Hash :
cab1fafd
Author :
Date :
2009-07-19T13:05:50
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTTextureFontImpl__
#define __FTTextureFontImpl__
#include "FTFontImpl.h"
#include "FTVector.h"
class FTTextureGlyph;
class FTTextureFontImpl : public FTFontImpl
{
friend class FTTextureFont;
protected:
FTTextureFontImpl(FTFont *ftFont, const char* fontFilePath);
FTTextureFontImpl(FTFont *ftFont, const unsigned char *pBufferBytes,
size_t bufferSizeInBytes);
virtual ~FTTextureFontImpl();
/**
* Set the char size for the current face.
*
* @param size the face size in points (1/72 inch)
* @param res the resolution of the target device.
* @return <code>true</code> if size was set correctly
*/
virtual bool FaceSize(const unsigned int size,
const unsigned int res = 72);
virtual FTPoint Render(const char *s, const int len,
FTPoint position, FTPoint spacing,
int renderMode);
virtual FTPoint Render(const wchar_t *s, const int len,
FTPoint position, FTPoint spacing,
int renderMode);
private:
/**
* Create an FTTextureGlyph object for the base class.
*/
FTGlyph* MakeGlyphImpl(FT_GlyphSlot ftGlyph);
/**
* Get the size of a block of memory required to layout the glyphs
*
* Calculates a width and height based on the glyph sizes and the
* number of glyphs. It over estimates.
*/
inline void CalculateTextureSize();
/**
* Creates a 'blank' OpenGL texture object.
*
* The format is GL_ALPHA and the params are
* GL_TEXTURE_WRAP_S = GL_CLAMP
* GL_TEXTURE_WRAP_T = GL_CLAMP
* GL_TEXTURE_MAG_FILTER = GL_LINEAR
* GL_TEXTURE_MIN_FILTER = GL_LINEAR
* Note that mipmapping is NOT used
*/
inline GLuint CreateTexture();
/**
* The maximum texture dimension on this OpenGL implemetation
*/
GLsizei maximumGLTextureSize;
/**
* The minimum texture width required to hold the glyphs
*/
GLsizei textureWidth;
/**
* The minimum texture height required to hold the glyphs
*/
GLsizei textureHeight;
/**
*An array of texture ids
*/
FTVector<GLuint> textureIDList;
/**
* The max height for glyphs in the current font
*/
int glyphHeight;
/**
* The max width for glyphs in the current font
*/
int glyphWidth;
/**
* A value to be added to the height and width to ensure that
* glyphs don't overlap in the texture
*/
unsigned int padding;
/**
*
*/
unsigned int numGlyphs;
/**
*/
unsigned int remGlyphs;
/**
*/
int xOffset;
/**
*/
int yOffset;
/* Internal generic Render() implementation */
template <typename T>
inline FTPoint RenderI(const T *s, const int len,
FTPoint position, FTPoint spacing, int mode);
};
#endif // __FTTextureFontImpl__