Integrating ICU
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diff --git a/extras/layout/FTICUFace.cpp b/extras/layout/FTICUFace.cpp
new file mode 100644
index 0000000..75df663
--- /dev/null
+++ b/extras/layout/FTICUFace.cpp
@@ -0,0 +1,124 @@
+#include <cassert>
+
+#include "FTICUFace.h"
+
+
+FTICUFace::FTICUFace( const char* filename)
+: face( filename)
+{
+ err = face.Error();
+}
+
+
+FTICUFace::FTICUFace( const unsigned char *pBufferBytes, size_t bufferSizeInBytes)
+: face( pBufferBytes, bufferSizeInBytes)
+{
+ err = face.Error();
+}
+
+FTICUFace::~FTICUFace()
+{}
+
+
+const void* FTICUFace::getFontTable( LETag tableTag) const
+{
+ assert( false);
+}
+
+le_bool FTICUFace::canDisplay( LEUnicode32 ch) const
+{
+ assert( false);
+}
+
+
+le_int32 FTICUFace::getUnitsPerEM() const
+{
+ return face.UnitsPerEM();
+}
+
+void FTICUFace::mapCharsToGlyphs( const LEUnicode chars[], le_int32 offset,
+ le_int32 count, le_bool reverse, const LECharMapper *mapper,
+ LEGlyphID glyphs[]) const
+{
+ assert( false);
+}
+
+
+LEGlyphID FTICUFace::mapCharToGlyph( LEUnicode32 ch, const LECharMapper *mapper) const
+{
+ assert( false);
+}
+
+
+le_int32 FTICUFace::getName( le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID,
+ le_uint16 nameID, LEUnicode *name) const
+{
+ assert( false);
+}
+
+
+void FTICUFace::getGlyphAdvance( LEGlyphID glyph, LEPoint &advance) const
+{
+ assert( false);
+}
+
+
+le_bool FTICUFace::getGlyphPoint( LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const
+{
+ assert( false);
+}
+
+
+float FTICUFace::getXPixelsPerEm() const
+{
+ assert( false);
+}
+
+
+float FTICUFace::getYPixelsPerEm() const
+{
+ assert( false);
+}
+
+
+float FTICUFace::xUnitsToPoints( float xUnits) const
+{
+ assert( false);
+}
+
+
+float FTICUFace::yUnitsToPoints( float yUunits) const
+{
+ assert( false);
+}
+
+
+void FTICUFace::unitsToPoints( LEPoint &units, LEPoint &points) const
+{
+ assert( false);
+}
+
+
+float FTICUFace::xPixelsToUnits( float xPixels) const
+{
+ assert( false);
+}
+
+
+float FTICUFace::yPixelsToUnits( float yPixels) const
+{
+ assert( false);
+}
+
+
+void FTICUFace::pixelsToUnits( LEPoint &pixels, LEPoint &units) const
+{
+ assert( false);
+}
+
+
+void FTICUFace::transformFunits( float xFunits, float yFunits, LEPoint &pixels) const
+{
+ assert( false);
+}
+
diff --git a/extras/layout/FTICUFace.h b/extras/layout/FTICUFace.h
index b815fe7..f66a3f0 100644
--- a/extras/layout/FTICUFace.h
+++ b/extras/layout/FTICUFace.h
@@ -1,14 +1,54 @@
#include "FTFace.h"
+#include "LEFontInstance.h"
class FTICUFace : public LEFontInstance
{
public:
- FTICUFace(){}
+ FTICUFace( const char* filename);
+
+ FTICUFace( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
+
+ ~FTICUFace();
+
+ virtual const void *getFontTable(LETag tableTag) const;
+
+ virtual le_bool canDisplay(LEUnicode32 ch) const;
+
+ virtual le_int32 getUnitsPerEM() const;
+
+ virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const;
+
+ virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const;
+
+ virtual le_int32 getName(le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID, le_uint16 nameID, LEUnicode *name) const;
+
+ virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
+
+ virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
- ~FTICUFace(){}
+ virtual float getXPixelsPerEm() const;
- private;
+ virtual float getYPixelsPerEm() const;
+
+ virtual float xUnitsToPoints(float xUnits) const;
+
+ virtual float yUnitsToPoints(float yUunits) const;
+
+ virtual void unitsToPoints(LEPoint &units, LEPoint &points) const;
+
+ virtual float xPixelsToUnits(float xPixels) const;
+
+ virtual float yPixelsToUnits(float yPixels) const;
+
+ virtual void pixelsToUnits(LEPoint &pixels, LEPoint &units) const;
+
+ virtual void transformFunits(float xFunits, float yFunits, LEPoint &pixels) const;
+
+ FT_Error Error() const { return err;}
+
+ private:
FTFace face;
+ FT_Error err;
};
\ No newline at end of file
diff --git a/extras/layout/FTLayoutFont.cpp b/extras/layout/FTLayoutFont.cpp
new file mode 100644
index 0000000..a4fe91b
--- /dev/null
+++ b/extras/layout/FTLayoutFont.cpp
@@ -0,0 +1,17 @@
+#include "LayoutEngine.h"
+#include "FTLayoutFont.h"
+
+FTLayoutFont::FTLayoutFont( const char* fontname, int script)
+: face( fontname)
+{
+ err = face.Error();
+ LEErrorCode success;
+
+ layoutEngine = LayoutEngine::layoutEngineFactory( &face,
+ (le_int32) script,
+ 0,
+ (LEErrorCode &) success);
+
+}
+
+
diff --git a/extras/layout/FTLayoutFont.h b/extras/layout/FTLayoutFont.h
index 11c1e50..38be4d1 100644
--- a/extras/layout/FTLayoutFont.h
+++ b/extras/layout/FTLayoutFont.h
@@ -1,11 +1,25 @@
+#include <ft2build.h>
+#include FT_FREETYPE_H
+
+#include "FTICUFace.h"
+
+namespace icu_2_4
+{
+ class LayoutEngine;
+}
+
class FTLayoutFont
{
public:
- FTLayoutFont(){}
+ FTLayoutFont( const char* fontname, int script);
- ~FTLayoutFont(){}
+ FT_Error Error() const { return err;}
private:
- FTICUFace* face;
+ FTICUFace face;
+
+ LayoutEngine* layoutEngine;
+
+ FT_Error err;
};
\ No newline at end of file
diff --git a/extras/layout/LEFontInstance.h b/extras/layout/LEFontInstance.h
new file mode 100644
index 0000000..1d88b5f
--- /dev/null
+++ b/extras/layout/LEFontInstance.h
@@ -0,0 +1,314 @@
+
+/*
+ * @(#)LEFontInstance.h 1.3 00/03/15
+ *
+ * (C) Copyright IBM Corp. 1998, 1999, 2000, 2001, 2002 - All Rights Reserved
+ *
+ */
+
+#ifndef __LEFONTINSTANCE_H
+#define __LEFONTINSTANCE_H
+
+#include "LETypes.h"
+
+U_NAMESPACE_BEGIN
+
+/**
+ * Instances of this class are used by LEFontInstance::mapCharsToGlyphs and
+ * LEFontInstance::mapCharToGlyph to adjust character codes before the character
+ * to glyph mapping process. Examples of this are filtering out control charcters
+ * and character mirroring - replacing a character which has both a left and a right
+ * hand form with the opposite form.
+ *
+ * @draft ICU 2.2
+ */
+class LECharMapper /* not : public UObject because this is an interface/mixin class */ {
+public:
+ /**
+ * Destructor.
+ * @draft ICU 2.4
+ */
+ virtual inline ~LECharMapper() {};
+
+ /**
+ * This method does the adjustments.
+ *
+ * @param ch - the input charcter
+ *
+ * @return the adjusted character
+ *
+ * @draft ICU 2.2
+ */
+ virtual LEUnicode32 mapChar(LEUnicode32 ch) const = 0;
+};
+
+/**
+ * This is a pure virtual base class that servers as the interface between a LayoutEngine
+ * and the platform font environment. It allows a LayoutEngine to access font tables, do
+ * character to glyph mapping, and obtain metrics information without knowing any platform
+ * specific details. There are also a few utility methods for converting between points,
+ * pixels and funits. (font design units)
+ *
+ * Each instance of an LEFontInstance represents a renerable instance of a font. (i.e. a
+ * single font at a particular point size, with a particular transform)
+ *
+ * @draft ICU 2.2
+ */
+class LEFontInstance /* not : public UObject because this is an interface/mixin class */ {
+public:
+
+ /**
+ * This virtual destructor is here so that the subclass
+ * destructors can be invoked through the base class.
+ *
+ * @draft ICU 2.2
+ */
+ virtual inline ~LEFontInstance() {};
+
+ //
+ // Font file access
+ //
+
+ /**
+ * This method reads a table from the font.
+ *
+ * @param tableTag - the four byte table tag
+ *
+ * @return the address of the table in memory
+ *
+ * @draft ICU 2.2
+ */
+ virtual const void *getFontTable(LETag tableTag) const = 0;
+
+ /**
+ * This method is used to determine if the font can
+ * render the given character. This can usually be done
+ * by looking the character up in the font's character
+ * to glyph mapping.
+ *
+ * @param ch - the character to be tested
+ *
+ * @return true if the font can render ch.
+ *
+ * @draft ICU 2.2
+ */
+ virtual le_bool canDisplay(LEUnicode32 ch) const = 0;
+
+ /**
+ * This method returns the number of design units in
+ * the font's EM square.
+ *
+ * @return the number of design units pre EM.
+ *
+ * @draft ICU 2.2
+ */
+ virtual le_int32 getUnitsPerEM() const = 0;
+
+ /**
+ * This method maps an array of charcter codes to an array of glyph
+ * indices, using the font's character to glyph map.
+ *
+ * @param chars - the character array
+ * @param offset - the index of the first charcter
+ * @param count - the number of charcters
+ * @param reverse - if true, store the glyph indices in reverse order.
+ * @param mapper - the character mapper.
+ * @param glyphs - the output glyph array
+ *
+ * @see LECharMapper
+ *
+ * @draft ICU 2.2
+ */
+ virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const = 0;
+
+ /**
+ * This method maps a single character to a glyph index, using the
+ * font's charcter to glyph map.
+ *
+ * @param ch - the character
+ * @param mapper - the character mapper
+ *
+ * @return the glyph index
+ *
+ * @see LECharMapper
+ *
+ * @draft ICU 2.2
+ */
+ virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const = 0;
+
+ /**
+ * This method gets a name from the font. (e.g. the family name) The encoding
+ * of the name is specified by the platform, the script, and the language.
+ *
+ * @param platformID - the platform id
+ * @param scriptID - the script id
+ * @param langaugeID - the language id
+ * @param name - the destination character array (can be null)
+ *
+ * @return the number of characters in the name
+ *
+ * @draft ICU 2.2
+ */
+ virtual le_int32 getName(le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID, le_uint16 nameID, LEUnicode *name) const = 0;
+
+ //
+ // Metrics
+ //
+
+ /**
+ * This method gets the X and Y advance of a particular glyph, in pixels.
+ *
+ * @param glyph - the glyph index
+ * @param advance - the X and Y pixel values will be stored here
+ *
+ * @draft ICU 2.2
+ */
+ virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const = 0;
+
+ /**
+ * This method gets the hinted X and Y pixel coordinates of a particular
+ * point in the outline of the given glyph.
+ *
+ * @param glyph - the glyph index
+ * @param pointNumber - the number of the point
+ * @param point - the point's X and Y pixel values will be stored here
+ *
+ * @return true if the point coordinates could be stored.
+ *
+ * @draft ICU 2.2
+ */
+ virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const = 0;
+
+ /**
+ * This method returns the width of the font's EM square
+ * in pixels.
+ *
+ * @return the pixel width of the EM square
+ *
+ * @draft ICU 2.2
+ */
+ virtual float getXPixelsPerEm() const = 0;
+
+ /**
+ * This method returns the height of the font's EM square
+ * in pixels.
+ *
+ * @return the pixel height of the EM square
+ *
+ * @draft ICU 2.2
+ */
+ virtual float getYPixelsPerEm() const = 0;
+
+ /**
+ * This method converts font design units in the
+ * X direction to points.
+ *
+ * @param xUnits - design units in the X direction
+ *
+ * @return points in the X direction
+ *
+ * @draft ICU 2.2
+ */
+ virtual float xUnitsToPoints(float xUnits) const = 0;
+
+ /**
+ * This method converts font design units in the
+ * Y direction to points.
+ *
+ * @param yUnits - design units in the Y direction
+ *
+ * @return points in the Y direction
+ *
+ * @draft ICU 2.2
+ */
+ virtual float yUnitsToPoints(float yUunits) const = 0;
+
+ /**
+ * This method converts font design units to points.
+ *
+ * @param units - X and Y design units
+ * @param points - set to X and Y points
+ *
+ * @draft ICU 2.2
+ */
+ virtual void unitsToPoints(LEPoint &units, LEPoint &points) const = 0;
+
+ /**
+ * This method converts pixels in the
+ * X direction to font design units.
+ *
+ * @param xPixels - pixels in the X direction
+ *
+ * @return font design units in the X direction
+ *
+ * @draft ICU 2.2
+ */
+ virtual float xPixelsToUnits(float xPixels) const = 0;
+
+ /**
+ * This method converts pixels in the
+ * Y direction to font design units.
+ *
+ * @param yPixels - pixels in the Y direction
+ *
+ * @return font design units in the Y direction
+ *
+ * @draft ICU 2.2
+ */
+ virtual float yPixelsToUnits(float yPixels) const = 0;
+
+ /**
+ * This method converts pixels to font design units.
+ *
+ * @param pixels - X and Y pixel
+ * @param units - set to X and Y font design units
+ *
+ * @draft ICU 2.2
+ */
+ virtual void pixelsToUnits(LEPoint &pixels, LEPoint &units) const = 0;
+
+ /**
+ * This method transforms an X, Y point in font design units to a
+ * pixel coordinate, applying the font's transform.
+ *
+ * @param xFunits - the X coordinate in font design units
+ * @param yFunits - the Y coordinate in font design units
+ * @param pixels - the tranformed co-ordinate in pixels
+ *
+ * @draft ICU 2.2
+ */
+ virtual void transformFunits(float xFunits, float yFunits, LEPoint &pixels) const = 0;
+
+ /**
+ * This is a convenience method used to convert
+ * values in a 16.16 fixed point format to floating point.
+ *
+ * @param fixed - the fixed point value
+ *
+ * @return the floating point value
+ *
+ * @draft ICU 2.2
+ */
+ static float fixedToFloat(le_int32 fixed)
+ {
+ return (float) (fixed / 65536.0);
+ };
+
+ /**
+ * This is a convenience method used to convert
+ * floating point values to 16.16 fixed point format.
+ *
+ * @param theFloat - the floating point value
+ *
+ * @return the fixed point value
+ */
+ static le_int32 floatToFixed(float theFloat)
+ {
+ return (le_int32) (theFloat * 65536.0);
+ };
+};
+
+U_NAMESPACE_END
+#endif
+
+
diff --git a/test/FTlayout-Test.cpp b/test/FTlayout-Test.cpp
index 2804ae4..880469b 100755
--- a/test/FTlayout-Test.cpp
+++ b/test/FTlayout-Test.cpp
@@ -3,7 +3,10 @@
#include <cppunit/TestCase.h>
#include <cppunit/TestSuite.h>
+#include "Fontdefs.h"
+#include "layout/FTLayoutFont.h"
+static const int SCRIPT = 2; // arabic
class FTLayoutTest : public CppUnit::TestCase
{
@@ -19,6 +22,8 @@ class FTLayoutTest : public CppUnit::TestCase
void testConstructor()
{
+ FTLayoutFont font( FONT_FILE, SCRIPT);
+ CPPUNIT_ASSERT( font.Error() == 0);
}
void setUp()