Hash :
f7275289
Author :
Date :
2008-05-08T17:07:57
BUGS
====
* FTGLTextureFonts can't be used inside display lists. This because
the glGet call to check the current texture id can't be used in a
display list. It is only a valid call when the list is compiled and
is ignore after that.
* The texture co-ords in the Texture Font may be wrong for non
scalable fonts.