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  • Git HTTP https://git.kmx.io/kc3-lang/ftgl.git
    Git SSH git@git.kmx.io:kc3-lang/ftgl.git
    Public access ? public
    Description

    https://github.com/ulrichard/ftgl

    Users
    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
    Tags

  • README.txt

  • FTGL 1.4
    October 23 2002
    
    
    DESCRIPTION:
    
    FTGL is a free open source library to enable developers to use arbitrary
    fonts in their OpenGL (www.opengl.org)  applications.
    Unlike other OpenGL font libraries FTGL uses standard font file formats
    so doesn't need a preprocessing step to convert the high quality font data
    into a lesser quality, proprietary format.
    FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
    the fonts. It then takes that output and stores it in a format most efficient
    for OpenGL rendering.
    
    Rendering modes supported are
    - Bit maps
    - Antialiased Pix maps
    - Texture maps
    - Outlines
    - Polygon meshes
    - Extruded polygon meshes
    
    FTGL is designed to be used in commercial quality software. It has been
    written with performance, robustness and simplicity in mind.
    
    USAGE:
    
    	FTGLPixmapFont font;
    	
    	font.Open( "Fonts:Arial");
    	font.FaceSize( 72);
    	
    	font.render( "Hello World!");
    
    This library was inspired by gltt, Copyright (C) 1998-1999 Stephane Rehel
    (http://gltt.sourceforge.net)
    Bezier curve code contributed by Jed Soane.
    Demo, Linux port, extrusion code and gltt maintainance by Gerard Lanois
    Linux port by Matthias Kretz
    Windows port by Max Rheiner & Ellers
    Bug fixes by Robert Osfield, Marcelo E. Magallon, Markku Rontu
    Containers and optimisations by Sebastien Barre
    
    Please contact me if you have any suggestions, feature requests, or problems.
    
    Henry Maddocks
    henryj@paradise.net.nz
    http://homepages.paradise.net.nz/henryj/