* Only build outset contours when really needed. This spares quite a few operations and removes now useless parameters from several methods. Patch by Eric Beets, reworked by me.
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diff --git a/include/FTContour.h b/include/FTContour.h
index bc5cbdc..ba86187 100644
--- a/include/FTContour.h
+++ b/include/FTContour.h
@@ -59,11 +59,8 @@ class FTGL_EXPORT FTContour
* @param contour
* @param pointTags
* @param numberOfPoints
- * @param front front outset
- * @param back back outset
*/
- FTContour(FT_Vector* contour, char* pointTags, unsigned int numberOfPoints,
- float front = 0.0f, float back = 0.0f);
+ FTContour(FT_Vector* contour, char* pointTags, unsigned int numberOfPoints);
/**
* Destructor
@@ -72,15 +69,22 @@ class FTGL_EXPORT FTContour
{
pointList.clear();
}
-
+
/**
* Return a point at index.
*
* @param index of the point in the curve.
* @return const point reference
*/
- const FTPoint& Point( unsigned int index) const { return pointList[index];}
+ const FTPoint& Point(unsigned int index) const { return pointList[index]; }
+ /**
+ * Return a point at index.
+ *
+ * @param index of the point in the outset curve.
+ * @return const point reference
+ */
+ const FTPoint& Outset(unsigned int index) const { return outsetPointList[index]; }
/**
* Return a point at index of the front outset contour.
@@ -124,6 +128,14 @@ class FTGL_EXPORT FTContour
size_t FrontPointCount() const { return frontPointList.size(); }
size_t BackPointCount() const { return backPointList.size(); }
+ /**
+ * Create the front/back outset contour
+ *
+ * @param outset The outset distance
+ */
+ void buildFrontOutset(float outset);
+ void buildBackOutset(float outset);
+
private:
/**
* Add a point to this contour. This function tests for duplicate
@@ -131,7 +143,15 @@ class FTGL_EXPORT FTContour
*
* @param point The point to be added to the contour.
*/
- inline void AddPoint( FTPoint point);
+ inline void AddPoint(FTPoint point);
+
+ /**
+ * Add a point to this contour. This function tests for duplicate
+ * points.
+ *
+ * @param point The point to be added to the contour.
+ */
+ inline void AddOutsetPoint(FTPoint point);
/*
* Add a point to this outset contour. This function tests for duplicate
@@ -156,11 +176,8 @@ class FTGL_EXPORT FTContour
/**
* Create the list point of the outset contour.
- *
- * @param frontOutset front outset size
- * @param backOutset back outset size
*/
- inline void outsetContour(float frontOutset, float backtOuset);
+ inline void outsetContour();
/**
* Compute the vector norm
@@ -180,18 +197,19 @@ class FTGL_EXPORT FTContour
/**
* Compute the vector bisecting from a vector 'v' and a distance 'd'
*/
- inline void ComputeBisec(FTPoint &v, double d);
+ inline void ComputeBisec(FTPoint &v);
/**
* Compute the outset point coordinates
*/
- inline FTPoint ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c, FTGL_DOUBLE d);
+ inline FTPoint ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c);
/**
* The list of points in this contour
*/
typedef FTVector<FTPoint> PointVector;
PointVector pointList;
+ PointVector outsetPointList;
PointVector frontPointList;
PointVector backPointList;
};
diff --git a/include/FTExtrdGlyph.h b/include/FTExtrdGlyph.h
index eb98888..289e2e9 100644
--- a/include/FTExtrdGlyph.h
+++ b/include/FTExtrdGlyph.h
@@ -96,6 +96,7 @@ class FTGL_EXPORT FTExtrdGlyph : public FTGlyph
*/
unsigned int hscale, vscale;
float depth;
+ float frontOutset, backOutset;
FTVectoriser *vectoriser;
/**
diff --git a/include/FTGLOutlineFont.h b/include/FTGLOutlineFont.h
index e5c12d4..aefe992 100644
--- a/include/FTGLOutlineFont.h
+++ b/include/FTGLOutlineFont.h
@@ -58,7 +58,7 @@ class FTGL_EXPORT FTGLOutlineFont : public FTFont
* @param fontFilePath font file path.
*/
FTGLOutlineFont( const char* fontFilePath);
-
+
/**
* Open and read a font from a buffer in memory. Sets Error flag.
*
@@ -66,7 +66,7 @@ class FTGL_EXPORT FTGLOutlineFont : public FTFont
* @param bufferSizeInBytes the length of the buffer in bytes
*/
FTGLOutlineFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
-
+
/**
* Destructor
*/
@@ -80,18 +80,17 @@ class FTGL_EXPORT FTGLOutlineFont : public FTFont
*/
void Outset(float o) { outset = o; }
-
/**
* Renders a string of characters
- *
- * @param string 'C' style string to be output.
+ *
+ * @param string 'C' style string to be output.
*/
void Render(const char* string);
-
+
/**
* Renders a string of characters
- *
- * @param string wchar_t string to be output.
+ *
+ * @param string wchar_t string to be output.
*/
void Render(const wchar_t* string);
@@ -103,7 +102,7 @@ class FTGL_EXPORT FTGLOutlineFont : public FTFont
* @return An FTOutlineGlyph or <code>null</code> on failure.
*/
inline virtual FTGlyph* MakeGlyph(unsigned int g);
-
+
/**
* The outset distance for the font.
*/
diff --git a/include/FTOutlineGlyph.h b/include/FTOutlineGlyph.h
index e129166..5182bb3 100644
--- a/include/FTOutlineGlyph.h
+++ b/include/FTOutlineGlyph.h
@@ -92,6 +92,11 @@ class FTGL_EXPORT FTOutlineGlyph : public FTGlyph
FTVectoriser *vectoriser;
/**
+ * Private rendering variables.
+ */
+ float outset;
+
+ /**
* OpenGL display list
*/
GLuint glList;
diff --git a/include/FTPolyGlyph.h b/include/FTPolyGlyph.h
index 98de29e..de90458 100644
--- a/include/FTPolyGlyph.h
+++ b/include/FTPolyGlyph.h
@@ -60,7 +60,7 @@ class FTGL_EXPORT FTPolyGlyph : public FTGlyph
* Constructor. Sets the Error to Invalid_Outline if the glyphs isn't an outline.
*
* @param glyph The Freetype glyph to be processed
- * @param glyph The Freetype glyph to be processed
+ * @param outset The outset distance
* @param useDisplayList Enable or disable the use of Display Lists for this glyph
* <code>true</code> turns ON display lists.
* <code>false</code> turns OFF display lists.
@@ -92,6 +92,7 @@ class FTGL_EXPORT FTPolyGlyph : public FTGlyph
*/
unsigned int hscale, vscale;
FTVectoriser *vectoriser;
+ float outset;
/**
* OpenGL display list
diff --git a/include/FTVectoriser.h b/include/FTVectoriser.h
index 5f80381..eb270f7 100644
--- a/include/FTVectoriser.h
+++ b/include/FTVectoriser.h
@@ -216,10 +216,8 @@ class FTGL_EXPORT FTVectoriser
* Constructor
*
* @param glyph The freetype glyph to be processed
- * @param front front outset distance
- * @param back back outset distance
*/
- FTVectoriser(const FT_GlyphSlot glyph, float front, float back = 0.0f);
+ FTVectoriser(const FT_GlyphSlot glyph);
/**
* Destructor
@@ -227,23 +225,24 @@ class FTGL_EXPORT FTVectoriser
virtual ~FTVectoriser();
/**
- * Build an FTMesh from the vector outline data.
+ * Build an FTMesh from the vector outline data.
*
* @param zNormal The direction of the z axis of the normal
* for this mesh
* FIXME: change the following for a constant
- * @param outset Specify the outset contour
+ * @param outsetType Specify the outset type contour
* 0 : Original
* 1 : Front
* 2 : Back
+ * @param outsetSize Specify the outset size contour
*/
- void MakeMesh(FTGL_DOUBLE zNormal = FTGL_FRONT_FACING, int outset = 0);
-
+ void MakeMesh(FTGL_DOUBLE zNormal = FTGL_FRONT_FACING, int outsetType = 0, float outsetSize = 0.0f);
+
/**
* Get the current mesh.
*/
const FTMesh* const GetMesh() const { return mesh;}
-
+
/**
* Get the total count of points in this outline
*
@@ -279,7 +278,7 @@ class FTGL_EXPORT FTVectoriser
* @return The contour flag
*/
int ContourFlag() const { return contourFlag;}
-
+
private:
/**
* Process the freetype outline data into contours of points
@@ -287,7 +286,7 @@ class FTGL_EXPORT FTVectoriser
* @param front front outset distance
* @param back back outset distance
*/
- void ProcessContours(float front, float back);
+ void ProcessContours();
/**
* The list of contours in the glyph
@@ -298,7 +297,7 @@ class FTGL_EXPORT FTVectoriser
* A Mesh for tesselations
*/
FTMesh* mesh;
-
+
/**
* The number of contours reported by Freetype
*/
diff --git a/src/FTContour.cpp b/src/FTContour.cpp
index 6cdcc9e..5eab697 100644
--- a/src/FTContour.cpp
+++ b/src/FTContour.cpp
@@ -52,6 +52,15 @@ void FTContour::AddPoint(FTPoint point)
}
}
+void FTContour::AddOutsetPoint(FTPoint point)
+{
+ if(outsetPointList.empty() || (point != outsetPointList[pointList.size() - 1]
+ && point != outsetPointList[0]))
+ {
+ outsetPointList.push_back(point);
+ }
+}
+
void FTContour::evaluateQuadraticCurve(FTPoint A, FTPoint B, FTPoint C)
{
@@ -125,17 +134,16 @@ void FTContour::MultMatrixVect(FTGL_DOUBLE *mat, FTPoint &v)
v.Y(res.Y());
}
-void FTContour::ComputeBisec(FTPoint &v, double d)
+void FTContour::ComputeBisec(FTPoint &v)
{
- int sgn = 1;
+ FTGL_DOUBLE sgn = 64.0;
if((v.Y() / NormVector(v)) < 0)
- sgn = -1;
- double tg = sgn * sqrt((NormVector(v) - v.X()) / (NormVector(v) + v.X()));
- v.X(-d * tg);
- v.Y(d);
+ sgn = -64.0;
+ v.X(sgn * sqrt((NormVector(v) - v.X()) / (NormVector(v) + v.X())));
+ v.Y(64.0);
}
-FTPoint FTContour::ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c, FTGL_DOUBLE dist)
+FTPoint FTContour::ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c)
{
FTGL_DOUBLE mat[4], inv[4];
/* Build the rotation matrix from 'ab' vector */
@@ -145,14 +153,13 @@ FTPoint FTContour::ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c, FTGL_DOUB
/* Apply the rotation to the second vector 'bc' */
MultMatrixVect(mat, h);
/* Compute the vector bisecting 'bh' */
- ComputeBisec(h, dist);
+ ComputeBisec(h);
/* Apply the inverted rotation matrix to 'bh' */
MultMatrixVect(inv, h);
- /* Translate the vector 'bh' to the second point 'b' to have the point 'h' */
- return b + h;
+ return h;
}
-void FTContour::outsetContour(float frontOutset, float backOutset)
+void FTContour::outsetContour()
{
size_t size = PointCount();
FTPoint vOutsetF, vOutsetB;
@@ -161,24 +168,13 @@ void FTContour::outsetContour(float frontOutset, float backOutset)
int prev = (pointIndex%size + size - 1) % size;
int cur = pointIndex%size;
int next = (pointIndex%size + 1) % size;
-
- if(frontOutset != 0.0f)
- {
- vOutsetF = ComputeOutsetPoint(Point(prev), Point(cur), Point(next),
- frontOutset);
- AddFrontPoint(vOutsetF);
- }
- if(backOutset != 0.0f)
- {
- vOutsetB = ComputeOutsetPoint(Point(prev), Point(cur), Point(next),
- backOutset);
- AddBackPoint(vOutsetB);
- }
+ /* Build the outset shape with d = 1.0f */
+ vOutsetB = ComputeOutsetPoint(Point(prev), Point(cur), Point(next));
+ AddOutsetPoint(vOutsetB);
}
}
-FTContour::FTContour(FT_Vector* contour, char* tags, unsigned int n,
- float frontOutset, float backOutset)
+FTContour::FTContour(FT_Vector* contour, char* tags, unsigned int n)
{
for(unsigned int i = 0; i < n; ++ i)
{
@@ -233,6 +229,27 @@ FTContour::FTContour(FT_Vector* contour, char* tags, unsigned int n,
}
/* Create (or not) front outset and/or back outset */
- outsetContour(frontOutset, backOutset);
+ outsetContour();
+}
+
+void FTContour::buildFrontOutset(float outset)
+{
+ for( size_t i = 0; i < PointCount(); ++i)
+ {
+ FTPoint point = FTPoint(Point(i).X() + Outset(i).X() * outset,
+ Point(i).Y() + Outset(i).Y() * outset,
+ 0);
+ AddFrontPoint(point);
+ }
+}
+void FTContour::buildBackOutset(float outset)
+{
+ for( size_t i = 0; i < PointCount(); ++i)
+ {
+ FTPoint point = FTPoint(Point(i).X() + Outset(i).X() * outset,
+ Point(i).Y() + Outset(i).Y() * outset,
+ 0);
+ AddBackPoint(point);
+ }
}
diff --git a/src/FTExtrdGlyph.cpp b/src/FTExtrdGlyph.cpp
index 8e9d778..66a49eb 100644
--- a/src/FTExtrdGlyph.cpp
+++ b/src/FTExtrdGlyph.cpp
@@ -52,8 +52,8 @@ FTExtrdGlyph::FTExtrdGlyph(FT_GlyphSlot glyph, float depth, float frontOutset, f
return;
}
- vectoriser = new FTVectoriser(glyph, frontOutset * 64.0f,
- backOutset * 64.0f);
+ vectoriser = new FTVectoriser(glyph);
+
if((vectoriser->ContourCount() < 1) || (vectoriser->PointCount() < 3))
{
delete vectoriser;
@@ -64,6 +64,8 @@ FTExtrdGlyph::FTExtrdGlyph(FT_GlyphSlot glyph, float depth, float frontOutset, f
this->hscale = glyph->face->size->metrics.x_ppem * 64;
this->vscale = glyph->face->size->metrics.y_ppem * 64;
this->depth = depth;
+ this->frontOutset = frontOutset;
+ this->backOutset = backOutset;
if(useDisplayList)
{
@@ -132,7 +134,7 @@ const FTPoint& FTExtrdGlyph::Render(const FTPoint& pen, int renderMode)
void FTExtrdGlyph::RenderFront()
{
- vectoriser->MakeMesh(1.0, 1);
+ vectoriser->MakeMesh(1.0, 1, frontOutset);
glNormal3d(0.0, 0.0, 1.0);
const FTMesh *mesh = vectoriser->GetMesh();
@@ -160,7 +162,7 @@ void FTExtrdGlyph::RenderFront()
void FTExtrdGlyph::RenderBack()
{
- vectoriser->MakeMesh(-1.0, 2);
+ vectoriser->MakeMesh(-1.0, 2, backOutset);
glNormal3d(0.0, 0.0, -1.0);
const FTMesh *mesh = vectoriser->GetMesh();
diff --git a/src/FTOutlineGlyph.cpp b/src/FTOutlineGlyph.cpp
index bc7cf4f..8b17c88 100644
--- a/src/FTOutlineGlyph.cpp
+++ b/src/FTOutlineGlyph.cpp
@@ -49,7 +49,7 @@ FTOutlineGlyph::FTOutlineGlyph(FT_GlyphSlot glyph, float outset, bool useDisplay
return;
}
- vectoriser = new FTVectoriser(glyph, outset * 64.0f);
+ vectoriser = new FTVectoriser(glyph);
if((vectoriser->ContourCount() < 1) || (vectoriser->PointCount() < 3))
{
@@ -58,6 +58,8 @@ FTOutlineGlyph::FTOutlineGlyph(FT_GlyphSlot glyph, float outset, bool useDisplay
return;
}
+ this->outset = outset;
+
if(useDisplayList)
{
glList = glGenLists(1);
@@ -112,7 +114,9 @@ void FTOutlineGlyph::DoRender()
glBegin(GL_LINE_LOOP);
for(unsigned int i = 0; i < contour->PointCount(); ++i)
{
- FTPoint point = contour->FrontPoint(i);
+ FTPoint point = FTPoint(contour->Point(i).X() + contour->Outset(i).X() * outset,
+ contour->Point(i).Y() + contour->Outset(i).Y() * outset,
+ 0);
glVertex2f(point.X() / 64.0f, point.Y() / 64.0f);
}
glEnd();
diff --git a/src/FTPolyGlyph.cpp b/src/FTPolyGlyph.cpp
index 02e32b7..f812abd 100644
--- a/src/FTPolyGlyph.cpp
+++ b/src/FTPolyGlyph.cpp
@@ -49,7 +49,7 @@ FTPolyGlyph::FTPolyGlyph(FT_GlyphSlot glyph, float outset, bool useDisplayList)
return;
}
- vectoriser = new FTVectoriser(glyph, outset * 64.0f);
+ vectoriser = new FTVectoriser(glyph);
if((vectoriser->ContourCount() < 1) || (vectoriser->PointCount() < 3))
{
@@ -58,10 +58,10 @@ FTPolyGlyph::FTPolyGlyph(FT_GlyphSlot glyph, float outset, bool useDisplayList)
return;
}
- vectoriser->MakeMesh(1.0, 1);
- hscale = glyph->face->size->metrics.x_ppem * 64;
- vscale = glyph->face->size->metrics.y_ppem * 64;
+ this->hscale = glyph->face->size->metrics.x_ppem * 64;
+ this->vscale = glyph->face->size->metrics.y_ppem * 64;
+ this->outset = outset;
if(useDisplayList)
{
@@ -110,6 +110,8 @@ const FTPoint& FTPolyGlyph::Render(const FTPoint& pen, int renderMode)
void FTPolyGlyph::DoRender()
{
+ vectoriser->MakeMesh(1.0, 1, outset);
+
const FTMesh *mesh = vectoriser->GetMesh();
for(unsigned int t = 0; t < mesh->TesselationCount(); ++t)
diff --git a/src/FTVectoriser.cpp b/src/FTVectoriser.cpp
index a9217be..7ef4bb0 100644
--- a/src/FTVectoriser.cpp
+++ b/src/FTVectoriser.cpp
@@ -69,7 +69,6 @@ void CALLBACK ftglCombine( FTGL_DOUBLE coords[3], void* vertex_data[4], GLfloat
const FTGL_DOUBLE* vertex = static_cast<const FTGL_DOUBLE*>(coords);
*outData = const_cast<FTGL_DOUBLE*>(mesh->Combine( vertex[0], vertex[1], vertex[2]));
}
-
void CALLBACK ftglBegin( GLenum type, FTMesh* mesh)
{
@@ -97,7 +96,7 @@ FTMesh::~FTMesh()
{
delete tesselationList[t];
}
-
+
tesselationList.clear();
}
@@ -133,7 +132,7 @@ const FTTesselation* const FTMesh::Tesselation( unsigned int index) const
}
-FTVectoriser::FTVectoriser(const FT_GlyphSlot glyph, float frontOutset, float backOutset)
+FTVectoriser::FTVectoriser(const FT_GlyphSlot glyph)
: contourList(0),
mesh(0),
ftContourCount(0),
@@ -142,12 +141,12 @@ FTVectoriser::FTVectoriser(const FT_GlyphSlot glyph, float frontOutset, float ba
if( glyph)
{
outline = glyph->outline;
-
+
ftContourCount = outline.n_contours;
contourList = 0;
contourFlag = outline.flags;
-
- ProcessContours(frontOutset, backOutset);
+
+ ProcessContours();
}
}
@@ -164,26 +163,26 @@ FTVectoriser::~FTVectoriser()
}
-void FTVectoriser::ProcessContours(float frontOutset, float backOutset)
+void FTVectoriser::ProcessContours()
{
short contourLength = 0;
short startIndex = 0;
short endIndex = 0;
-
+
contourList = new FTContour*[ftContourCount];
-
+
for( short contourIndex = 0; contourIndex < ftContourCount; ++contourIndex)
{
FT_Vector* pointList = &outline.points[startIndex];
char* tagList = &outline.tags[startIndex];
-
+
endIndex = outline.contours[contourIndex];
contourLength = ( endIndex - startIndex) + 1;
- FTContour* contour = new FTContour(pointList, tagList, contourLength, frontOutset, backOutset);
-
+ FTContour* contour = new FTContour(pointList, tagList, contourLength);
+
contourList[contourIndex] = contour;
-
+
startIndex = endIndex + 1;
}
}
@@ -196,7 +195,7 @@ size_t FTVectoriser::PointCount()
{
s += contourList[c]->PointCount();
}
-
+
return s;
}
@@ -207,15 +206,15 @@ const FTContour* const FTVectoriser::Contour( unsigned int index) const
}
-void FTVectoriser::MakeMesh(FTGL_DOUBLE zNormal, int outsetContour)
+void FTVectoriser::MakeMesh(FTGL_DOUBLE zNormal, int outsetType, float outsetSize)
{
if( mesh)
{
delete mesh;
}
-
+
mesh = new FTMesh;
-
+
GLUtesselator* tobj = gluNewTess();
gluTessCallback( tobj, GLU_TESS_BEGIN_DATA, (GLUTesselatorFunction)ftglBegin);
@@ -223,7 +222,7 @@ void FTVectoriser::MakeMesh(FTGL_DOUBLE zNormal, int outsetContour)
gluTessCallback( tobj, GLU_TESS_COMBINE_DATA, (GLUTesselatorFunction)ftglCombine);
gluTessCallback( tobj, GLU_TESS_END_DATA, (GLUTesselatorFunction)ftglEnd);
gluTessCallback( tobj, GLU_TESS_ERROR_DATA, (GLUTesselatorFunction)ftglError);
-
+
if( contourFlag & ft_outline_even_odd_fill) // ft_outline_reverse_fill
{
gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
@@ -232,25 +231,32 @@ void FTVectoriser::MakeMesh(FTGL_DOUBLE zNormal, int outsetContour)
{
gluTessProperty( tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);
}
-
-
+
+
gluTessProperty( tobj, GLU_TESS_TOLERANCE, 0);
gluTessNormal( tobj, 0.0f, 0.0f, zNormal);
gluTessBeginPolygon( tobj, mesh);
for( size_t c = 0; c < ContourCount(); ++c)
{
+ /* Build the */
+ switch(outsetType)
+ {
+ case 1 : contourList[c]->buildFrontOutset(outsetSize); break;
+ case 2 : contourList[c]->buildBackOutset(outsetSize); break;
+ }
const FTContour* contour = contourList[c];
+
gluTessBeginContour( tobj);
for( size_t p = 0; p < contour->PointCount(); ++p)
{
const FTGL_DOUBLE* d;
- switch(outsetContour)
+ switch(outsetType)
{
case 0: d = contour->Point(p); break;
- case 1 : d = contour->FrontPoint(p); break;
- case 2 : d = contour->BackPoint(p); break;
+ case 1: d = contour->FrontPoint(p); break;
+ case 2: d = contour->BackPoint(p); break;
}
gluTessVertex( tobj, (GLdouble*)d, (GLdouble*)d);
}
diff --git a/test/FTVectoriser-Test.cpp b/test/FTVectoriser-Test.cpp
index 9f88125..8735c22 100644
--- a/test/FTVectoriser-Test.cpp
+++ b/test/FTVectoriser-Test.cpp
@@ -296,7 +296,7 @@ class FTVectoriserTest : public CppUnit::TestCase
void testNullGlyphProcess()
{
- FTVectoriser vectoriser(NULL, 0);
+ FTVectoriser vectoriser(NULL);
CPPUNIT_ASSERT_EQUAL((size_t)0, vectoriser.ContourCount());
}
@@ -305,7 +305,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( NULL_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
CPPUNIT_ASSERT_EQUAL((size_t)0, vectoriser.ContourCount());
tearDownFreetype();
@@ -316,7 +316,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( SIMPLE_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
CPPUNIT_ASSERT_EQUAL((size_t)2, vectoriser.ContourCount());
CPPUNIT_ASSERT_EQUAL((size_t)8, vectoriser.PointCount());
@@ -329,7 +329,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( COMPLEX_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
CPPUNIT_ASSERT_EQUAL((size_t)2, vectoriser.ContourCount());
CPPUNIT_ASSERT_EQUAL((size_t)91, vectoriser.PointCount());
@@ -342,7 +342,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( SIMPLE_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
CPPUNIT_ASSERT( vectoriser.Contour(1));
CPPUNIT_ASSERT( vectoriser.Contour(99) == NULL);
@@ -355,7 +355,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( COMPLEX_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
unsigned int d = 0;
for( size_t c = 0; c < vectoriser.ContourCount(); ++c)
@@ -378,7 +378,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( SIMPLE_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
CPPUNIT_ASSERT( vectoriser.GetMesh() == NULL);
vectoriser.MakeMesh( FTGL_FRONT_FACING);
@@ -391,7 +391,7 @@ class FTVectoriserTest : public CppUnit::TestCase
{
setUpFreetype( COMPLEX_CHARACTER_INDEX);
- FTVectoriser vectoriser(face->glyph, 0);
+ FTVectoriser vectoriser(face->glyph);
vectoriser.MakeMesh( FTGL_FRONT_FACING);