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kc3-lang/ftgl/src/FTFont/FTGLBitmapFontImpl.h

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  • Author : sammy
    Date : 2008-04-30 16:27:34
    Hash : 2aa2aeb5
    Message : * Move include/* to src/FTGL/* so the files in there can directly be referred to as "FTGL/*.h". This is convenient because they will be installed in a similar location. * Put a warning in each legacy public header to advise users to only include the generic <FTGL/ftgl.h> header instead.

  • src/FTFont/FTGLBitmapFontImpl.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #ifndef __FTGLBitmapFontImpl__
    #define __FTGLBitmapFontImpl__
    
    #include "FTFontImpl.h"
    
    class FTGlyph;
    
    class FTGLBitmapFontImpl : public FTFontImpl
    {
        friend class FTGLBitmapFont;
    
        protected:
            FTGLBitmapFontImpl(const char* fontFilePath) :
                FTFontImpl(fontFilePath) {};
    
            FTGLBitmapFontImpl(const unsigned char *pBufferBytes,
                               size_t bufferSizeInBytes) :
                FTFontImpl(pBufferBytes, bufferSizeInBytes) {};
    
            virtual void Render(const char* string);
    
            virtual void Render(const wchar_t* string);
    
        private:
            /**
             * Construct a FTBitmapGlyph.
             *
             * @param g The glyph index NOT the char code.
             * @return  An FTBitmapGlyph or <code>null</code> on failure.
             */
            inline virtual FTGlyph* MakeGlyph(unsigned int g);
    
            /* Internal generic Render() implementation */
            template <typename T>
            inline void RenderI(const T* string);
    };
    
    #endif  //  __FTGLBitmapFontImpl__