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kc3-lang/ftgl/src/FTLayout/FTSimpleLayoutImpl.h

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  • Author : sammy
    Date : 2008-04-30 16:27:34
    Hash : 2aa2aeb5
    Message : * Move include/* to src/FTGL/* so the files in there can directly be referred to as "FTGL/*.h". This is convenient because they will be installed in a similar location. * Put a warning in each legacy public header to advise users to only include the generic <FTGL/ftgl.h> header instead.

  • src/FTLayout/FTSimpleLayoutImpl.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #ifndef __FTSimpleLayoutImpl__
    #define __FTSimpleLayoutImpl__
    
    #include "FTLayoutImpl.h"
    
    
    class FTFont;
    
    class FTSimpleLayoutImpl : public FTLayoutImpl
    {
        friend class FTSimpleLayout;
    
        protected:
            FTSimpleLayoutImpl();
    
            virtual ~FTSimpleLayoutImpl() {};
    
            /**
             * Get the bounding box for a string.
             *
             * @param string    a char string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            virtual void BBox(const char* string, float& llx, float& lly,
                              float& llz, float& urx, float& ury, float& urz);
    
            /**
             * Get the bounding box for a string.
             *
             * @param string    a wchar_t string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            virtual void BBox(const wchar_t* string, float& llx, float& lly,
                              float& llz, float& urx, float& ury, float& urz);
    
            /**
             * Render a string of characters
             *
             * @param string    'C' style string to be output.
             */
            virtual void Render(const char* string);
    
            /**
             * Render a string of characters
             *
             * @param string    'C' style string to be output.
             * @param renderMode    Render mode to display
             */
            virtual void Render(const char* string, int renderMode);
    
            /**
             * Render a string of characters
             *
             * @param string    wchar_t string to be output.
             */
            virtual void Render(const wchar_t* string);
    
            /**
             * Render a string of characters
             *
             * @param string    wchar_t string to be output.
             * @param renderMode    Render mode to display
             */
            virtual void Render(const wchar_t* string, int renderMode);
    
            /**
             * Render a string of characters and distribute extra space amongst
             * the whitespace regions of the string.
             *
             * @param string      'C' style string to output.
             * @param ExtraSpace  The amount of extra space to add to each run of
             *                    whitespace.
             */
            void RenderSpace(const char *string, const float ExtraSpace = 0.0);
    
            /**
             * Render a string of characters and distribute extra space amongst
             * the whitespace regions of the string.
             *
             * @param string      wchar_t string to output.
             * @param ExtraSpace  The amount of extra space to add to each run of
             *                    whitespace.
             */
            void RenderSpace(const wchar_t *string, const float ExtraSpace = 0.0);
    
       protected:
            /**
             * Render a string of characters and distribute extra space amongst
             * the whitespace regions of the string.  Note that this method
             * does not reset the pen position before rendering.  This method
             * provides the implementation for other RenderSpace methods and
             * thus should be overloaded when attempting to overload any
             * RenderSpace methods.
             *
             * @param string   A buffer of wchar_t characters to output.
             * @param start    The index of the first character in string to output.
             * @param end      The index of the last character in string to output.
             * @param renderMode Render mode to display
             * @param ExtraSpace The amount of extra space to distribute amongst
             *                   the characters.
             */
            virtual void RenderSpace(const char *string, const int start,
                                     const int end, int renderMode, const float ExtraSpace = 0.0);
    
            /**
             * Render a string of characters and distribute extra space amongst
             * the whitespace regions of the string.  Note that this method
             * does not reset the pen position before rendering.  This method
             * provides the implementation for other RenderSpace methods and
             * thus should be overloaded when attempting to overload any
             * RenderSpace methods.
             *
             * @param string   A buffer of wchar_t characters to output.
             * @param start    The index of the first character in string to output.
             * @param end      The index of the last character in string to output.
             * @param renderMode Render mode to display
             * @param ExtraSpace The amount of extra space to distribute amongst
             *                   the characters.
             */
            virtual void RenderSpace(const wchar_t *string, const int start,
                                     const int end, int renderMode, const float ExtraSpace = 0.0);
    
        private:
            /**
             * Either render a string of characters and wrap lines
             * longer than a threshold or compute the bounds
             * of a string of characters when wrapped.  The functionality
             * of this method is exposed by the BBoxWrapped and
             * RenderWrapped methods.
             *
             * @param buf         wchar_t style string to output.
             * @param renderMode  Render mode to display
             * @param bounds      A pointer to a bounds object.  If non null
             *                    the bounds of the text when laid out
             *                    will be stored in bounds.  If null the
             *                    text will be rendered.
             */
            virtual void WrapText(const char *buf, int renderMode, FTBBox *bounds = NULL);
    
            /**
             * Either render a string of characters and wrap lines
             * longer than a threshold or compute the bounds
             * of a string of characters when wrapped.  The functionality
             * of this method is exposed by the BBoxWrapped and
             * RenderWrapped methods.
             *
             * @param buf         wchar_t style string to output.
             * @param renderMode  Render mode to display
             * @param bounds      A pointer to a bounds object.  If non null
             *                    the bounds of the text when laid out
             *                    will be stored in bounds.  If null the
             *                    text will be rendered.
             */
            virtual void WrapText(const wchar_t *buf, int renderMode, FTBBox *bounds = NULL);
    
            /**
             * A helper method used by WrapText to either output the text or
             * compute it's bounds.
             *
             * @param buf      A pointer to an array of character data.
             * @param start    The index of the first character to process.
             * @param end      The index of the last character to process.  If
             *                 < 0 then characters will be parsed until a '\0'
             *                 is encountered.
             * @param RemainingWidth The amount of extra space left on the line.
             * @param bounds     A pointer to a bounds object.  If non null the
             *                   bounds will be initialized or expanded by the
             *                   bounds of the line.  If null the text will be
             *                   rendered.  If the bounds are invalid (lower > upper)
             *                   they will be initialized.  Otherwise they
             *                   will be expanded.
             * @param renderMode  Render mode to display
             */
            void OutputWrapped(const char *buf, const int start, const int end,
                               const float RemainingWidth, FTBBox *bounds, int renderMode);
    
            /**
             * A helper method used by WrapText to either output the text or
             * compute it's bounds.
             *
             * @param buf      A pointer to an array of character data.
             * @param start    The index of the first character to process.
             * @param end      The index of the last character to process.  If
             *                 < 0 then characters will be parsed until a '\0'
             *                 is encountered.
             * @param RemainingWidth The amount of extra space left on the line.
             * @param bounds     A pointer to a bounds object.  If non null the
             *                   bounds will be initialized or expanded by the
             *                   bounds of the line.  If null the text will be
             *                   rendered.  If the bounds are invalid (lower > upper)
             *                   they will be initialized.  Otherwise they
             *                   will be expanded.
             * @param renderMode  Render mode to display
             */
            void OutputWrapped(const wchar_t *buf, const int start, const int end,
                               const float RemainingWidth, FTBBox *bounds, int renderMode);
    
            /**
             * The font to use for rendering the text.  The font is
             * referenced by this but will not be disposed of when this
             * is deleted.
             */
            FTFont *currentFont;
    
            /**
             * The maximum line length for formatting text.
             */
            float lineLength;
    
            /**
             * The text alignment mode used to distribute
             * space within a line or rendered text.
             */
            FTGL::TextAlignment alignment;
    
            /**
             * The height of each line of text expressed as
             * a percentage of the font's line height.
             */
            float lineSpacing;
    
            /* Internal generic BBox() implementation */
            template <typename T>
            inline void BBoxI(const T* string, float& llx, float& lly, float& llz,
                              float& urx, float& ury, float& urz);
    
            /* Internal generic Render() implementation */
            template <typename T>
            inline void RenderI(const T* string, int renderMode);
    
            /* Internal generic RenderSpace() implementation */
            template <typename T>
            inline void RenderSpaceI(const T* string, const int start,
                                     const int end, int renderMode, const float ExtraSpace = 0.0);
    
            /* Internal generic WrapText() implementation */
            template <typename T>
            void WrapTextI(const T* buf, int renderMode, FTBBox *bounds = NULL);
    
            /* Internal generic OutputWrapped() implementation */
            template <typename T>
            void OutputWrappedI(const T* buf, const int start, const int end,
                                const float RemainingWidth, FTBBox *bounds, int renderMode);
    };
    
    #endif  //  __FTSimpleLayoutImpl__