Refactoring FTPoint
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diff --git a/include/FTBBox.h b/include/FTBBox.h
index 7ff5301..672356d 100755
--- a/include/FTBBox.h
+++ b/include/FTBBox.h
@@ -80,12 +80,12 @@ class FTGL_EXPORT FTBBox
*/
FTBBox& Move( FTPoint distance)
{
- lowerX += distance.x;
- lowerY += distance.y;
- lowerZ += distance.z;
- upperX += distance.x;
- upperY += distance.y;
- upperZ += distance.z;
+ lowerX += distance.X();
+ lowerY += distance.Y();
+ lowerZ += distance.Z();
+ upperX += distance.X();
+ upperY += distance.Y();
+ upperZ += distance.Z();
return *this;
}
diff --git a/include/FTPoint.h b/include/FTPoint.h
index 6b93ad9..6bd6009 100755
--- a/include/FTPoint.h
+++ b/include/FTPoint.h
@@ -17,7 +17,6 @@ class FTGL_EXPORT FTPoint
* Default constructor. Point is set to zero.
*/
FTPoint()
- : x(0), y(0), z(0)
{
elements[0] = 0;
elements[1] = 0;
@@ -31,12 +30,11 @@ class FTGL_EXPORT FTPoint
* @param Y
* @param Z
*/
- FTPoint( const FTGL_DOUBLE X, const FTGL_DOUBLE Y, const FTGL_DOUBLE Z)
- : x(X), y(Y), z(Z)
+ FTPoint( const FTGL_DOUBLE x, const FTGL_DOUBLE y, const FTGL_DOUBLE z)
{
- elements[0] = X;
- elements[1] = Y;
- elements[2] = Z;
+ elements[0] = x;
+ elements[1] = y;
+ elements[2] = z;
}
/**
@@ -45,7 +43,6 @@ class FTGL_EXPORT FTPoint
* @param ft_vector A freetype vector
*/
FTPoint( const FT_Vector& ft_vector)
- : x(ft_vector.x), y(ft_vector.y), z(0)
{
elements[0] = ft_vector.x;
elements[1] = ft_vector.y;
@@ -60,13 +57,9 @@ class FTGL_EXPORT FTPoint
*/
FTPoint& operator += ( const FTPoint& point)
{
- x += point.x;
- y += point.y;
- z += point.z;
-
- elements[0] = point.elements[0];
- elements[1] = point.elements[1];
- elements[2] = point.elements[2];
+ elements[0] += point.elements[0];
+ elements[1] += point.elements[1];
+ elements[2] += point.elements[2];
return *this;
}
@@ -89,25 +82,35 @@ class FTGL_EXPORT FTPoint
*/
friend bool operator != ( const FTPoint &a, const FTPoint &b);
+
+ /**
+ * Cast to FTGL_DOUBLE*
+ */
operator FTGL_DOUBLE*()
{
- return &x;
+ return elements;
}
+
+ /**
+ * Setters
+ */
void X( FTGL_DOUBLE x) { elements[0] = x;};
void Y( FTGL_DOUBLE y) { elements[1] = y;};
- void Z( FTGL_DOUBLE x) { elements[2] = z;};
+ void Z( FTGL_DOUBLE z) { elements[2] = z;};
+
+
+ /**
+ * Getters
+ */
FTGL_DOUBLE X() const { return elements[0];};
FTGL_DOUBLE Y() const { return elements[1];};
FTGL_DOUBLE Z() const { return elements[2];};
+ private:
/**
* The point data
*/
- FTGL_DOUBLE x, y, z; // FIXME make private
-// FTGL_FLOAT x, y, z; // FIXME make private
-
- private:
FTGL_DOUBLE elements[3];
};
diff --git a/src/FTBitmapGlyph.cpp b/src/FTBitmapGlyph.cpp
index 616a567..2c8f208 100755
--- a/src/FTBitmapGlyph.cpp
+++ b/src/FTBitmapGlyph.cpp
@@ -39,8 +39,8 @@ FTBitmapGlyph::FTBitmapGlyph( FT_GlyphSlot glyph)
}
}
- pos.x = glyph->bitmap_left;
- pos.y = static_cast<int>(srcHeight) - glyph->bitmap_top;
+ pos.X( glyph->bitmap_left);
+ pos.Y( static_cast<int>(srcHeight) - glyph->bitmap_top);
}
@@ -52,7 +52,7 @@ FTBitmapGlyph::~FTBitmapGlyph()
float FTBitmapGlyph::Render( const FTPoint& pen)
{
- glBitmap( 0, 0, 0.0f, 0.0f, pen.x + pos.x, pen.y - pos.y, (const GLubyte*)0 );
+ glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0 );
if( data)
{
@@ -60,7 +60,7 @@ float FTBitmapGlyph::Render( const FTPoint& pen)
glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (const GLubyte*)data);
}
- glBitmap( 0, 0, 0.0f, 0.0f, -pos.x, pos.y, (const GLubyte*)0 );
+ glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0 );
return advance;
}
diff --git a/src/FTContour.cpp b/src/FTContour.cpp
index 6b0cf8a..9a575ff 100644
--- a/src/FTContour.cpp
+++ b/src/FTContour.cpp
@@ -99,13 +99,13 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
while( nextPointTag == FT_Curve_Tag_Conic)
{
- nextPoint = FTPoint( static_cast<float>( controlPoint.x + nextPoint.x) * 0.5f,
- static_cast<float>( controlPoint.y + nextPoint.y) * 0.5f,
+ nextPoint = FTPoint( static_cast<float>( controlPoint.X() + nextPoint.X()) * 0.5f,
+ static_cast<float>( controlPoint.Y() + nextPoint.Y()) * 0.5f,
0);
- controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
- controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
- controlPoints[2][0] = nextPoint.x; controlPoints[2][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
+ controlPoints[1][0] = controlPoint.X(); controlPoints[1][1] = controlPoint.Y();
+ controlPoints[2][0] = nextPoint.X(); controlPoints[2][1] = nextPoint.Y();
evaluateQuadraticCurve();
++pointIndex;
@@ -120,9 +120,9 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
: pointTags[pointIndex + 1];
}
- controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
- controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
- controlPoints[2][0] = nextPoint.x; controlPoints[2][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
+ controlPoints[1][0] = controlPoint.X(); controlPoints[1][1] = controlPoint.Y();
+ controlPoints[2][0] = nextPoint.X(); controlPoints[2][1] = nextPoint.Y();
evaluateQuadraticCurve();
continue;
@@ -136,10 +136,10 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
? pointList[0]
: FTPoint( contour[pointIndex + 2]);
- controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
- controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
- controlPoints[2][0] = controlPoint2.x; controlPoints[2][1] = controlPoint2.y;
- controlPoints[3][0] = nextPoint.x; controlPoints[3][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
+ controlPoints[1][0] = controlPoint.X(); controlPoints[1][1] = controlPoint.Y();
+ controlPoints[2][0] = controlPoint2.X(); controlPoints[2][1] = controlPoint2.Y();
+ controlPoints[3][0] = nextPoint.X(); controlPoints[3][1] = nextPoint.Y();
evaluateCubicCurve();
++pointIndex;
diff --git a/src/FTExtrdGlyph.cpp b/src/FTExtrdGlyph.cpp
index f00a9e4..859834d 100644
--- a/src/FTExtrdGlyph.cpp
+++ b/src/FTExtrdGlyph.cpp
@@ -50,11 +50,11 @@ FTExtrdGlyph::FTExtrdGlyph( FT_GlyphSlot glyph, float d, bool useDisplayList)
{
FTPoint point = subMesh->Point(pointIndex);
- glTexCoord2f( point.x / horizontalTextureScale,
- point.y / verticalTextureScale);
+ glTexCoord2f( point.X() / horizontalTextureScale,
+ point.Y() / verticalTextureScale);
- glVertex3f( point.x / 64.0f,
- point.y / 64.0f,
+ glVertex3f( point.X() / 64.0f,
+ point.Y() / 64.0f,
0.0f);
}
glEnd();
@@ -74,11 +74,11 @@ FTExtrdGlyph::FTExtrdGlyph( FT_GlyphSlot glyph, float d, bool useDisplayList)
{
FTPoint point = subMesh->Point(pointIndex);
- glTexCoord2f( subMesh->Point(pointIndex).x / horizontalTextureScale,
- subMesh->Point(pointIndex).y / verticalTextureScale);
+ glTexCoord2f( subMesh->Point(pointIndex).X() / horizontalTextureScale,
+ subMesh->Point(pointIndex).Y() / verticalTextureScale);
- glVertex3f( subMesh->Point( pointIndex).x / 64.0f,
- subMesh->Point( pointIndex).y / 64.0f,
+ glVertex3f( subMesh->Point( pointIndex).X() / 64.0f,
+ subMesh->Point( pointIndex).Y() / 64.0f,
-depth);
}
glEnd();
@@ -100,23 +100,23 @@ FTExtrdGlyph::FTExtrdGlyph( FT_GlyphSlot glyph, float d, bool useDisplayList)
FTPoint point = contour->Point(pointIndex);
FTPoint normal = GetNormal( point, contour->Point(nextPointIndex));
- glNormal3f( normal.x, normal.y, 0.0f);
+ glNormal3f( normal.X(), normal.Y(), 0.0f);
if( contourFlag & ft_outline_reverse_fill)
{
- glTexCoord2f( point.x / horizontalTextureScale,
- point.y / verticalTextureScale);
+ glTexCoord2f( point.X() / horizontalTextureScale,
+ point.X() / verticalTextureScale);
- glVertex3f( point.x / 64.0f, point.y / 64.0f, 0.0f);
- glVertex3f( point.x / 64.0f, point.y / 64.0f, -depth);
+ glVertex3f( point.X() / 64.0f, point.Y() / 64.0f, 0.0f);
+ glVertex3f( point.X() / 64.0f, point.Y() / 64.0f, -depth);
}
else
{
- glTexCoord2f( point.x / horizontalTextureScale,
- point.y / verticalTextureScale);
+ glTexCoord2f( point.X() / horizontalTextureScale,
+ point.Y() / verticalTextureScale);
- glVertex3f( point.x / 64.0f, point.y / 64.0f, -depth);
- glVertex3f( point.x / 64.0f, point.y / 64.0f, 0.0f);
+ glVertex3f( point.X() / 64.0f, point.Y() / 64.0f, -depth);
+ glVertex3f( point.X() / 64.0f, point.Y() / 64.0f, 0.0f);
}
}
glEnd();
@@ -137,7 +137,7 @@ FTExtrdGlyph::~FTExtrdGlyph()
float FTExtrdGlyph::Render( const FTPoint& pen)
{
- glTranslatef( pen.x, pen.y, 0);
+ glTranslatef( pen.X(), pen.Y(), 0);
if( glList)
{
@@ -150,8 +150,8 @@ float FTExtrdGlyph::Render( const FTPoint& pen)
FTPoint FTExtrdGlyph::GetNormal( const FTPoint &a, const FTPoint &b)
{
- float vectorX = a.x - b.x;
- float vectorY = a.y - b.y;
+ float vectorX = a.X() - b.X();
+ float vectorY = a.Y() - b.Y();
float length = sqrt( vectorX * vectorX + vectorY * vectorY );
diff --git a/src/FTFont.cpp b/src/FTFont.cpp
index d65d75d..0897556 100755
--- a/src/FTFont.cpp
+++ b/src/FTFont.cpp
@@ -245,7 +245,7 @@ float FTFont::Advance( const char* string)
void FTFont::Render( const char* string )
{
const unsigned char* c = (unsigned char*)string;
- pen.x = 0; pen.y = 0;
+ pen.X(0); pen.Y(0);
while( *c)
{
@@ -258,7 +258,7 @@ void FTFont::Render( const char* string )
void FTFont::Render( const wchar_t* string )
{
const wchar_t* c = string;
- pen.x = 0; pen.y = 0;
+ pen.X(0); pen.Y(0);
while( *c)
{
@@ -272,10 +272,10 @@ void FTFont::DoRender( const unsigned int chr, const unsigned int nextChr)
{
if(CheckGlyph( chr))
{
- FTPoint kernAdvance = glyphList->Render( chr, nextChr, pen);
+ pen = glyphList->Render( chr, nextChr, pen);
- pen.x = kernAdvance.x;
- pen.y = kernAdvance.y;
+// pen.X( kernAdvance.X()); // FIXME replace kernAdvance with pen
+// pen.y = kernAdvance.Y();
}
}
diff --git a/src/FTGlyphContainer.cpp b/src/FTGlyphContainer.cpp
index 2c1881b..6c498f6 100755
--- a/src/FTGlyphContainer.cpp
+++ b/src/FTGlyphContainer.cpp
@@ -65,7 +65,7 @@ float FTGlyphContainer::Advance( const unsigned int characterCode, const unsigne
unsigned int left = charMap->FontIndex( characterCode);
unsigned int right = charMap->FontIndex( nextCharacterCode);
- float width = face->KernAdvance( left, right).x;
+ float width = face->KernAdvance( left, right).X();
width += glyphs[charMap->GlyphListIndex( characterCode)]->Advance();
return width;
@@ -87,7 +87,7 @@ FTPoint FTGlyphContainer::Render( const unsigned int characterCode, const unsign
advance = glyphs[charMap->GlyphListIndex( characterCode)]->Render( penPosition);
}
- kernAdvance.x = advance + kernAdvance.x;
-// kernAdvance.y = advance.y + kernAdvance.y;
+ kernAdvance.X( advance + kernAdvance.X());
+// kernAdvance.Y( advance.y + kernAdvance.X());
return kernAdvance;
}
diff --git a/src/FTOutlineGlyph.cpp b/src/FTOutlineGlyph.cpp
index 80b5a86..1a0fe44 100644
--- a/src/FTOutlineGlyph.cpp
+++ b/src/FTOutlineGlyph.cpp
@@ -34,7 +34,7 @@ FTOutlineGlyph::FTOutlineGlyph( FT_GlyphSlot glyph, bool useDisplayList)
for( unsigned int pointIndex = 0; pointIndex < contour->PointCount(); ++pointIndex)
{
FTPoint point = contour->Point(pointIndex);
- glVertex2f( point.x / 64.0f, point.y / 64.0f);
+ glVertex2f( point.X() / 64.0f, point.Y() / 64.0f);
}
glEnd();
}
@@ -54,7 +54,7 @@ FTOutlineGlyph::~FTOutlineGlyph()
float FTOutlineGlyph::Render( const FTPoint& pen)
{
- glTranslatef( pen.x, pen.y, 0.0f);
+ glTranslatef( pen.X(), pen.Y(), 0.0f);
if( glList)
{
diff --git a/src/FTPixmapGlyph.cpp b/src/FTPixmapGlyph.cpp
index 6105ffa..a8ecd6c 100755
--- a/src/FTPixmapGlyph.cpp
+++ b/src/FTPixmapGlyph.cpp
@@ -72,8 +72,8 @@ FTPixmapGlyph::FTPixmapGlyph( FT_GlyphSlot glyph)
destHeight = srcHeight;
}
- pos.x = glyph->bitmap_left;
- pos.y = srcHeight - glyph->bitmap_top;
+ pos.X( glyph->bitmap_left);
+ pos.Y( srcHeight - glyph->bitmap_top);
}
@@ -85,7 +85,7 @@ FTPixmapGlyph::~FTPixmapGlyph()
float FTPixmapGlyph::Render( const FTPoint& pen)
{
- glBitmap( 0, 0, 0.0f, 0.0f, pen.x + pos.x, pen.y - pos.y, (const GLubyte*)0);
+ glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0);
if( data)
{
@@ -93,7 +93,7 @@ float FTPixmapGlyph::Render( const FTPoint& pen)
glDrawPixels( destWidth, destHeight, GL_RGBA, GL_UNSIGNED_BYTE, (const GLvoid*)data);
}
- glBitmap( 0, 0, 0.0f, 0.0f, -pos.x, pos.y, (const GLubyte*)0);
+ glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0);
return advance;
}
diff --git a/src/FTPoint.cpp b/src/FTPoint.cpp
index 633c780..284a810 100755
--- a/src/FTPoint.cpp
+++ b/src/FTPoint.cpp
@@ -4,11 +4,9 @@
bool operator == ( const FTPoint &a, const FTPoint &b)
{
return((a.elements[0] == b.elements[0]) && (a.elements[1] == b.elements[1]) && (a.elements[2] == b.elements[2]));
-// return((a.x == b.x) && (a.y == b.y) && (a.z == b.z));
}
bool operator != ( const FTPoint &a, const FTPoint &b)
{
return((a.elements[0] != b.elements[0]) || (a.elements[1] != b.elements[1]) || (a.elements[2] != b.elements[2]));
-// return((a.x != b.x) || (a.y != b.y) || (a.z != b.z));
}
diff --git a/src/FTPolyGlyph.cpp b/src/FTPolyGlyph.cpp
index b56b6e4..845b1c9 100644
--- a/src/FTPolyGlyph.cpp
+++ b/src/FTPolyGlyph.cpp
@@ -41,11 +41,11 @@ FTPolyGlyph::FTPolyGlyph( FT_GlyphSlot glyph, bool useDisplayList)
{
FTPoint point = subMesh->Point(pointIndex);
- glTexCoord2f( point.x / horizontalTextureScale,
- point.y / verticalTextureScale);
+ glTexCoord2f( point.X() / horizontalTextureScale,
+ point.Y() / verticalTextureScale);
- glVertex3f( point.x / 64.0f,
- point.y / 64.0f,
+ glVertex3f( point.X() / 64.0f,
+ point.Y() / 64.0f,
0.0f);
}
glEnd();
@@ -66,7 +66,7 @@ FTPolyGlyph::~FTPolyGlyph()
float FTPolyGlyph::Render( const FTPoint& pen)
{
- glTranslatef( pen.x, pen.y, 0.0f);
+ glTranslatef( pen.X(), pen.Y(), 0.0f);
if( glList)
{
diff --git a/src/FTTextureGlyph.cpp b/src/FTTextureGlyph.cpp
index 1ceb3ce..3f21cde 100755
--- a/src/FTTextureGlyph.cpp
+++ b/src/FTTextureGlyph.cpp
@@ -41,13 +41,13 @@ FTTextureGlyph::FTTextureGlyph( FT_GlyphSlot glyph, int id, int xOffset, int yOf
// +----+
// 1
- uv[0].x = static_cast<float>(xOffset) / static_cast<float>(width);
- uv[0].y = static_cast<float>(yOffset) / static_cast<float>(height);
- uv[1].x = static_cast<float>( xOffset + destWidth) / static_cast<float>(width);
- uv[1].y = static_cast<float>( yOffset + destHeight) / static_cast<float>(height);
+ uv[0].X( static_cast<float>(xOffset) / static_cast<float>(width));
+ uv[0].Y( static_cast<float>(yOffset) / static_cast<float>(height));
+ uv[1].X( static_cast<float>( xOffset + destWidth) / static_cast<float>(width));
+ uv[1].Y( static_cast<float>( yOffset + destHeight) / static_cast<float>(height));
- pos.x = glyph->bitmap_left;
- pos.y = glyph->bitmap_top;
+ pos.X( glyph->bitmap_left);
+ pos.Y( glyph->bitmap_top);
}
@@ -63,20 +63,20 @@ float FTTextureGlyph::Render( const FTPoint& pen)
activeTextureID = glTextureID;
}
- glTranslatef( pen.x, pen.y, 0);
+ glTranslatef( pen.X(), pen.Y(), 0.0f);
glBegin( GL_QUADS);
- glTexCoord2f( uv[0].x, uv[0].y);
- glVertex2f( pos.x, pos.y);
+ glTexCoord2f( uv[0].X(), uv[0].Y());
+ glVertex2f( pos.X(), pos.Y());
- glTexCoord2f( uv[0].x, uv[1].y);
- glVertex2f( pos.x, pos.y - destHeight);
+ glTexCoord2f( uv[0].X(), uv[1].Y());
+ glVertex2f( pos.X(), pos.Y() - destHeight);
- glTexCoord2f( uv[1].x, uv[1].y);
- glVertex2f( destWidth + pos.x, pos.y - destHeight);
+ glTexCoord2f( uv[1].X(), uv[1].Y());
+ glVertex2f( destWidth + pos.X(), pos.Y() - destHeight);
- glTexCoord2f( uv[1].x, uv[0].y);
- glVertex2f( destWidth + pos.x, pos.y);
+ glTexCoord2f( uv[1].X(), uv[0].Y());
+ glVertex2f( destWidth + pos.X(), pos.Y());
glEnd();
return advance;
diff --git a/src/FTVectoriser.cpp b/src/FTVectoriser.cpp
index 9dc14bc..8fd1a7e 100644
--- a/src/FTVectoriser.cpp
+++ b/src/FTVectoriser.cpp
@@ -76,7 +76,8 @@ void FTMesh::AddPoint( const FTGL_DOUBLE x, const FTGL_DOUBLE y, const FTGL_DOUB
FTGL_DOUBLE* FTMesh::Combine( const FTGL_DOUBLE x, const FTGL_DOUBLE y, const FTGL_DOUBLE z)
{
tempPointList.push_back( FTPoint( x, y,z));
- return &tempPointList.back().x;
+// return &tempPointList.back().X();
+ return static_cast<FTGL_DOUBLE*>(tempPointList.back());
}
@@ -211,7 +212,8 @@ void FTVectoriser::MakeMesh( FTGL_DOUBLE zNormal)
for( size_t p = 0; p < contour->PointCount(); ++p)
{
- FTGL_DOUBLE* d = const_cast<FTGL_DOUBLE*>(&contour->Point(p).x);
+ FTPoint point = contour->Point(p);
+ FTGL_DOUBLE* d = static_cast<FTGL_DOUBLE*>(point);
gluTessVertex( tobj, d, d);
}
diff --git a/test/FTFace-Test.cpp b/test/FTFace-Test.cpp
index 44e4122..0f09355 100755
--- a/test/FTFace-Test.cpp
+++ b/test/FTFace-Test.cpp
@@ -99,14 +99,14 @@ class FTFaceTest : public CppUnit::TestCase
{
FTFace test(ARIAL_FONT_FILE);
FTPoint kerningVector = test.KernAdvance( 'A', 'A');
- CPPUNIT_ASSERT( kerningVector.x == 0);
- CPPUNIT_ASSERT( kerningVector.y == 0);
- CPPUNIT_ASSERT( kerningVector.z == 0);
+ CPPUNIT_ASSERT( kerningVector.X() == 0);
+ CPPUNIT_ASSERT( kerningVector.Y() == 0);
+ CPPUNIT_ASSERT( kerningVector.Z() == 0);
kerningVector = test.KernAdvance( 0x6FB3, 0x9580);
- CPPUNIT_ASSERT( kerningVector.x == 0);
- CPPUNIT_ASSERT( kerningVector.y == 0);
- CPPUNIT_ASSERT( kerningVector.z == 0);
+ CPPUNIT_ASSERT( kerningVector.X() == 0);
+ CPPUNIT_ASSERT( kerningVector.Y() == 0);
+ CPPUNIT_ASSERT( kerningVector.Z() == 0);
}
diff --git a/test/FTGlyphContainer-Test.cpp b/test/FTGlyphContainer-Test.cpp
index e02aee0..1134941 100755
--- a/test/FTGlyphContainer-Test.cpp
+++ b/test/FTGlyphContainer-Test.cpp
@@ -95,7 +95,7 @@ class FTGlyphContainerTest : public CppUnit::TestCase
FTPoint pen;
- float advance = glyphContainer->Render( 'A', 0, pen).x;
+ float advance = glyphContainer->Render( 'A', 0, pen).X();
CPPUNIT_ASSERT_DOUBLES_EQUAL( 50, advance, 0.01);
}
diff --git a/test/FTMesh-Test.cpp b/test/FTMesh-Test.cpp
index 38e6ddc..42b19d0 100755
--- a/test/FTMesh-Test.cpp
+++ b/test/FTMesh-Test.cpp
@@ -113,10 +113,10 @@ class FTMeshTest : public CppUnit::TestCase
for( x = 0; x < 200; ++x)
{
- ftglCombine( testPoint, NULL, NULL, (void**)hole, &mesh);
+ ftglCombine( testPoint, NULL, NULL, (void**)hole, &mesh);
}
- CPPUNIT_ASSERT( *testOutput == &(mesh.TempPointList().front().x));
+ CPPUNIT_ASSERT( *testOutput == static_cast<FTGL_DOUBLE*>(mesh.TempPointList().front()));
for( x = 201; x < 300; ++x)
{
@@ -125,7 +125,7 @@ class FTMeshTest : public CppUnit::TestCase
ftglEnd( &mesh);
- CPPUNIT_ASSERT( *testOutput == &(mesh.TempPointList().front().x));
+ CPPUNIT_ASSERT( *testOutput == static_cast<FTGL_DOUBLE*>(mesh.TempPointList().front()));
}
void setUp()
diff --git a/test/FTPoint-Test.cpp b/test/FTPoint-Test.cpp
index f7a0234..af3b3d0 100755
--- a/test/FTPoint-Test.cpp
+++ b/test/FTPoint-Test.cpp
@@ -28,15 +28,15 @@ class FTPointTest : public CppUnit::TestCase
{
FTPoint point1;
- CPPUNIT_ASSERT( point1.x == 0.0f);
- CPPUNIT_ASSERT( point1.y == 0.0f);
- CPPUNIT_ASSERT( point1.z == 0.0f);
+ CPPUNIT_ASSERT( point1.X() == 0.0f);
+ CPPUNIT_ASSERT( point1.Y() == 0.0f);
+ CPPUNIT_ASSERT( point1.Z() == 0.0f);
FTPoint point2( 1.0f, 2.0f, 3.0f);
- CPPUNIT_ASSERT( point2.x == 1.0f);
- CPPUNIT_ASSERT( point2.y == 2.0f);
- CPPUNIT_ASSERT( point2.z == 3.0f);
+ CPPUNIT_ASSERT( point2.X() == 1.0f);
+ CPPUNIT_ASSERT( point2.Y() == 2.0f);
+ CPPUNIT_ASSERT( point2.Z() == 3.0f);
FT_Vector ftVector;
ftVector.x = 4;
@@ -44,9 +44,9 @@ class FTPointTest : public CppUnit::TestCase
FTPoint point3( ftVector);
- CPPUNIT_ASSERT( point3.x == 4.0f);
- CPPUNIT_ASSERT( point3.y == 23.0f);
- CPPUNIT_ASSERT( point3.z == 0.0f);
+ CPPUNIT_ASSERT( point3.X() == 4.0f);
+ CPPUNIT_ASSERT( point3.Y() == 23.0f);
+ CPPUNIT_ASSERT( point3.Z() == 0.0f);
}
@@ -99,11 +99,11 @@ class FTPointTest : public CppUnit::TestCase
void testSetters()
{
FTPoint point;
- FTPoint point1( 1.0, 2.0, 3.0);
+ FTPoint point1( 1, 2, 3);
- point.X(1.0);
- point.Y(2.0);
- point.Z(3.0);
+ point.X(1);
+ point.Y(2);
+ point.Z(3);
CPPUNIT_ASSERT(point == point1);
}
diff --git a/test/FTVectoriser-Test.cpp b/test/FTVectoriser-Test.cpp
index 848ce98..af5495b 100755
--- a/test/FTVectoriser-Test.cpp
+++ b/test/FTVectoriser-Test.cpp
@@ -364,8 +364,8 @@ class FTVectoriserTest : public CppUnit::TestCase
for( size_t p = 0; p < contour->PointCount(); ++p)
{
- CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testOutline + d), contour->Point(p).x / 64.0f, 0.01);
- CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testOutline + d + 1), contour->Point(p).y / 64.0f, 0.01);
+ CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testOutline + d), contour->Point(p).X() / 64.0f, 0.01);
+ CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testOutline + d + 1), contour->Point(p).Y() / 64.0f, 0.01);
d += 3;
}
}
@@ -412,8 +412,8 @@ class FTVectoriserTest : public CppUnit::TestCase
for( unsigned int x = 0; x < numberOfVertices; ++x)
{
- CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testMesh + d), subMesh->Point(x).x / 64, 0.01);
- CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testMesh + d + 1), subMesh->Point(x).y / 64, 0.01);
+ CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testMesh + d), subMesh->Point(x).X() / 64, 0.01);
+ CPPUNIT_ASSERT_DOUBLES_EQUAL( *(testMesh + d + 1), subMesh->Point(x).Y() / 64, 0.01);
d += 3;
}
}