Had to increase padding now that FTBBox uses floats.
diff --git a/src/FTGLTextureFont.cpp b/src/FTGLTextureFont.cpp
index 29365a2..b0d7ced 100755
--- a/src/FTGLTextureFont.cpp
+++ b/src/FTGLTextureFont.cpp
@@ -26,7 +26,7 @@ FTGLTextureFont::FTGLTextureFont()
textMem(0),
glyphHeight(0),
glyphWidth(0),
- padding(1),
+ padding(3),
remGlyphs(0),
xOffset(0),
yOffset(0)