Hash :
3d3a4852
Author :
Date :
2004-10-08T11:37:28
#include "FTGLExtrdFont.h"
#include "FTExtrdGlyph.h"
FTGLExtrdFont::FTGLExtrdFont( const char* fontFilePath)
: FTFont( fontFilePath),
depth( 0.0f)
{}
FTGLExtrdFont::FTGLExtrdFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes)
: FTFont( pBufferBytes, bufferSizeInBytes),
depth( 0.0f)
{}
FTGLExtrdFont::~FTGLExtrdFont()
{}
FTGlyph* FTGLExtrdFont::MakeGlyph( unsigned int glyphIndex)
{
FT_GlyphSlot ftGlyph = face.Glyph( glyphIndex, FT_LOAD_NO_HINTING);
if( ftGlyph)
{
FTExtrdGlyph* tempGlyph = new FTExtrdGlyph( ftGlyph, depth, useDisplayLists);
return tempGlyph;
}
err = face.Error();
return NULL;
}