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kc3-lang/ftgl/src/FTCharToGlyphIndexMap.h

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  • Author : Frank Heckenbach
    Date : 2019-02-07 22:31:57
    Hash : 8ee0d83b
    Message : fix (if possible) or silence (otherwise) compiler warnings

  • src/FTCharToGlyphIndexMap.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #ifndef    __FTCharToGlyphIndexMap__
    #define    __FTCharToGlyphIndexMap__
    
    #include <stdlib.h>
    
    #include "FTGL/ftgl.h"
    
    /**
     * Provides a non-STL alternative to the STL map<unsigned long, unsigned long>
     * which maps character codes to glyph indices inside FTCharmap.
     *
     * Implementation:
     *   - NumberOfBuckets buckets are considered.
     *   - Each bucket has BucketSize entries.
     *   - When the glyph index for the character code C has to be stored, the
     *     bucket this character belongs to is found using 'C div BucketSize'.
     *     If this bucket has not been allocated yet, do it now.
     *     The entry in the bucked is found using 'C mod BucketSize'.
     *     If it is set to IndexNotFound, then the glyph entry has not been set.
     *   - Try to mimic the calls made to the STL map API.
     *
     * Caveats:
     *   - The glyph index is now a signed long instead of unsigned long, so
     *     the special value IndexNotFound (= -1) can be used to specify that the
     *     glyph index has not been stored yet.
     */
    class FTCharToGlyphIndexMap
    {
        public:
            typedef unsigned long CharacterCode;
            typedef signed long GlyphIndex;
    
            // XXX: always ensure that 1 << (3 * BucketIdxBits) >= UnicodeValLimit
            static const int BucketIdxBits = 7;
            static const int BucketIdxSize = 1 << BucketIdxBits;
            static const int BucketIdxMask = BucketIdxSize - 1;
    
            static const CharacterCode UnicodeValLimit = 0x110000;
            static const int IndexNotFound = -1;
    
            FTCharToGlyphIndexMap()
            {
                Indices = 0;
            }
    
            virtual ~FTCharToGlyphIndexMap()
            {
                // Free all buckets
                clear();
            }
    
            inline void clear()
            {
                for(int j = 0; Indices && j < BucketIdxSize; j++)
                {
                    for(int i = 0; Indices[j] && i < BucketIdxSize; i++)
                    {
                        delete[] Indices[j][i];
                        Indices[j][i] = 0;
                    }
                    delete[] Indices[j];
                    Indices[j] = 0;
                }
                delete[] Indices;
                Indices = 0;
            }
    
            GlyphIndex find(CharacterCode c)
            {
                int OuterIdx = (c >> (BucketIdxBits * 2)) & BucketIdxMask;
                int InnerIdx = (c >> BucketIdxBits) & BucketIdxMask;
                int Offset = c & BucketIdxMask;
    
                if (c >= UnicodeValLimit || !Indices
                     || !Indices[OuterIdx] || !Indices[OuterIdx][InnerIdx])
                    return 0;
    
                GlyphIndex g = Indices[OuterIdx][InnerIdx][Offset];
    
                return (g != IndexNotFound) ? g : 0;
            }
    
            void insert(CharacterCode c, GlyphIndex g)
            {
                int OuterIdx = (c >> (BucketIdxBits * 2)) & BucketIdxMask;
                int InnerIdx = (c >> BucketIdxBits) & BucketIdxMask;
                int Offset = c & BucketIdxMask;
    
                if (c >= UnicodeValLimit)
                    return;
    
                if (!Indices)
                {
                    Indices = new GlyphIndex** [BucketIdxSize];
                    for(int i = 0; i < BucketIdxSize; i++)
                        Indices[i] = 0;
                }
    
                if (!Indices[OuterIdx])
                {
                    Indices[OuterIdx] = new GlyphIndex* [BucketIdxSize];
                    for(int i = 0; i < BucketIdxSize; i++)
                        Indices[OuterIdx][i] = 0;
                }
    
                if (!Indices[OuterIdx][InnerIdx])
                {
                    Indices[OuterIdx][InnerIdx] = new GlyphIndex [BucketIdxSize];
                    for(int i = 0; i < BucketIdxSize; i++)
                        Indices[OuterIdx][InnerIdx][i] = IndexNotFound;
                }
    
                Indices[OuterIdx][InnerIdx][Offset] = g;
            }
    
        private:
            GlyphIndex*** Indices;
    };
    
    #endif  //  __FTCharToGlyphIndexMap__