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#include "FTBufferGlyph.h"
FTBufferGlyph::FTBufferGlyph( FT_GlyphSlot glyph, unsigned char* b)
: FTGlyph( glyph),
destWidth(0),
destHeight(0),
data(0),
buffer(b)
{
err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL);
if( err || ft_glyph_format_bitmap != glyph->format)
{
return;
}
FT_Bitmap bitmap = glyph->bitmap;
unsigned int srcWidth = bitmap.width;
unsigned int srcHeight = bitmap.rows;
unsigned int srcPitch = bitmap.pitch;
destWidth = srcWidth;
destHeight = srcHeight;
destPitch = srcPitch;
if( destWidth && destHeight)
{
data = new unsigned char[destPitch * destHeight];
unsigned char* dest = data + (( destHeight - 1) * destPitch);
unsigned char* src = bitmap.buffer;
for( unsigned int y = 0; y < srcHeight; ++y)
{
memcpy( dest, src, srcPitch);
dest -= destPitch;
src += srcPitch;
}
}
pos.x = glyph->bitmap_left;
pos.y = srcHeight - glyph->bitmap_top;
}
FTBufferGlyph::~FTBufferGlyph()
{
delete [] data;
}
float FTBufferGlyph::Render( const FTPoint& pen)
{
if( data && buffer)
{
}
return advance;
}