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#include "GL/gl.h"
#include "FTGLPixmapFont.h"
#include "FTGlyphContainer.h"
#include "FTPixmapGlyph.h"
FTGLPixmapFont::FTGLPixmapFont()
: tempGlyph(0)
{}
FTGLPixmapFont::~FTGLPixmapFont()
{}
// OPSignature: bool FTGlyphContainer:MakeGlyphList()
bool FTGLPixmapFont::MakeGlyphList()
{
// if( preCache)
for( unsigned int c = 0; c < numGlyphs; ++c)
{
FT_Glyph ftGlyph = face.Glyph( c, FT_LOAD_DEFAULT);
// FT_HAS_VERTICAL(face)
tempGlyph = new FTPixmapGlyph( ftGlyph, c);
glyphList->Add( tempGlyph);
}
return !err;
}
void FTGLPixmapFont::render( const char* string)
{
glPushAttrib( GL_ENABLE_BIT | GL_PIXEL_MODE_BIT);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
FTFont::render( string);
glPopAttrib();
}