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kc3-lang/ftgl/include/FTFont.h

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  • Author : sammy
    Date : 2008-04-13 21:14:44
    Hash : d6a2d851
    Message : * Merged trunk commits [664], [665], [666], [667], [669], [670], [671], [672] and [684], by patrick and henry: + Added FTLayout.h, FTSimpleLayout.h and FTSimpleLayout.cpp to implement a framework for layout managers and an implementation of a simple layout manager. + Updated FTGLDemo to use the new FTSimpleLayout. Changes include: - Added a font origin to specify the location to render the font. - The default text is now blatantly plagarized from the back cover of the OGL red book. - The font size is much smaller. - Font metrics are rendered differently depending on the current layout manager. - The FTSimpleLayout alignment mode is now output with other font information. - The space bar no longer cycles through the fonts. The cursor up/down keys do. - The cursor left/right keys increment/decrement the size of the current font. - The page up/page down keys cycle through the layout managers. - The home/end keys increment and decrement the line length of a simple layout - The tab key cycles through the alignment modes of a simple layout. + Fixed a bug where the trackball rotation was applied after translation. + Minor reformatting and enabled texture fonts to be selected + Un-inlined private methods...because they are called by other private inlined methods + Minor formatting changes + Adding FTLayout

  • include/FTFont.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     * 
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     * 
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     *
     * Alternatively, you can redistribute and/or modify this software under
     * the terms of the GNU Lesser General Public License as published by
     * the Free Software Foundation; either version 2.1 of the License,
     * or (at your option) any later version.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this software; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA.
     */
    
    #ifndef    __FTFont__
    #define    __FTFont__
    
    #include <ft2build.h>
    
    #include FT_FREETYPE_H
    
    #ifdef __cplusplus
    
    #include "FTFace.h"
    #include "FTGL.h"
    
    class FTGlyphContainer;
    class FTGlyph;
    class FTLayout;
    
    /**
     * FTFont is the public interface for the FTGL library.
     *
     * Specific font classes are derived from this class. It uses the helper
     * classes FTFace and FTSize to access the Freetype library. This class
     * is abstract and deriving classes must implement the protected
     * <code>MakeGlyph</code> function to create glyphs of the
     * appropriate type.
     *
     * It is good practice after using these functions to test the error
     * code returned. <code>FT_Error Error()</code>. Check the freetype file fterrdef.h
     * for error definitions.
     *
     * @see     FTFace
     * @see     FTSize
     * @see     FTGlyphContainer
     * @see     FTGlyph
     */
    class FTGL_EXPORT FTFont
    {
        public:
            /**
             * Open and read a font file. Sets Error flag.
             *
             * @param fontFilePath  font file path.
             */
            FTFont( const char* fontFilePath);
            
            /**
             * Open and read a font from a buffer in memory. Sets Error flag.
             * The buffer is owned by the client and is NOT copied by FTGL. The
             * pointer must be valid while using FTGL.
             *
             * @param pBufferBytes  the in-memory buffer
             * @param bufferSizeInBytes  the length of the buffer in bytes
             */
            FTFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
            
            /**
             * Destructor
             */
            virtual ~FTFont();
            
            /**
             * Attach auxilliary file to font e.g font metrics.
             *
             * Note: not all font formats implement this function.
             *
             * @param fontFilePath  auxilliary font file path.
             * @return          <code>true</code> if file has been attached
             *                  successfully.
             */
            bool Attach( const char* fontFilePath);
    
            /**
             * Attach auxilliary data to font e.g font metrics, from memory
             *
             * Note: not all font formats implement this function.
             *
             * @param pBufferBytes  the in-memory buffer
             * @param bufferSizeInBytes  the length of the buffer in bytes
             * @return          <code>true</code> if file has been attached
             *                  successfully.
             */
            bool Attach( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
    
            /**
             * Set the character map for the face.
             *
             * @param encoding      Freetype enumerate for char map code.
             * @return              <code>true</code> if charmap was valid and
             *                      set correctly
             */
            bool CharMap( FT_Encoding encoding );
    
            /**
             * Get the number of character maps in this face.
             *
             * @return character map count.
             */
            unsigned int CharMapCount();
    
            /**
             * Get a list of character maps in this face.
             *
             * @return pointer to the first encoding.
             */
            FT_Encoding* CharMapList();
            
            /**
             * Set the char size for the current face.
             *
             * @param size      the face size in points (1/72 inch)
             * @param res       the resolution of the target device.
             * @return          <code>true</code> if size was set correctly
             */
            virtual bool FaceSize( const unsigned int size, const unsigned int res = 72);
            
            /**
             * Get the current face size in points.
             *
             * @return face size
             */
            unsigned int FaceSize() const;
            
            /**
             * Set the extrusion distance for the font. Only implemented by
             * FTGLExtrdFont
             *
             * @param depth  The extrusion distance.
             */
            virtual void Depth( float depth){}
    
            /**
             * Enable or disable the use of Display Lists inside FTGL
             *
             * @param  useList <code>true</code> turns ON display lists.
             *                 <code>false</code> turns OFF display lists.
             */
            void UseDisplayList( bool useList);
            
            /**
             * Get the global ascender height for the face.
             *
             * @return  Ascender height
             */
            float Ascender() const;
            
            /**
             * Gets the global descender height for the face.
             *
             * @return  Descender height
             */
            float Descender() const;
            
            /**
             * Gets the line spacing for the font.
             *
             * @return  Line height
             */
            float LineHeight() const;
            
            /**
             * Get the bounding box for a string.
             *
             * @param String    a char buffer
             * @param StartIdx  The index of the first character of String
             *                  to check.
             * @param EndIdx    The index of the last character of String to
             *                  check.  If < 0 then characters will be parsed
             *                  until a '\0' is encountered.
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox(const char *String,const int StartIdx,const int EndIdx,
                      float& llx, float& lly, float& llz, float& urx, float& ury, float& urz);
                      
            /**
             * Get the bounding box for a string.
             *
             * @param String    a wchar_t buffer
             * @param StartIdx  The index of the first character of String
             *                  to check.
             * @param EndIdx    The index of the last character of String
             *                  to check.    If < 0 then characters will
             *                  be parsed until a '\0' is encountered.
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox(const wchar_t *String,const int StartIdx,const int EndIdx,
                      float& llx, float& lly, float& llz, float& urx, float& ury, float& urz);
            
            /**
             * Get the bounding box for a string.
             *
             * @param string    a char string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox( const char* string, float& llx, float& lly, float& llz, float& urx, float& ury, float& urz)
                { BBox(string,0,-1,llx,lly,llz,urx,ury,urz); }
    
            /**
             * Get the bounding box for a string.
             *
             * @param string    a wchar_t string
             * @param llx       lower left near x coord
             * @param lly       lower left near y coord
             * @param llz       lower left near z coord
             * @param urx       upper right far x coord
             * @param ury       upper right far y coord
             * @param urz       upper right far z coord
             */
            void BBox( const wchar_t* string, float& llx, float& lly, float& llz, float& urx, float& ury, float& urz)
                { BBox(string,0,-1,llx,lly,llz,urx,ury,urz); }
                
            /**
             * Get the advance width for a string.
             *
             * @param string    a wchar_t string
             * @return      advance width
             */
            float Advance( const wchar_t* string);
    
            /**
             * Get the advance width for a string.
             *
             * @param string    a char string
             * @return      advance width
             */
            float Advance( const char* string);
    
            /**
             * Render a string of characters
             * 
             * @param string    'C' style string to be output.   
             */
            virtual void Render( const char* string );
    
            /**
             * Render a string of characters
             * 
             * @param string    wchar_t string to be output.     
             */
            virtual void Render( const wchar_t* string );
    
            /**
             * Queries the Font for errors.
             *
             * @return  The current error code.
             */
            FT_Error Error() const { return err;}
        protected:
            /**
             * Construct a glyph of the correct type.
             *
             * Clients must overide the function and return their specialised
             * FTGlyph.
             *
             * @param g The glyph index NOT the char code.
             * @return  An FT****Glyph or <code>null</code> on failure.
             */
            virtual FTGlyph* MakeGlyph( unsigned int g) = 0;
            
            /**
             * Current face object
             */
            FTFace face;
            
            /**
             * Current size object
             */
            FTSize charSize;
    
            /**
             * Flag to enable or disable the use of Display Lists inside FTGL
             * <code>true</code> turns ON display lists.
             * <code>false</code> turns OFF display lists.
             */
            bool useDisplayLists;
    
            /**
             * Current error code. Zero means no error.
             */
            FT_Error err;
            
        private:        
            /**
             * Render a character.
             * This function does an implicit conversion on its arguments.
             *
             * @param chr       current character
             * @param nextChr   next character
             * @param origin       The position of the origin of the character.
             *                  After rendering the point referenced by origin 
             *                  will be incremented by the kerning advance of 
             *                  char and nextChr.
             */
            void DoRender(const unsigned int chr,
                          const unsigned int nextChr, FTPoint &origin);
    
            /**
             * Check that the glyph at <code>chr</code> exist. If not load it.
             *
             * @param chr  character index
             * @return <code>true</code> if the glyph can be created.
             */
            bool CheckGlyph( const unsigned int chr);
    
            /**
             * An object that holds a list of glyphs
             */
            FTGlyphContainer* glyphList;
            
            /**
             * Current pen or cursor position;
             */
            FTPoint pen;
    
            /* Allow FTLayout classes to access DoRender and CheckGlyph */
            friend class FTLayout;
    };
    
    #endif //__cplusplus
    
    #ifdef __cplusplus
    extern "C" {
    namespace C {
    #endif
    
    typedef struct FTGLfont FTGLfont;
    
    FTGL_EXPORT int ftglAttachFile (FTGLfont*, const char*);
    FTGL_EXPORT int ftglAttachData (FTGLfont*, const unsigned char *, size_t);
    
    FTGL_EXPORT int          ftglCharMap      (FTGLfont*, FT_Encoding);
    FTGL_EXPORT unsigned int ftglCharMapCount (FTGLfont*);
    FTGL_EXPORT FT_Encoding* CharMapList      (FTGLfont*);
    
    FTGL_EXPORT int          ftglSetFaceSize    (FTGLfont*, unsigned int);
    FTGL_EXPORT int          ftglSetFaceSizeRes (FTGLfont*,
                                                 unsigned int, unsigned int);
    FTGL_EXPORT unsigned int ftglGetFaceSize    (FTGLfont*);
    FTGL_EXPORT void         ftglSetDepth       (FTGLfont*, float);
    
    FTGL_EXPORT void ftglUseDisplayList (FTGLfont*, int);
    
    FTGL_EXPORT float ftglAscender   (FTGLfont*);
    FTGL_EXPORT float ftglDescender  (FTGLfont*);
    FTGL_EXPORT float ftglLineHeight (FTGLfont*);
    FTGL_EXPORT void  ftglBBox       (FTGLfont*, const char *, float[]);
    FTGL_EXPORT float ftglAdvance    (FTGLfont*, const char *);
    FTGL_EXPORT void  ftglRender     (FTGLfont*, const char *);
    
    FTGL_EXPORT FT_Error ftglError (FTGLfont*);
    
    #ifdef __cplusplus
    }
    }
    #endif
    
    #endif  //  __FTFont__