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kc3-lang/ftgl/include/FTBBox.h

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  • Author : henry
    Date : 2002-11-29 08:18:41
    Hash : 8f7ed195
    Message : Added Move and operator +

  • include/FTBBox.h
  • #ifndef     __FTBBox__
    #define     __FTBBox__
    
    #include <ft2build.h>
    #include FT_FREETYPE_H
    #include FT_GLYPH_H
    
    #include "FTGL.h"
    #include "FTPoint.h"
    
    
    /**
     * FTBBox is a convenience class for handling bounding boxes.
     */
    class FTGL_EXPORT FTBBox
    {
        public:
            /**
             * Default constructor. Bounding box is set to zero.
             */
            FTBBox()
            :   lowerX(0),
                lowerY(0),
                lowerZ(0),
                upperX(0),
                upperY(0),
                upperZ(0)
            {}
            
            /**
             * Constructor. Extracts a bounding box from a freetype glyph. Uses
             * the control box for the glyph. <code>FT_Glyph_Get_CBox()</code>
             *
             * @param glyph A freetype glyph
             */
            FTBBox( FT_Glyph glyph)
            {
                FT_BBox bbox;
                FT_Glyph_Get_CBox( glyph, ft_glyph_bbox_subpixels, &bbox );
                
                lowerX = bbox.xMin >> 6;
                lowerY = bbox.yMin >> 6;
                lowerZ = 0;
                upperX = bbox.xMax >> 6;
                upperY = bbox.yMax >> 6;
                upperZ = 0; 
            }       
    
            /**
             * Destructor
             */
            ~FTBBox()
            {}
            
    
            /**
             * Move the Bounding Box by a vector.
             *
             * @param distance The distance to move the bbox in 3D space.
             */
            FTBBox Move( FTPoint distance)
            {
                lowerX += distance.x;
                lowerY += distance.y;
                lowerZ += distance.z;
                upperX += distance.x;
                upperY += distance.y;
                upperZ += distance.z;
                return *this;
            }
    
            /**
             * Operator + Adds two FTBBox's together
             *
             * @param a
             * @param b
             * @return
             */
            friend FTBBox operator + ( const FTBBox &a, const FTBBox &b);
    
            /**
             * The bounds of the box
             */
            // Make these ftPoints & private
            float lowerX, lowerY, lowerZ, upperX, upperY, upperZ;
        protected:
        
        
        private:
    
    };
    
    
    #endif  //  __FTBBox__