Refactoring FTVectoriser & FTPolyGlyph to anable access to tessellation data
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542
diff --git a/include/FTPolyGlyph.h b/include/FTPolyGlyph.h
index c49d1c4..8c36c84 100644
--- a/include/FTPolyGlyph.h
+++ b/include/FTPolyGlyph.h
@@ -62,21 +62,6 @@ class FTGL_EXPORT FTPolyGlyph : public FTGlyph
int numPoints;
/**
- * The totals number of contours in the Freetype outline
- */
- int numContours;
-
- /**
- * An flag indicating the tesselation rules for this glyph
- */
- int contourFlag;
-
- /**
- * An array containing the number of points in each outline
- */
- int* contourLength;
-
- /**
* Pointer to the point data
*/
double* data;
diff --git a/include/FTVectoriser.h b/include/FTVectoriser.h
index 1e5669d..6091af2 100644
--- a/include/FTVectoriser.h
+++ b/include/FTVectoriser.h
@@ -13,6 +13,10 @@
using namespace std;
+#ifndef CALLBACK
+#define CALLBACK
+#endif
+
/**
* ftPoint class is a basic 3 dimensional point for holding outline font
* point data.
@@ -69,9 +73,55 @@ class FTGL_EXPORT ftPoint
/**
* The point data
*/
- float x, y, z; // FIXME make private
+ double x, y, z; // FIXME make private
+
+ private:
+};
+
+
+class FTGL_EXPORT FTTesselation
+{
+ public:
+ FTTesselation();
+ ~FTTesselation();
+
+ void AddPoint( const float x, const float y, const float z);
+
+ int size() const { return pointList.size();}
+
+ GLenum meshType;
+ vector<ftPoint> pointList;
+ private:
+};
+
+
+class FTGL_EXPORT FTMesh
+{
+ public:
+ FTMesh();
+ ~FTMesh();
+
+ void AddPoint( const float x, const float y, const float z);
+ void Begin( GLenum m);
+ void End();
+ double* Point();
+ int size() const;
+
+ void Error( GLenum e) { err = e;}
+ GLenum Error() const { return err;}
+
+ /**
+ * The list of points in this mesh
+ */
+ vector< FTTesselation*> tess;
+ vector< ftPoint> tempPool;
+ protected:
+
private:
+ FTTesselation* tempTess;
+ GLenum err;
+
};
@@ -169,6 +219,16 @@ class FTGL_EXPORT FTVectoriser
void MakeOutline( double* d);
/**
+ * Build a mesh from the outline and copy the vertx data into a
+ * block of <code>doubles</code>
+ * @param d
+ */
+ void MakeMesh();
+ void GetMesh( double* d);
+
+ int MeshPoints() const { return mesh->size();}
+
+ /**
* Get the total count of points in this outline
*
* @return the number of points
@@ -233,15 +293,26 @@ class FTGL_EXPORT FTVectoriser
*/
void evaluateCurve( const int n);
+
+
+//void CALLBACK ftglVertex( void* data);
+
+
+
/**
* The list of contours in this outline
*/
vector< const FTContour*> contourList;
/**
- * A temporary FTContour
+ * A Mesh for tesselations
*/
FTContour* contour;
+
+ /**
+ * A Mesh for tesselations
+ */
+ FTMesh* mesh;
/**
* A flag indicating the tesselation rule for this outline
diff --git a/src/FTPolyGlyph.cpp b/src/FTPolyGlyph.cpp
index 7b372cb..8aad51c 100644
--- a/src/FTPolyGlyph.cpp
+++ b/src/FTPolyGlyph.cpp
@@ -1,56 +1,11 @@
-
#include "FTPolyGlyph.h"
#include "FTVectoriser.h"
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-
-void CALLBACK ftglError( GLenum errCode)
-{
-// const GLubyte* estring;
-// estring = gluErrorString( errCode);
-// fprintf( stderr, "ERROR : %s\n", estring);
-// exit(1);
-}
-
-void CALLBACK ftglVertex( void* data)
-{
- glVertex3dv( (double*)data);
-}
-
-
-void CALLBACK ftglBegin( GLenum type)
-{
- glBegin( type);
-}
-
-
-void CALLBACK ftglEnd()
-{
- glEnd();
-}
-
-
-void CALLBACK ftglCombine( GLdouble coords[3], void* vertex_data[4], GLfloat weight[4], void** outData)
-{
- double* vertex = new double[3]; // FIXME MEM LEAK
-
- vertex[0] = coords[0];
- vertex[1] = coords[1];
- vertex[2] = coords[2];
-
- *outData = vertex;
-}
-
FTPolyGlyph::FTPolyGlyph( FT_Glyph glyph)
: FTGlyph(),
vectoriser(0),
numPoints(0),
- numContours(0),
- contourLength(0),
data(0),
glList(0)
{
@@ -60,83 +15,57 @@ FTPolyGlyph::FTPolyGlyph( FT_Glyph glyph)
vectoriser = new FTVectoriser( glyph);
vectoriser->Process();
- numContours = vectoriser->contours();
- contourLength = new int[ numContours];
-
- for( int c = 0; c < numContours; ++c)
+
+ vectoriser->MakeMesh();
+ numPoints = vectoriser->MeshPoints();
+
+ if ( numPoints < 3)
{
- contourLength[c] = vectoriser->contourSize( c);
+ delete vectoriser;
+ return;
}
- numPoints = vectoriser->points();
data = new double[ numPoints * 3];
- // FIXME MakeMesh
- vectoriser->MakeOutline( data);
+
+ vectoriser->GetMesh( data);
- contourFlag = vectoriser->ContourFlag();
advance = glyph->advance.x >> 16;
delete vectoriser;
-
- if ( ( numContours < 1) || ( numPoints < 3))
- return;
-
- Tesselate();
-
- // discard glyph image (bitmap or not)
- FT_Done_Glyph( glyph); // Why does this have to be HERE
-}
-
-
-void FTPolyGlyph::Tesselate()
-{
+
glList = glGenLists(1);
- GLUtesselator* tobj = gluNewTess();
int d = 0;
-
- gluTessCallback( tobj, GLU_TESS_BEGIN, (void (CALLBACK*)())ftglBegin);
- gluTessCallback( tobj, GLU_TESS_VERTEX, (void (CALLBACK*)())ftglVertex);
- gluTessCallback( tobj, GLU_TESS_COMBINE, (void (CALLBACK*)())ftglCombine);
- gluTessCallback( tobj, GLU_TESS_END, ftglEnd);
- gluTessCallback( tobj, GLU_TESS_ERROR, (void (CALLBACK*)())ftglError);
-
+
glNewList( glList, GL_COMPILE);
-
- if( contourFlag & ft_outline_even_odd_fill) // ft_outline_reverse_fill
- {
- gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
- }
- else
+ int BEPairs = data[0];
+ for( int i = 0; i < BEPairs; ++i)
{
- gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);
- }
-
- gluTessProperty( tobj, GLU_TESS_TOLERANCE, 0);
- gluTessBeginPolygon( tobj, NULL);
-
- for( int c = 0; c < numContours; ++c)
+ int polyType = (int)data[d + 1];
+ glBegin( polyType);
+
+ int verts = (int)data[d+2];
+ d += 3;
+ for( int x = 0; x < verts; ++x)
{
- gluTessBeginContour( tobj);
- for( int p = 0; p < ( contourLength[c]); ++p)
- {
- gluTessVertex( tobj, data + d, data + d);
- d += 3;
- }
- gluTessEndContour( tobj);
+ glVertex3dv( data + d);
+ d += 3;
}
-
- gluTessEndPolygon( tobj);
-
+ glEnd();
+ }
glEndList();
- gluDeleteTess( tobj);
+ delete [] data; // FIXME
+ data = 0;
+
+ // discard glyph image (bitmap or not)
+ FT_Done_Glyph( glyph); // Why does this have to be HERE
}
FTPolyGlyph::~FTPolyGlyph()
{
- delete [] data;
- delete [] contourLength;
+// if( data)
+// delete [] data; // FIXME
}
diff --git a/src/FTVectoriser.cpp b/src/FTVectoriser.cpp
index de26a18..fd45946 100644
--- a/src/FTVectoriser.cpp
+++ b/src/FTVectoriser.cpp
@@ -1,6 +1,46 @@
#include "FTVectoriser.h"
#include "FTGL.h"
+//#include "mmgr.h"
+
+#ifndef CALLBACK
+#define CALLBACK
+#endif
+
+
+
+void CALLBACK ftglError( GLenum errCode, FTMesh* mesh)
+{
+ mesh->Error( errCode);
+}
+
+void CALLBACK ftglVertex( void* data, FTMesh* mesh)
+{
+ double* vertex = (double*)data;
+ mesh->AddPoint( vertex[0], vertex[1], vertex[2]);
+}
+
+
+void CALLBACK ftglBegin( GLenum type, FTMesh* mesh)
+{
+ mesh->Begin( type);
+}
+
+
+void CALLBACK ftglEnd( FTMesh* mesh)
+{
+ mesh->End();
+}
+
+
+void CALLBACK ftglCombine( GLdouble coords[3], void* vertex_data[4], GLfloat weight[4], void** outData, FTMesh* mesh)
+{
+ double* vertex = (double*)coords;
+ mesh->tempPool.push_back( ftPoint( vertex[0], vertex[1], vertex[2]));
+
+ *outData = &mesh->tempPool[ mesh->tempPool.size() - 1].x;
+}
+
FTContour::FTContour()
: kMAXPOINTS( 1000)
@@ -27,8 +67,81 @@ void FTContour::AddPoint( const float x, const float y)
}
+FTTesselation::FTTesselation()
+{
+ pointList.reserve( 128);
+}
+
+
+FTTesselation::~FTTesselation()
+{
+ pointList.clear();
+}
+
+void FTTesselation::AddPoint( const float x, const float y, const float z)
+{
+ pointList.push_back( ftPoint( x, y, z));
+}
+
+
+FTMesh::FTMesh()
+: err(0)
+{
+ tess.reserve( 16);
+ tempPool.reserve( 128);
+}
+
+
+FTMesh::~FTMesh()
+{
+ for( int t = 0; t < tess.size(); ++t)
+ {
+ delete tess[t];
+ }
+ tess.clear();
+
+ tempPool.clear();
+}
+
+
+void FTMesh::AddPoint( const float x, const float y, const float z)
+{
+ tempTess->AddPoint( x, y, z);
+}
+
+void FTMesh::Begin( GLenum m)
+{
+ tempTess = new FTTesselation;
+ tempTess->meshType = m;
+}
+
+
+void FTMesh::End()
+{
+ tess.push_back( tempTess);
+}
+
+double* FTMesh::Point()
+{
+ return &tempTess->pointList[ tempTess->size() - 1].x;
+
+}
+
+int FTMesh::size() const
+{
+ int s = 0;
+ for( int t = 0; t < tess.size(); ++t)
+ {
+ s += tess[t]->size();
+ ++s;
+ }
+ return s;
+}
+
+
FTVectoriser::FTVectoriser( const FT_Glyph glyph)
: contour(0),
+ mesh(0),
contourFlag(0),
kBSTEPSIZE( 0.2)
{
@@ -47,6 +160,9 @@ FTVectoriser::~FTVectoriser()
}
contourList.clear();
+
+ if( mesh)
+ delete mesh;
}
@@ -226,3 +342,80 @@ void FTVectoriser::MakeOutline( double* data)
}
}
+
+void FTVectoriser::MakeMesh()
+{
+ mesh = new FTMesh;
+
+ GLUtesselator* tobj = gluNewTess();
+
+ gluTessCallback( tobj, GLU_TESS_BEGIN_DATA, (void (CALLBACK*)())ftglBegin);
+ gluTessCallback( tobj, GLU_TESS_VERTEX_DATA, (void (CALLBACK*)())ftglVertex);
+ gluTessCallback( tobj, GLU_TESS_COMBINE_DATA, (void (CALLBACK*)())ftglCombine);
+ gluTessCallback( tobj, GLU_TESS_END_DATA, (void (CALLBACK*)())ftglEnd);
+ gluTessCallback( tobj, GLU_TESS_ERROR_DATA, (void (CALLBACK*)())ftglError);
+
+
+ if( contourFlag & ft_outline_even_odd_fill) // ft_outline_reverse_fill
+ {
+ gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
+ }
+ else
+ {
+ gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);
+ }
+
+
+ gluTessProperty( tobj, GLU_TESS_TOLERANCE, 0);
+ gluTessBeginPolygon( tobj, mesh);
+
+ for( int c = 0; c < contours(); ++c)
+ {
+ const FTContour* contour = contourList[c];
+ gluTessBeginContour( tobj);
+
+ for( int p = 0; p < contour->size(); ++p)
+ {
+ double* d = &contour->pointList[p].x;
+ gluTessVertex( tobj, d, d);
+ }
+ gluTessEndContour( tobj);
+ }
+
+ gluTessEndPolygon( tobj);
+
+ gluDeleteTess( tobj);
+
+}
+
+
+void FTVectoriser::GetMesh( double* data)
+{
+ // Now write it out
+ int i = 0;
+
+ // fill out the header
+ int msize = mesh->tess.size();
+ data[0] = msize;
+
+ for( int p = 0; p < data[0]; ++p)
+ {
+ FTTesselation* tess = mesh->tess[p];
+ int tSize = tess->pointList.size();
+ int tType = tess->meshType;
+
+ data[i+1] = tType;
+ data[i+2] = tSize;
+ i += 3;
+ for( int q = 0; q < ( tess->pointList.size()); ++q)
+ {
+ data[i] = tess->pointList[q].x / 64.0f; // is 64 correct?
+ data[i + 1] = tess->pointList[q].y / 64.0f;
+ data[i + 2] = 0.0; // static_cast<double>(mesh->pointList[p].z / 64.0f);
+ i += 3;
+
+ }
+
+ }
+
+}