FTGL 2.02 3 April 2003 DESCRIPTION: FTGL is a free open source library to enable developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries FTGL uses standard font file formats so doesn't need a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format most efficient for OpenGL rendering. Rendering modes supported are - Bit maps - Antialiased Pix maps - Texture maps - Outlines - Polygon meshes - Extruded polygon meshes FTGL is designed to be used in commercial quality software. It has been written with performance, robustness and simplicity in mind. USAGE: FTGLPixmapFont font( "Fonts:Arial"); font.FaceSize( 72); font.render( "Hello World!"); This library was inspired by gltt, Copyright (C) 1998-1999 Stephane Rehel (http://gltt.sourceforge.net) Bezier curve code contributed by Jed Soane. Demo, Linux port, extrusion code and gltt maintainance by Gerard Lanois Linux port by Matthias Kretz Windows port by Andrew Ellerton & Max Rheiner Bug fixes by Robert Osfield, Marcelo E. Magallon, Markku Rontu, Mark A. Fox, Patrick Rogers Containers and optimisations by Sebastien Barre Autoconf Marcelo E. Magallon <mmagallo@debian.org> Please contact me if you have any suggestions, feature requests, or problems. Henry Maddocks henryj@paradise.net.nz http://homepages.paradise.net.nz/henryj/