      /*    in `user->last'; no further computations are necessary since we    */
      /*    use the cbox as the starting bbox which must be refined.           */
      /*                                                                       */
      /* <Input>                                                               */
      /*    to   :: A pointer to the destination vector.                       */
      /*                                                                       */
      /* <InOut>                                                               */
      /*    user :: A pointer to the current walk context.                     */
      /*                                                                       */
      /* <Return>                                                              */
      /*    Always 0.  Needed for the interface only.                          */
      /*                                                                       */
      static int
      BBox_Move_To( FT_Vector*  to,
                    TBBox_Rec*  user )
      {
        user->last = *to;
    
        return 0;
      }
    
    
    #define CHECK_X( p, bbox )  \
              ( p->x < bbox.xMin || p->x > bbox.xMax )
    
    #define CHECK_Y( p, bbox )  \
              ( p->y < bbox.yMin || p->y > bbox.yMax )
    
    
      /*************************************************************************/
      /*                                                                       */
      /* <Function>                                                            */
      /*    BBox_Conic_Check                                                   */
      /*                                                                       */
      /* <Description>                                                         */
      /*    Finds the extrema of a 1-dimensional conic Bezier curve and update */
      /*    a bounding range.  This version uses direct computation, as it     */
      /*    doesn't need square roots.                                         */
      /*                                                                       */
      /* <Input>                                                               */
      /*    y1  :: The start coordinate.                                       */
      /*                                                                       */
      /*    y2  :: The coordinate of the control point.                        */
      /*                                                                       */
      /*    y3  :: The end coordinate.                                         */
      /*                                                                       */
      /* <InOut>                                                               */
      /*    min :: The address of the current minimum.                         */
      /*                                                                       */
      /*    max :: The address of the current maximum.                         */
      /*                                                                       */
      static void
      BBox_Conic_Check( FT_Pos   y1,
                        FT_Pos   y2,
                        FT_Pos   y3,
                        FT_Pos*  min,
                        FT_Pos*  max )
      {
        if ( y1 <= y3 && y2 == y1 )     /* flat arc */
          goto Suite;
    
        if ( y1 < y3 )
        {
          if ( y2 >= y1 && y2 <= y3 )   /* ascending arc */
            goto Suite;
        }
        else
        {
          if ( y2 >= y3 && y2 <= y1 )   /* descending arc */
          {
            y2 = y1;
            y1 = y3;
            y3 = y2;
            goto Suite;
          }
        }
    
        y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
    
      Suite:
        if ( y1 < *min ) *min = y1;
        if ( y3 > *max ) *max = y3;
      }
    
    
      /*************************************************************************/
      /*                                                                       */
      /* <Function>                                                            */
      /*    BBox_Conic_To                                                      */
      /*                                                                       */
      /* <Description>                                                         */
      /*    This function is used as a `conic_to' emitter during               */
      /*    FT_Raster_Decompose().  It checks a conic Bezier curve with the    */
      /*    current bounding box, and computes its extrema if necessary to     */
      /*    update it.                                                         */
      /*                                                                       */
      /* <Input>                                                               */
      /*    control :: A pointer to a control point.                           */
      /*                                                                       */
      /*    to      :: A pointer to the destination vector.                    */
      /*                                                                       */
      /* <InOut>                                                               */
      /*    user    :: The address of the current walk context.                */
      /*                                                                       */
      /* <Return>                                                              */
      /*    Always 0.  Needed for the interface only.                          */
      /*                                                                       */
      /* <Note>                                                                */
      /*    In the case of a non-monotonous arc, we compute directly the       */
      /*    extremum coordinates, as it is sufficiently fast.                  */
      /*                                                                       */
      static int
      BBox_Conic_To( FT_Vector*  control,
                     FT_Vector*  to,
                     TBBox_Rec*  user )
      {
        /* we don't need to check `to' since it is always an `on' point, thus */
        /* within the bbox                                                    */
    
        if ( CHECK_X( control, user->bbox ) )
          BBox_Conic_Check( user->last.x,
                            control->x,
                            to->x,
                            &user->bbox.xMin,
                            &user->bbox.xMax );
    
        if ( CHECK_Y( control, user->bbox ) )
          BBox_Conic_Check( user->last.y,
                            control->y,
                            to->y,
                            &user->bbox.yMin,
                            &user->bbox.yMax );
    
        user->last = *to;
    
        return 0;
      }
    
    
      /*************************************************************************/
      /*                                                                       */
      /* <Function>                                                            */
      /*    BBox_Cubic_Check                                                   */
      /*                                                                       */
      /* <Description>                                                         */
      /*    Finds the extrema of a 1-dimensional cubic Bezier curve and        */
      /*    updates a bounding range.  This version uses splitting because we  */
      /*    don't want to use square roots and extra accuracy.                 */
      /*                                                                       */
      /* <Input>                                                               */
      /*    p1  :: The start coordinate.                                       */
      /*                                                                       */
      /*    p2  :: The coordinate of the first control point.                  */
      /*                                                                       */
      /*    p3  :: The coordinate of the second control point.                 */
      /*                                                                       */
      /*    p4  :: The end coordinate.                                         */
      /*                                                                       */
      /* <InOut>                                                               */
      /*    min :: The address of the current minimum.                         */
      /*                                                                       */
      /*    max :: The address of the current maximum.                         */
      /*                                                                       */
    
    #if 0
    
      static void
      BBox_Cubic_Check( FT_Pos   p1,
                        FT_Pos   p2,
                        FT_Pos   p3,
                        FT_Pos   p4,
                        FT_Pos*  min,
                        FT_Pos*  max )
      {
        FT_Pos  stack[32*3 + 1], *arc;
    
    
        arc = stack;
    
        arc[0] = p1;
        arc[1] = p2;
        arc[2] = p3;
        arc[3] = p4;
    
        do
        {
          FT_Pos  y1 = arc[0];
          FT_Pos  y2 = arc[1];
          FT_Pos  y3 = arc[2];
          FT_Pos  y4 = arc[3];
    
    
          if ( y1 == y4 )
          {
            if ( y1 == y2 && y1 == y3 )                         /* flat */
              goto Test;
          }
          else if ( y1 < y4 )
          {
            if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* ascending */
              goto Test;
          }
          else
          {
            if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* descending */
            {
              y2 = y1;
              y1 = y4;
              y4 = y2;
              goto Test;
            }
          }
    
          /* unknown direction -- split the arc in two */
          arc[6] = y4;
          arc[1] = y1 = ( y1 + y2 ) / 2;
          arc[5] = y4 = ( y4 + y3 ) / 2;
          y2 = ( y2 + y3 ) / 2;
          arc[2] = y1 = ( y1 + y2 ) / 2;
          arc[4] = y4 = ( y4 + y2 ) / 2;
          arc[3] = ( y1 + y4 ) / 2;
    
          arc += 3;
          goto Suite;
    
       Test:
          if ( y1 < *min ) *min = y1;
          if ( y4 > *max ) *max = y4;
          arc -= 3;
    
        Suite:
          ;
        } while ( arc >= stack );
      }
    
    #else
    
      static void
      test_cubic_extrema( FT_Pos    y1,
                          FT_Pos    y2,
                          FT_Pos    y3,
                          FT_Pos    y4,
                          FT_Fixed  u,
                          FT_Pos*   min,
                          FT_Pos*   max )
      {
     /* FT_Pos    a = y4 - 3*y3 + 3*y2 - y1; */
        FT_Pos    b = y3 - 2*y2 + y1;
        FT_Pos    c = y2 - y1;
        FT_Pos    d = y1;
        FT_Pos    y;
        FT_Fixed  uu;
    
        FT_UNUSED ( y4 );
    
    
        /* The polynomial is                      */
        /*                                        */
        /*    P(x) = a*x^3 + 3b*x^2 + 3c*x + d  , */
        /*                                        */
        /*   dP/dx = 3a*x^2 + 6b*x + 3c         . */
        /*                                        */
        /* However, we also have                  */
        /*                                        */
        /*   dP/dx(u) = 0                       , */
        /*                                        */
        /* which implies by subtraction that      */
        /*                                        */
        /*   P(u) = b*u^2 + 2c*u + d            . */
    
        if ( u > 0 && u < 0x10000L )
        {
          uu = FT_MulFix( u, u );
          y  = d + FT_MulFix( c, 2*u ) + FT_MulFix( b, uu );
    
          if ( y < *min ) *min = y;
          if ( y > *max ) *max = y;
        }
      }
    
    
      static void
      BBox_Cubic_Check( FT_Pos   y1,
                        FT_Pos   y2,
                        FT_Pos   y3,
                        FT_Pos   y4,
                        FT_Pos*  min,
                        FT_Pos*  max )
      {
        /* always compare first and last points */
        if      ( y1 < *min )  *min = y1;
        else if ( y1 > *max )  *max = y1;
    
        if      ( y4 < *min )  *min = y4;
        else if ( y4 > *max )  *max = y4;
    
        /* now, try to see if there are split points here */
        if ( y1 <= y4 )
        {
          /* flat or ascending arc test */
          if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 )
            return;
        }
        else /* y1 > y4 */
        {
          /* descending arc test */
          if ( y1 >= y2 && y2 >= y4 && y1 >= y3 && y3 >= y4 )
            return;
        }
    
        /* There are some split points.  Find them. */
        {
          FT_Pos    a = y4 - 3*y3 + 3*y2 - y1;
          FT_Pos    b = y3 - 2*y2 + y1;
          FT_Pos    c = y2 - y1;
          FT_Pos    d;
          FT_Fixed  t;
    
    
          /* We need to solve `ax^2+2bx+c' here, without floating points!      */
          /* The trick is to normalize to a different representation in order  */
          /* to use our 16.16 fixed point routines.                            */
          /*                                                                   */
          /* We compute FT_MulFix(b,b) and FT_MulFix(a,c) after normalization. */
          /* These values must fit into a single 16.16 value.                  */
          /*                                                                   */
          /* We normalize a, b, and c to `8.16' fixed float values to ensure   */
          /* that its product is held in a `16.16' value.                      */
    
          {
            FT_ULong  t1, t2;
            int       shift = 0;
    
    
            /* The following computation is based on the fact that for   */
            /* any value `y', if `n' is the position of the most         */
            /* significant bit of `abs(y)' (starting from 0 for the      */
            /* least significant bit), then `y' is in the range          */
            /*                                                           */
            /*   -2^n..2^n-1                                             */
            /*                                                           */
            /* We want to shift `a', `b', and `c' concurrently in order  */
            /* to ensure that they all fit in 8.16 values, which maps    */
            /* to the integer range `-2^23..2^23-1'.                     */
            /*                                                           */
            /* Necessarily, we need to shift `a', `b', and `c' so that   */
            /* the most significant bit of its absolute values is at     */
            /* _most_ at position 23.                                    */
            /*                                                           */
            /* We begin by computing `t1' as the bitwise `OR' of the     */
            /* absolute values of `a', `b', `c'.                         */
    
            t1  = (FT_ULong)( ( a >= 0 ) ? a : -a );
            t2  = (FT_ULong)( ( b >= 0 ) ? b : -b );
            t1 |= t2;
            t2  = (FT_ULong)( ( c >= 0 ) ? c : -c );
            t1 |= t2;
    
            /* Now we can be sure that the most significant bit of `t1'  */
            /* is the most significant bit of either `a', `b', or `c',   */
            /* depending on the greatest integer range of the particular */
            /* variable.                                                 */
            /*                                                           */
            /* Next, we compute the `shift', by shifting `t1' as many    */
            /* times as necessary to move its MSB to position 23.  This  */
            /* corresponds to a value of `t1' that is in the range       */
            /* 0x40_0000..0x7F_FFFF.                                     */
            /*                                                           */
            /* Finally, we shift `a', `b', and `c' by the same amount.   */
            /* This ensures that all values are now in the range         */
            /* -2^23..2^23, i.e., they are now expressed as 8.16         */
            /* fixed-float numbers.  This also means that we are using   */
            /* 24 bits of precision to compute the zeros, independently  */
            /* of the range of the original polynomial coefficients.     */
            /*                                                           */
            /* This algorithm should ensure reasonably accurate values   */
            /* for the zeros.  Note that they are only expressed with    */
            /* 16 bits when computing the extrema (the zeros need to     */
            /* be in 0..1 exclusive to be considered part of the arc).   */
    
            if ( t1 == 0 )  /* all coefficients are 0! */
              return;
    
            if ( t1 > 0x7FFFFFUL )
            {
              do
              {
                shift++;
                t1 >>= 1;
    
              } while ( t1 > 0x7FFFFFUL );
    
              /* this loses some bits of precision, but we use 24 of them */
              /* for the computation anyway                               */
              a >>= shift;
              b >>= shift;
              c >>= shift;
            }
            else if ( t1 < 0x400000UL )
            {
              do
              {
                shift++;
                t1 <<= 1;
    
              } while ( t1 < 0x400000UL );
    
              a <<= shift;
              b <<= shift;
              c <<= shift;
            }
          }
    
          /* handle a == 0 */
          if ( a == 0 )
          {
            if ( b != 0 )
            {
              t = - FT_DivFix( c, b ) / 2;
              test_cubic_extrema( y1, y2, y3, y4, t, min, max );
            }
          }
          else
          {
            /* solve the equation now */
            d = FT_MulFix( b, b ) - FT_MulFix( a, c );
            if ( d < 0 )
              return;
    
            if ( d == 0 )
            {
              /* there is a single split point at -b/a */
              t = - FT_DivFix( b, a );
              test_cubic_extrema( y1, y2, y3, y4, t, min, max );
            }
            else
            {
              /* there are two solutions; we need to filter them */
              d = FT_SqrtFixed( (FT_Int32)d );
              t = - FT_DivFix( b - d, a );
              test_cubic_extrema( y1, y2, y3, y4, t, min, max );
    
              t = - FT_DivFix( b + d, a );
              test_cubic_extrema( y1, y2, y3, y4, t, min, max );
            }
          }
        }
      }
    
    #endif
    
    
      /*************************************************************************/
      /*                                                                       */
      /* <Function>                                                            */
      /*    BBox_Cubic_To                                                      */
      /*                                                                       */
      /* <Description>                                                         */
      /*    This function is used as a `cubic_to' emitter during               */
      /*    FT_Raster_Decompose().  It checks a cubic Bezier curve with the    */
      /*    current bounding box, and computes its extrema if necessary to     */
      /*    update it.                                                         */
      /*                                                                       */
      /* <Input>                                                               */
      /*    control1 :: A pointer to the first control point.                  */
      /*                                                                       */
      /*    control2 :: A pointer to the second control point.                 */
      /*                                                                       */
      /*    to       :: A pointer to the destination vector.                   */
      /*                                                                       */
      /* <InOut>                                                               */
      /*    user     :: The address of the current walk context.               */
      /*                                                                       */
      /* <Return>                                                              */
      /*    Always 0.  Needed for the interface only.                          */
      /*                                                                       */
      /* <Note>                                                                */
      /*    In the case of a non-monotonous arc, we don't compute directly     */
      /*    extremum coordinates, we subdivide instead.                        */
      /*                                                                       */
      static int
      BBox_Cubic_To( FT_Vector*  control1,
                     FT_Vector*  control2,
                     FT_Vector*  to,
                     TBBox_Rec*  user )
      {
        /* we don't need to check `to' since it is always an `on' point, thus */
        /* within the bbox                                                    */
    
        if ( CHECK_X( control1, user->bbox ) ||
             CHECK_X( control2, user->bbox ) )
          BBox_Cubic_Check( user->last.x,
                            control1->x,
                            control2->x,
                            to->x,
                            &user->bbox.xMin,
                            &user->bbox.xMax );
    
        if ( CHECK_Y( control1, user->bbox ) ||
             CHECK_Y( control2, user->bbox ) )
          BBox_Cubic_Check( user->last.y,
                            control1->y,
                            control2->y,
                            to->y,
                            &user->bbox.yMin,
                            &user->bbox.yMax );
    
        user->last = *to;
    
        return 0;
      }
    
    FT_DEFINE_OUTLINE_FUNCS(bbox_interface,
        (FT_Outline_MoveTo_Func) BBox_Move_To,
        (FT_Outline_LineTo_Func) BBox_Move_To,
        (FT_Outline_ConicTo_Func)BBox_Conic_To,
        (FT_Outline_CubicTo_Func)BBox_Cubic_To,
        0, 0
      )
    
      /* documentation is in ftbbox.h */
    
      FT_EXPORT_DEF( FT_Error )
      FT_Outline_Get_BBox( FT_Outline*  outline,
                           FT_BBox     *abbox )
      {
        FT_BBox     cbox;
        FT_BBox     bbox;
        FT_Vector*  vec;
        FT_UShort   n;
    
    
        if ( !abbox )
          return FT_Err_Invalid_Argument;
    
        if ( !outline )
          return FT_Err_Invalid_Outline;
    
        /* if outline is empty, return (0,0,0,0) */
        if ( outline->n_points == 0 || outline->n_contours <= 0 )
        {
          abbox->xMin = abbox->xMax = 0;
          abbox->yMin = abbox->yMax = 0;
          return 0;
        }
    
        /* We compute the control box as well as the bounding box of  */
        /* all `on' points in the outline.  Then, if the two boxes    */
        /* coincide, we exit immediately.                             */
    
        vec = outline->points;
        bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
        bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
        vec++;
    
        for ( n = 1; n < outline->n_points; n++ )
        {
          FT_Pos  x = vec->x;
          FT_Pos  y = vec->y;
    
    
          /* update control box */
          if ( x < cbox.xMin ) cbox.xMin = x;
          if ( x > cbox.xMax ) cbox.xMax = x;
    
          if ( y < cbox.yMin ) cbox.yMin = y;
          if ( y > cbox.yMax ) cbox.yMax = y;
    
          if ( FT_CURVE_TAG( outline->tags[n] ) == FT_CURVE_TAG_ON )
          {
            /* update bbox for `on' points only */
            if ( x < bbox.xMin ) bbox.xMin = x;
            if ( x > bbox.xMax ) bbox.xMax = x;
    
            if ( y < bbox.yMin ) bbox.yMin = y;
            if ( y > bbox.yMax ) bbox.yMax = y;
          }
    
          vec++;
        }
    
        /* test two boxes for equality */
        if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
             cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
        {
          /* the two boxes are different, now walk over the outline to */
          /* get the Bezier arc extrema.                               */
    
          FT_Error   error;
          TBBox_Rec  user;
    
    #ifdef FT_CONFIG_OPTION_PIC
          FT_Outline_Funcs bbox_interface;
          Init_Class_bbox_interface(&bbox_interface);
    #endif
    
          user.bbox = bbox;
    
          error = FT_Outline_Decompose( outline, &bbox_interface, &user );
          if ( error )
            return error;
    
          *abbox = user.bbox;
        }
        else
          *abbox = bbox;
    
        return FT_Err_Ok;
      }
    
    
    /* END */