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kc3-lang/ftgl/include/FTVectoriser.h

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  • Author : henry
    Date : 2001-10-24 21:21:52
    Hash : 85a2255d
    Message : Fixing up the comments

  • include/FTVectoriser.h
  • #ifndef		__FTVectoriser__
    #define		__FTVectoriser__
    
    #include "FTGL.h"
    
    #include <vector>
    
    #include <ft2build.h>
    #include FT_FREETYPE_H
    #include FT_GLYPH_H
    
    #include "FTGlyph.h"
    
    using namespace std;
    
    /**
     * ftPoint class is a basic 3 dimensional point for holding outline font
     * point data.
     *
     * @see	FTOutlineGlyph
     * @see	FTPolyGlyph
     *
     */
    class FTGL_EXPORT ftPoint
    {
    	public:
    		/**
    		 * Default constructor. Point is set to zero.
    		 */
    		ftPoint()
    		: x(0), y(0), z(0)
    		{}
    		
    		/**
    		 * Constructor.
    		 *
    		 * @param X
    		 * @param Y
    		 * @param Z
    		 */
    		ftPoint( const float X, const float Y, const float Z)
    		: x(X), y(Y), z(Z)
    		{}
    		
    		/**
    		 * Operator == Tests for eqaulity
    		 *
    		 * @param a
    		 * @param b
    		 * @return
    		 */
    		friend bool operator == ( const ftPoint &a, const ftPoint &b) 
    		{
    			return((a.x == b.x) && (a.y == b.y) && (a.z == b.z));
    		}
    
    		/**
    		 * Operator != Tests for non equality
    		 *
    		 * @param a
    		 * @param b
    		 * @return
    		 */
    		friend bool operator != ( const ftPoint &a, const ftPoint &b) 
    		{
    			return((a.x != b.x) || (a.y != b.y) || (a.z != b.z));
    		}
    		
    		/**
    		 * The point data
    		 */
    		float x, y, z; // FIXME make private
    		
    	private:
    };
    
    
    /**
     * FTContour class is a container of points that describe an outline
     * point data.
     *
     * @see	FTOutlineGlyph
     * @see	FTPolyGlyph
     * @see	ftPoint
     *
     */
    class FTGL_EXPORT FTContour
    {
    	public:
    		/**
    		 * Default constructor
    		 */
    		FTContour();
    
    		/**
    		 *	Destructor
    		 */
    		~FTContour();
    	
    		/**
    		 * Add a point to the end of this contour.
    		 *
    		 * Doesn't add the point if it's already on the end or the start
    		 * of the contour. The Z component is always 0
    		 *
    		 * @param x	The X component of the point
    		 * @param y The Y component of the point
    		 */
    		void AddPoint( const float x, const float y);
    		
    		/**
    		 * How many points define this contour
    		 *
    		 * @return the number of points in this contour
    		 */
    		int size() const { return pointList.size();}
    
    		/**
    		 *	The list of points in this contour
    		 */
    		vector< ftPoint> pointList;
    		
    	private:
    		/**
    		* A 'max' number of points that this contour holds. Note however it
    		* can hold more than this number. It is just used to reserve space
    		* in the <vector>
    		*/
    		const unsigned int kMAXPOINTS;
    };
    
    
    /**
     * FTVectoriser class is a helper class that converts font outlines into
     * point data. It includes a bezier curve evaluator
     *
     * @see	FTOutlineGlyph
     * @see	FTPolyGlyph
     * @see	FTContour
     * @see	ftPoint
     *
     */
    class FTGL_EXPORT FTVectoriser
    {
    	public:
    		/**
    		 * Constructor
    		 *
    		 * @param glyph The freetype glyph to be processed
    		 */
    		FTVectoriser( FT_Glyph glyph);
    
    		/**
    		 *	Destructor
    		 */
    		virtual ~FTVectoriser();
    
    		/**
    		 * Process the freetype outline data into contours of points
    		 *
    		 * @return <code>true</code> on success
    		 */
    		bool Ingest();
    
    		/**
    		 * Copy the point data into a block of <code>doubles</code>
    		 * @param d
    		 */
    		void Output( double* d);
    
    		/**
    		 * Get the total count of points in this outline
    		 *
    		 * @return the number of points
    		 */
    		int points();
    
    		/**
    		 * Get the count of contours in this outline
    		 *
    		 * @return the number of contours
    		 */
    		int contours() const { return contourList.size();}
    
    		/**
    		 * Get the nuber of points in a contour in this outline
    		 *
    		 * @param c		The contour index
    		 * @return		the number of points in contour[c]
    		 */
    		int contourSize( int c) const { return contourList[c]->size();}
    
    		/**
    		 * Get the flag for the tesselation rule for this outline
    		 *
    		 * @return The contour flag
    		 */
    		int ContourFlag() const { return contourFlag;}
    		
    	private:
    		/**
    		 * Process a conic ( second order bezier curve)
    		 *
    		 * @param index	The index of the current point in the point list.
    		 * @param first	The index into the pointlist of the first point in
    		 *				the contour that the current point is part of.
    		 * @param last	The index into the pointlist of the last point in
    		 *				the contour that the current point is part of.
    		 * @return 		the number of control points processed
    		 */
    		int Conic( const int index, const int first, const int last);
    
    		/**
    		 * Process a cubic ( third order) bezier curve
    		 *
    		 * @param index	The index of the current point in the point list.
    		 * @param first	The index into the pointlist of the first point in
    		 *				the contour that the current point is part of.
    		 * @param last	The index into the pointlist of the last point in
    		 *				the contour that the current point is part of.
    		 * @return 		the number of control points processed
    		 */
    		int Cubic( const int index, const int first, const int last);
    
    		/**
    		 * @param a
    		 * @param b
    		 */
    		void deCasteljau( const float t, const int n);
    
    		/**
    		 * @param a
    		 */
    		void evaluateCurve( const int n);
    
    		/**
    		 * The list of contours in this outline
    		 */
    		vector< const FTContour*> contourList;
    			
    		/**
    		 * A temporary FTContour
    		 */
    		FTContour* contour;
    
    		/**
    		* A flag indicating the tesselation rule for this outline
    		 */
    		int contourFlag;
    
    		/**
    		 * A Freetype outline
    		 */
    		FT_Outline ftOutline;
    		
    		/**
    		 */
    		 // Magic numbers -- #define MAX_DEG 4
    		float bValues[4][4][2];	//3D array storing values of de Casteljau algorithm.
    		float ctrlPtArray[4][2]; // Magic numbers
    		
    		/**
    		 */
    		const float kBSTEPSIZE;
    
    };
    
    
    #endif	//	__FTVectoriser__