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kc3-lang/ftgl/src/FTFont/FTFontGlue.cpp

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  • Author : sammy
    Date : 2008-04-30 14:10:08
    Hash : 1d9265ad
    Message : * Improve constructor code in the FTFont and FTLayout C bindings. Shorter (40 lines) and more consistend code.

  • src/FTFont/FTFontGlue.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *               2008 Éric Beets <ericbeets@free.fr>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include "FTInternals.h"
    
    FTGL_BEGIN_C_DECLS
    
    #define C_TOR(cname, cargs, cxxname, cxxarg, cxxtype) \
        FTGLfont* cname cargs \
        { \
            cxxname *f = new cxxname cxxarg; \
            if(f->Error()) \
            { \
                delete f; \
                return NULL; \
            } \
            FTGLfont *ftgl = (FTGLfont *)malloc(sizeof(FTGLfont)); \
            ftgl->ptr = f; \
            ftgl->type = cxxtype; \
            return ftgl; \
        }
    
    // FTGLBitmapFont::FTGLBitmapFont();
    C_TOR(ftglCreateBitmapFont, (const char *fontname),
          FTGLBitmapFont, (fontname), FONT_BITMAP);
    
    // FTGLExtrdFont::FTGLExtrdFont();
    C_TOR(ftglCreateExtrdFont, (const char *fontname),
          FTGLExtrdFont, (fontname), FONT_EXTRUDE);
    
    // FTGLOutlineFont::FTGLOutlineFont();
    C_TOR(ftglCreateOutlineFont, (const char *fontname),
          FTGLOutlineFont, (fontname), FONT_OUTLINE);
    
    // FTGLPixmapFont::FTGLPixmapFont();
    C_TOR(ftglCreatePixmapFont, (const char *fontname),
          FTGLPixmapFont, (fontname), FONT_PIXMAP);
    
    // FTGLPolygonFont::FTGLPolygonFont();
    C_TOR(ftglCreatePolygonFont, (const char *fontname),
          FTGLPolygonFont, (fontname), FONT_POLYGON);
    
    // FTGLTextureFont::FTGLTextureFont();
    C_TOR(ftglCreateTextureFont, (const char *fontname),
          FTGLTextureFont, (fontname), FONT_TEXTURE);
    
    #define C_FUN(cret, cname, cargs, cxxerr, cxxname, cxxarg) \
        cret cname cargs \
        { \
            if(!f || !f->ptr) \
            { \
                fprintf(stderr, "FTGL warning: NULL pointer in %s\n", #cname); \
                cxxerr; \
            } \
            switch(f->type) \
            { \
                case FTGL::FONT_BITMAP: \
                    return dynamic_cast<FTGLBitmapFont*>(f->ptr)->cxxname cxxarg; \
                case FTGL::FONT_EXTRUDE: \
                    return dynamic_cast<FTGLExtrdFont*>(f->ptr)->cxxname cxxarg; \
                case FTGL::FONT_OUTLINE: \
                    return dynamic_cast<FTGLOutlineFont*>(f->ptr)->cxxname cxxarg; \
                case FTGL::FONT_PIXMAP: \
                    return dynamic_cast<FTGLPixmapFont*>(f->ptr)->cxxname cxxarg; \
                case FTGL::FONT_POLYGON: \
                    return dynamic_cast<FTGLPolygonFont*>(f->ptr)->cxxname cxxarg; \
                case FTGL::FONT_TEXTURE: \
                    return dynamic_cast<FTGLTextureFont*>(f->ptr)->cxxname cxxarg; \
            } \
            fprintf(stderr, "FTGL warning: %s not implemented for %d\n", #cname, f->type); \
            cxxerr; \
        }
    
    // FTFont::~FTFont();
    void ftglDestroyFont(FTGLfont *f)
    {
        if(!f || !f->ptr)
        {
            fprintf(stderr, "FTGL warning: NULL pointer in %s\n", __FUNCTION__);
            return;
        }
        switch(f->type)
        {
            case FTGL::FONT_BITMAP:
                delete dynamic_cast<FTGLBitmapFont*>(f->ptr); break;
            case FTGL::FONT_EXTRUDE:
                delete dynamic_cast<FTGLExtrdFont*>(f->ptr); break;
            case FTGL::FONT_OUTLINE:
                delete dynamic_cast<FTGLOutlineFont*>(f->ptr); break;
            case FTGL::FONT_PIXMAP:
                delete dynamic_cast<FTGLPixmapFont*>(f->ptr); break;
            case FTGL::FONT_POLYGON:
                delete dynamic_cast<FTGLPolygonFont*>(f->ptr); break;
            case FTGL::FONT_TEXTURE:
                delete dynamic_cast<FTGLTextureFont*>(f->ptr); break;
            default:
                fprintf(stderr, "FTGL warning: %s not implemented for %d\n",
                                __FUNCTION__, f->type);
                break;
        }
    
        f->ptr = NULL;
    }
    
    // bool FTFont::Attach(const char* fontFilePath);
    C_FUN(int, ftglAttachFile, (FTGLfont *f, const char* path),
          return 0, Attach, (path));
    
    // bool FTFont::Attach(const unsigned char *pBufferBytes,
    //                     size_t bufferSizeInBytes);
    C_FUN(int, ftglAttachData, (FTGLfont *f, const unsigned char *p, size_t s),
          return 0, Attach, (p, s));
    
    // bool FTFont::CharMap(FT_Encoding encoding);
    C_FUN(int, ftglCharMap, (FTGLfont *f, FT_Encoding enc),
          return 0, CharMap, (enc));
    
    // unsigned int FTFont::CharMapCount();
    C_FUN(unsigned int, ftglCharMapCount, (FTGLfont *f),
          return 0, CharMapCount, ());
    
    // FT_Encoding* FTFont::CharMapList();
    C_FUN(FT_Encoding *, ftglCharMapList, (FTGLfont* f),
          return NULL, CharMapList, ());
    
    // virtual bool FTFont::FaceSize(const unsigned int size,
    //                               const unsigned int res = 72);
    C_FUN(int, ftglSetFaceSize, (FTGLfont *f, unsigned int s),
          return 0, FaceSize, (s));
    C_FUN(int, ftglSetFaceSizeRes, (FTGLfont *f, unsigned int s, unsigned int r),
          return 0, FaceSize, (s, r));
    
    // unsigned int FTFont::FaceSize() const;
    // XXX: need to call FaceSize() as FTFont::FaceSize() because of FTGLTexture
    C_FUN(unsigned int, ftglGetFaceSize, (FTGLfont *f),
          return 0, FTFont::FaceSize, ());
    
    // virtual void FTFont::Depth(float depth);
    C_FUN(void, ftglSetDepth, (FTGLfont *f, float d), return, Depth, (d));
    
    // virtual void FTFont::Outset(float front, float back);
    C_FUN(void, ftglSetOutset, (FTGLfont *f, float front, float back),
          return, FTFont::Outset, (front, back));
    
    // void FTFont::UseDisplayList(bool useList);
    C_FUN(void, ftglUseDisplayList, (FTGLfont *f, int l),
          return, UseDisplayList, (l));
    
    // float FTFont::Ascender() const;
    C_FUN(float, ftglAscender, (FTGLfont *f), return 0.f, Ascender, ());
    
    // float FTFont::Descender() const;
    C_FUN(float, ftglDescender, (FTGLfont *f), return 0.f, Descender, ());
    
    // float FTFont::LineHeight() const;
    C_FUN(float, ftglLineHeight, (FTGLfont *f), return 0.f, LineHeight, ());
    
    // void FTFont::BBox(const char* string, float& llx, float& lly, float& llz,
    //                   float& urx, float& ury, float& urz);
    C_FUN(void, ftglBBox, (FTGLfont *f, const char* s, float c[6]),
          return, BBox, (s, c[0], c[1], c[2], c[3], c[4], c[5]));
    
    // float FTFont::Advance(const char* string);
    C_FUN(float, ftglAdvance, (FTGLfont *f, const char* s),
          return 0.f, Advance, (s));
    
    // virtual void FTFont::Render(const char* string);
    C_FUN(void, ftglRender, (FTGLfont *f, const char * s), return, Render, (s));
    
    // virtual void Render(const char* string, int renderMode);
    C_FUN(void, ftglRenderMode, (FTGLfont *f, const char *s, int r),
          return, Render, (s, r));
    
    // FT_Error FTFont::Error() const;
    C_FUN(FT_Error, ftglError, (FTGLfont *f), return -1, Error, ());
    
    FTGL_END_C_DECLS