Hash :
cab1fafd
Author :
Date :
2009-07-19T13:05:50
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Éric Beets <ericbeets@free.fr>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTINTERNALS_H__
#define __FTINTERNALS_H__
#include "FTGL/ftgl.h"
#include <stdlib.h>
#include <stdio.h>
// Fixes for deprecated identifiers in 2.1.5
#ifndef FT_OPEN_MEMORY
#define FT_OPEN_MEMORY (FT_Open_Flags)1
#endif
#ifndef FT_RENDER_MODE_MONO
#define FT_RENDER_MODE_MONO ft_render_mode_mono
#endif
#ifndef FT_RENDER_MODE_NORMAL
#define FT_RENDER_MODE_NORMAL ft_render_mode_normal
#endif
#ifdef WIN32
// Under windows avoid including <windows.h> is overrated.
// Sure, it can be avoided and "name space pollution" can be
// avoided, but why? It really doesn't make that much difference
// these days.
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifndef __gl_h_
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#else
// Non windows platforms - don't require nonsense as seen above :-)
#ifndef __gl_h_
#ifdef SDL_main
#include "SDL_opengl.h"
#elif __APPLE_CC__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#if defined (__sun__) && !defined (__sparc__)
#include <mesa/glu.h>
#else
#include <GL/glu.h>
#endif
#endif
#endif
// Required for compatibility with glext.h style function definitions of
// OpenGL extensions, such as in src/osg/Point.cpp.
#ifndef APIENTRY
#define APIENTRY
#endif
#endif
FTGL_BEGIN_C_DECLS
typedef enum
{
GLYPH_CUSTOM,
GLYPH_BITMAP,
GLYPH_BUFFER,
GLYPH_PIXMAP,
GLYPH_OUTLINE,
GLYPH_POLYGON,
GLYPH_EXTRUDE,
GLYPH_TEXTURE,
} GlyphType;
struct _FTGLglyph
{
FTGlyph *ptr;
FTGL::GlyphType type;
};
typedef enum
{
FONT_CUSTOM,
FONT_BITMAP,
FONT_BUFFER,
FONT_PIXMAP,
FONT_OUTLINE,
FONT_POLYGON,
FONT_EXTRUDE,
FONT_TEXTURE,
} FontType;
struct _FTGLfont
{
FTFont *ptr;
FTGL::FontType type;
};
typedef enum
{
LAYOUT_SIMPLE,
} LayoutType;
struct _FTGLlayout
{
FTLayout *ptr;
FTGLfont *font;
FTGL::LayoutType type;
};
FTGL_END_C_DECLS
#endif //__FTINTERNALS_H__