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FTGL 1.3b4
December 11 2001
1.3b4 (FTGL_1_3_BETA_4)
- Added MAC OSX project (Project Builder)
- Added a function for extruded glyphs that calculates the winding
order of the glyph contour.
- Added FTGL_DEBUG to include memory debugger.
- Added a couple of typedefs to FTGL.h, mainly to aid debugging
- Cleaned up the includes.
November 13 2001
1.3b3 (FTGL_1_3_BETA_3)
- Texture fonts now behave the same as the others and can be loaded on
demand. This made FTGLTextureFont MUCH simpler!!!! It has also
improved the grid fitting so less texture mem is needed.
- Refactored FTVectoriser...
This now builds contours and meshes internally and then passes the
raw point data onto the glyphs. The gluTess data is captured in an
internal non static data structure fixing a memory Leak in PolyGlyph
(glCombine). This has enabled...
- Extruded fonts. FTGLExtrdFont & FTExtrdGlyph.
- Reversed the winding for polyglyphs, extruded glyphs and texture
glyphs to make them CCW
- Bounding box function
- Fixed the != and == operators in ftPoint
- Un-virtualised some functions in FTFont
- Added a demo app to dist.
November 9 2001
1.21 (FTGL_1_2_1)
- Visual Studio projects updated for .cpp source file extensions.
- A couple of windows 'cast' warnings have been fixed.
November 6 2001
1.2 (FTGL_1_2_0)
- Glyphs can now be loaded on the fly instead of being pre-cached. If
FTFont::Open() is called with false, FTGlyphContainer will build a
list of null pointers. Then when ever a glyph needs to be access eg
by FTFont::advance or FTFont::render, it will be built and slotted
into the glyphlist in the correct position.
- Removed glext.h from FTGL.h and replaced it with a test for
GL_EXT_texture_object.
- Added padding to texture size calculations.
- Fixed a NASTY bug in FTGLTextureFont. Only came to light after changes
to the glyph preprocessing.
October 31 2001
1.1 (FTGL_1_1_0)
- Renamed the source to .cpp
- Removed the static activeTextureID from FTTextureGlyph and replaced
it with a call to
glGetIntegerv( GL_TEXTURE_2D_BINDING_EXT, &activeTextureID);
- Added an include for glext.h in FTGL.h
- Tidied up the glbegin/glEnd pairs in FTTextureGlyph & FTGLTextureFont
- Fixed the problem with doc filenames.
- Tidied up some implicit type conversions.
- Fixed FTCharMap to ensure that a valid default charmap is always
created by the c_stor.
October 26 2001
1.01 (FTGL_1_0_1)
- Removed the glEnable( GL_TEXTURE_2D) from FTGLTextureFont
- Removed the redundant tempGlyph members in the FTGLXXXXFont classes
- Made a change in FTGL.h to include correct headers for MAC OSX
- FTGL.h now includes glu.h
- Minor fixes to get rid of Project Builder warnings (MAC OSX)
- Fixed some of the docs
October 24 2001
1.0 (FTGL_1_0_0)
- Version 1.0 release
September 29 2001
1.0b7 (FTGL_1_0_BETA_7)
- Tesselation winding rules
- Fixed bug in FTContour Add point function
- Cleaned up disposal of FTCharmap in FTFace
- renamed FTVectorGlyph to FTOutlineGlyph
- New distribution structure
- Minor changes for windows (VC 6)
- Windows and Linux ports.
September 20 2001
1.0b6 (FTGL_1_0_BETA_6)
- Implemented the new FTCharmap class. The performance improvement
is dramatic.
- Tidied up the way the freetype FT_Face object is disposed of by
FTFont and FTFace. This was a potential crash.
- FTVectorGlyph and FTPolyGlyph now disposes of the freetype glyph
correctly after initialsation. This was a potential crash.
- Preliminary support for unicode...wchar_t Tested with non european
fonts.
- Added function to calc the advance width of a string.
- Minor tidy ups.
August 29 2001
1.0b5 (FTGL_1_0_BETA_5)
- Settled on integers for FTSize stuff. NOTE the FTGlyph stuff is still
up in the air.
- Fixed the positional stuff.
- Added Java Doc comments. NOT COMPLETE
- Fixes for linux, mainly to clear warnings.
- changed the return type for FTFace::Glyph() from a reference to a
pointer so it can return NULL on failure.
- Related to above...better error handling and reporting in
FTGLXXXFont::MakeGlyphList()
- Fixed a bug in FTVectoriser that was ignoring non printing characters.
This meant that the pen wasn't advanced for spaces etc. It affected
polygon and outline font rendering.
- Minor tidy ups.
August 21 2001
1.0b4
- Changed the mode for FT_Load_Glyph to FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
for outline and polygon fonts & FT_LOAD_NO_HINTING for texture fonts.
Seems to produce better looking glyphs.
- FTGLTextureFont can now use multiple textures to render glyphs if
they don't fit within one GL_MAX_TEXTURE_SIZE texture.
- Changed FTSize to use bbox for global width and height. Needs more
work (eg float or int?) and need to check inconsistancies in freetype.
- Being more strict with types eg integer indices and sizes are now unsigned.
August 8 2001
1.0b3 (FTGL_1_0_BETA_3)
- I've made fundamental change to the way the glyphlist is built. This
is to get round the problems I was having with charmaps. At this stage
it is a temporary solution. Previously the glyphList was indexed by
char code. Now it's indexed by glyph index and the conversion is done
by the freetype function FT_Get_Char_Index(). If this proves to be too
slow I'll make my own charmap and use it to index into the glyphlist.
This has fixed all the charmap related problems/bugs.
- Enabled alpha blend in Pixmap font.
- Enabled LINE_SMOOTH in Outline font
- Fixed bug that prevented the display of chars >127
- Moved pixel store stuff out of BitmapGlyph into BitmapFont.
- Minor changes for IRIX (compiles but isn't tested)
- Pixmap fonts can now be in colour. It uses the current colour when the
font is CREATED. This isn't ideal but is better than the alternatives.
- Tidied up the error handling.
- Minor code clean ups.
August 6 2001
BETA release 1.0b2 (FTGL_1_0_BETA_2)
- Minor tidy ups for first public release.
August 3 2001
First BETA release 1.0b1 (FTGL_1_0_BETA_1)
- All font types are now working, Bitmaps, Pixmaps, Texture, Outline
and Polygons. Quality of output and performance varies wildly:)
July 22 2001
First ALPHA Release 1.0a1