Hash :
1f4a94f8
Author :
Date :
2008-04-29T14:39:28
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTBBox__
#define __FTBBox__
#include <ft2build.h>
#include FT_FREETYPE_H
//#include FT_GLYPH_H
#include FT_OUTLINE_H
#include "ftgl.h"
#include "FTPoint.h"
/**
* FTBBox is a convenience class for handling bounding boxes.
*/
class FTGL_EXPORT FTBBox
{
public:
/**
* Default constructor. Bounding box is set to zero.
*/
FTBBox()
: lowerX(0.0f),
lowerY(0.0f),
lowerZ(0.0f),
upperX(0.0f),
upperY(0.0f),
upperZ(0.0f)
{}
/**
* Constructor.
*/
FTBBox(float lx, float ly, float lz, float ux, float uy, float uz)
: lowerX(lx),
lowerY(ly),
lowerZ(lz),
upperX(ux),
upperY(uy),
upperZ(uz)
{}
/**
* Constructor. Extracts a bounding box from a freetype glyph. Uses
* the control box for the glyph. <code>FT_Glyph_Get_CBox()</code>
*
* @param glyph A freetype glyph
*/
FTBBox(FT_GlyphSlot glyph)
: lowerX(0.0f),
lowerY(0.0f),
lowerZ(0.0f),
upperX(0.0f),
upperY(0.0f),
upperZ(0.0f)
{
FT_BBox bbox;
FT_Outline_Get_CBox(&(glyph->outline), &bbox);
lowerX = static_cast<float>(bbox.xMin) / 64.0f;
lowerY = static_cast<float>(bbox.yMin) / 64.0f;
lowerZ = 0.0f;
upperX = static_cast<float>(bbox.xMax) / 64.0f;
upperY = static_cast<float>(bbox.yMax) / 64.0f;
upperZ = 0.0f;
}
/**
* Destructor
*/
~FTBBox()
{}
/**
* Mark the bounds invalid by setting all lower dimensions greater
* than the upper dimensions.
*/
void Invalidate()
{
lowerX = lowerY = lowerZ = 1.0f;
upperX = upperY = upperZ = -1.0f;
}
/**
* Determines if this bounding box is valid.
*
* @return True if all lower values are <= the corresponding
* upper values.
*/
bool IsValid()
{
return((lowerX <= upperX) && (lowerY <= upperY) && (lowerZ <= upperZ));
}
/**
* Move the Bounding Box by a vector.
*
* @param distance The distance to move the bbox in 3D space.
*/
FTBBox& Move(FTPoint distance)
{
lowerX += distance.X();
lowerY += distance.Y();
lowerZ += distance.Z();
upperX += distance.X();
upperY += distance.Y();
upperZ += distance.Z();
return *this;
}
FTBBox& operator += (const FTBBox& bbox)
{
lowerX = bbox.lowerX < lowerX? bbox.lowerX: lowerX;
lowerY = bbox.lowerY < lowerY? bbox.lowerY: lowerY;
lowerZ = bbox.lowerZ < lowerZ? bbox.lowerZ: lowerZ;
upperX = bbox.upperX > upperX? bbox.upperX: upperX;
upperY = bbox.upperY > upperY? bbox.upperY: upperY;
upperZ = bbox.upperZ > upperZ? bbox.upperZ: upperZ;
return *this;
}
void SetDepth(float depth)
{
upperZ = lowerZ + depth;
}
/**
* The bounds of the box
*/
// Make these ftPoints & private
float lowerX, lowerY, lowerZ, upperX, upperY, upperZ;
protected:
private:
};
#endif // __FTBBox__