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kc3-lang/ftgl/src/FTPixmapGlyph.cpp

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  • Author : sammy
    Date : 2008-04-04 12:43:38
    Hash : 7c358859
    Message : * Generate a config.h file instead of passing all defines in the compiler command line. * "make install" now properly installs the includes, the documentation and the .pc file. * Generate a shared library.

  • src/FTPixmapGlyph.cpp
  • #include "config.h"
    
    #include "FTPixmapGlyph.h"
    
    FTPixmapGlyph::FTPixmapGlyph( FT_GlyphSlot glyph)
    :   FTGlyph( glyph),
        destWidth(0),
        destHeight(0),
        data(0)
    {
        err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL);
        if( err || ft_glyph_format_bitmap != glyph->format)
        {
            return;
        }
    
        FT_Bitmap bitmap = glyph->bitmap;
    
        //check the pixel mode
        //ft_pixel_mode_grays
            
        int srcWidth = bitmap.width;
        int srcHeight = bitmap.rows;
        
        destWidth = srcWidth;
        destHeight = srcHeight;
        
        if( destWidth && destHeight)
        {
            data = new unsigned char[destWidth * destHeight * 2];
            unsigned char* src = bitmap.buffer;
    
            unsigned char* dest = data + ((destHeight - 1) * destWidth * 2);
            size_t destStep = destWidth * 2 * 2;
    
            for( int y = 0; y < srcHeight; ++y)
            {
                for( int x = 0; x < srcWidth; ++x)
                {
                    *dest++ = static_cast<unsigned char>(255);
                    *dest++ = *src++;
                }
                dest -= destStep;
            }
    
            destHeight = srcHeight;
        }
    
        pos.X(glyph->bitmap_left);
        pos.Y(srcHeight - glyph->bitmap_top);
    }
    
    
    FTPixmapGlyph::~FTPixmapGlyph()
    {
        delete [] data;
    }
    
    
    const FTPoint& FTPixmapGlyph::Render( const FTPoint& pen)
    {
        glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0);
        
        if( data)
        {
            glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);
            glPixelStorei( GL_UNPACK_ALIGNMENT, 2);
    
            glDrawPixels( destWidth, destHeight, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (const GLvoid*)data);
        }
            
        glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0);
    
        return advance;
    }