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kc3-lang/ftgl/src/FTBitmapGlyph.cpp

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  • Author : sammy
    Date : 2008-04-04 12:43:38
    Hash : 7c358859
    Message : * Generate a config.h file instead of passing all defines in the compiler command line. * "make install" now properly installs the includes, the documentation and the .pc file. * Generate a shared library.

  • src/FTBitmapGlyph.cpp
  • #include "config.h"
    
    #include <string>
    
    #include "FTBitmapGlyph.h"
    
    FTBitmapGlyph::FTBitmapGlyph( FT_GlyphSlot glyph)
    :   FTGlyph( glyph),
        destWidth(0),
        destHeight(0),
        data(0)
    {
        err = FT_Render_Glyph( glyph, FT_RENDER_MODE_MONO);
        if( err || ft_glyph_format_bitmap != glyph->format)
        {
            return;
        }
    
        FT_Bitmap bitmap = glyph->bitmap;
    
        unsigned int srcWidth = bitmap.width;
        unsigned int srcHeight = bitmap.rows;
        unsigned int srcPitch = bitmap.pitch;
        
        destWidth = srcWidth;
        destHeight = srcHeight;
        destPitch = srcPitch;    
    
        if( destWidth && destHeight)
        {
            data = new unsigned char[destPitch * destHeight];
            unsigned char* dest = data + (( destHeight - 1) * destPitch);
    
            unsigned char* src = bitmap.buffer;
    
            for( unsigned int y = 0; y < srcHeight; ++y)
            {
                memcpy( dest, src, srcPitch);
                dest -= destPitch;
                src += srcPitch;
            }
        }
    
        pos = FTPoint(glyph->bitmap_left, static_cast<int>(srcHeight) - glyph->bitmap_top, 0.0);
    }
    
    
    FTBitmapGlyph::~FTBitmapGlyph()
    {
        delete [] data;
    }
    
    
    const FTPoint& FTBitmapGlyph::Render( const FTPoint& pen)
    {
        glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0 );
        
        if( data)
        {
            glPixelStorei( GL_UNPACK_ROW_LENGTH, destPitch * 8);
            glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (const GLubyte*)data);
        }
        
        glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0 );
        
        return advance;
    }