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kc3-lang/ftgl/include/FTVector.h

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  • Author : sammy
    Date : 2008-04-12 22:44:48
    Hash : 141112c4
    Message : * Add licensing information to all files in the library.

  • include/FTVector.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     * 
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     * 
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     *
     * Alternatively, you can redistribute and/or modify this software under
     * the terms of the GNU Lesser General Public License as published by
     * the Free Software Foundation; either version 2.1 of the License,
     * or (at your option) any later version.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this software; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA.
     */
    
    #ifndef    __FTVector__
    #define    __FTVector__
    
    #include "FTGL.h"
    
    /**
     * Provides a non-STL alternative to the STL vector
     */
    template <typename FT_VECTOR_ITEM_TYPE>
    class FTGL_EXPORT FTVector
    {
        public:
            typedef FT_VECTOR_ITEM_TYPE value_type;
            typedef value_type& reference;
            typedef const value_type& const_reference;
            typedef value_type* iterator;
            typedef const value_type* const_iterator;
            typedef size_t size_type;
            
            FTVector()
            {
                Capacity = Size = 0;
                Items = 0;
            }
    
            
            virtual ~FTVector()
            {
                clear();
            }
            
            FTVector& operator =(const FTVector& v)
            {
                reserve(v.capacity());
                
                iterator ptr = begin();
                const_iterator vbegin = v.begin();
                const_iterator vend = v.end();
                
                while( vbegin != vend)
                {
                    *ptr++ = *vbegin++;
                }
                
                Size = v.size();
                return *this;
            }
            
            size_type size() const
            {
                return Size;
            }
            
            size_type capacity() const
            {
                return Capacity;
            }
            
            iterator begin()
            {
                return Items;
            }
            
            const_iterator begin() const
            {
                return Items;
            }
            
            iterator end()
            {
                return begin() + size(); 
            }
            
            const_iterator end() const
            {
                return begin() + size(); 
            }
            
            bool empty() const 
            { 
                return size() == 0; 
            }
    
            reference operator [](size_type pos) 
            { 
                return( *(begin() + pos)); 
            }
    
            const_reference operator []( size_type pos) const 
            { 
                return( *(begin() + pos)); 
            }
            
            void clear()
            {
                if( Capacity)
                {
                    delete [] Items;
                    Capacity = Size = 0;
                    Items = 0;
                }
            }
    
            void reserve( size_type n)
            {
                if( capacity() < n)
                {
                    expand(n);
                }
            }
    
            void push_back(const value_type& x)
            {
                if( size() == capacity())
                {
                    expand();
                }
               
               ( *this)[size()] = x;
                ++Size;
            }
    
            void resize(size_type n, value_type x)
            {
                if( n == size())
                {
                    return;
                }
                
                reserve(n);
                iterator begin, end;
                
                if( n >= Size)
                {
                    begin = this->end();
                    end = this->begin() + n;
                }
                else
                {
                    begin = this->begin() + n;
                    end = this->end();
                }
            
                while( begin != end)
                {
                    *begin++ = x;
                }
            
                Size = n;
            }
    
            
        private:
            void expand(size_type capacity_hint = 0)
            {
                size_type new_capacity =( capacity() == 0) ? 256 : capacity()* 2;
                if( capacity_hint)
                {
                    while( new_capacity < capacity_hint)
                    {
                        new_capacity *= 2;
                    }
                }
                
                value_type *new_items = new value_type[new_capacity];
                
                iterator begin = this->begin();
                iterator end = this->end();
                value_type *ptr = new_items;
                
                while( begin != end)
                {
                    *ptr++ = *begin++;
                }
                
                if( Capacity)
                {
                    delete [] Items;
                }
            
                Items = new_items;
                Capacity = new_capacity;
            }
    
            size_type Capacity;
            size_type Size;
            value_type* Items;
    };
    
    #endif  //  __FTVector__