Hash :
09fbf8ac
Author :
Date :
2008-04-28T11:17:05
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Alternatively, you can redistribute and/or modify this software under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License,
* or (at your option) any later version.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "FTGLBufferFont.h"
#include "FTBufferGlyph.h"
FTGLBufferFont::FTGLBufferFont(const char* fontname)
: FTFont(fontname),
buffer(0)
{}
FTGLBufferFont::FTGLBufferFont(const unsigned char *pBufferBytes,
size_t bufferSizeInBytes)
: FTFont(pBufferBytes, bufferSizeInBytes),
buffer(0)
{}
FTGLBufferFont::~FTGLBufferFont()
{}
FTGlyph* FTGLBufferFont::MakeGlyph(unsigned int g)
{
FT_GlyphSlot ftGlyph = face.Glyph(g, FT_LOAD_NO_HINTING);
if(ftGlyph)
{
FTBufferGlyph* tempGlyph = new FTBufferGlyph(ftGlyph, buffer);
return tempGlyph;
}
err = face.Error();
return NULL;
}
void FTGLBufferFont::Render(const char* string)
{
if(NULL != buffer)
{
FTFont::Render(string);
}
}
void FTGLBufferFont::Render(const wchar_t* string)
{
if(NULL != buffer)
{
FTFont::Render(string);
}
}