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kc3-lang/ftgl/src/FTFont/FTOutlineFont.cpp

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  • Author : Frank Heckenbach
    Date : 2019-02-07 22:03:32
    Hash : c261e7bd
    Message : implement LegacyOpenGLState, see README-LegacyOpenGLState

  • src/FTFont/FTOutlineFont.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     * Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include "FTGL/ftgl.h"
    
    #include "FTInternals.h"
    #include "FTOutlineFontImpl.h"
    #include "FTGL/FTLibrary.h"
    
    
    //
    //  FTOutlineFont
    //
    
    
    FTOutlineFont::FTOutlineFont(char const *fontFilePath) :
        FTFont(new FTOutlineFontImpl(this, fontFilePath))
    {}
    
    
    FTOutlineFont::FTOutlineFont(const unsigned char *pBufferBytes,
                                 size_t bufferSizeInBytes) :
        FTFont(new FTOutlineFontImpl(this, pBufferBytes, bufferSizeInBytes))
    {}
    
    
    FTOutlineFont::~FTOutlineFont()
    {}
    
    
    FTGlyph* FTOutlineFont::MakeGlyph(FT_GlyphSlot ftGlyph)
    {
        FTOutlineFontImpl *myimpl = dynamic_cast<FTOutlineFontImpl *>(impl);
        if(!myimpl)
        {
            return NULL;
        }
    
        return new FTOutlineGlyph(ftGlyph, myimpl->outset,
                                  myimpl->useDisplayLists);
    }
    
    
    //
    //  FTOutlineFontImpl
    //
    
    
    FTOutlineFontImpl::FTOutlineFontImpl(FTFont *ftFont, const char* fontFilePath)
    : FTFontImpl(ftFont, fontFilePath),
      outset(0.0f)
    {
        load_flags = FT_LOAD_NO_HINTING;
    }
    
    
    FTOutlineFontImpl::FTOutlineFontImpl(FTFont *ftFont,
                                         const unsigned char *pBufferBytes,
                                         size_t bufferSizeInBytes)
    : FTFontImpl(ftFont, pBufferBytes, bufferSizeInBytes),
      outset(0.0f)
    {
        load_flags = FT_LOAD_NO_HINTING;
    }
    
    
    template <typename T>
    inline FTPoint FTOutlineFontImpl::RenderI(const T* string, const int len,
                                              FTPoint position, FTPoint spacing,
                                              int renderMode)
    {
        // Protect GL_TEXTURE_2D, glHint(), GL_LINE_SMOOTH and optionally GL_BLEND
        glPushAttrib(GL_ENABLE_BIT | GL_HINT_BIT | GL_LINE_BIT
                      | GL_COLOR_BUFFER_BIT);
    
        if(FTLibrary::Instance().GetLegacyOpenGLStateSet())
          {
            glEnable(GL_BLEND);
            /*
             * Note: This is the historic legacy behaviour.
             *
             * A better blending function (see
             * https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=742469) is:
             *
             *   glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
             *                       GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
             *
             * To use it, set
             *
             *   FTLibrary::Instance().LegacyOpenGLState(false);
             *
             * and set GL_BLEND and the blending function yourself.
             */
            glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
          }
    
        glDisable(GL_TEXTURE_2D);
        glEnable(GL_LINE_SMOOTH);
        glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
    
        FTPoint tmp = FTFontImpl::Render(string, len,
                                         position, spacing, renderMode);
    
        glPopAttrib();
    
        return tmp;
    }
    
    
    FTPoint FTOutlineFontImpl::Render(const char * string, const int len,
                                      FTPoint position, FTPoint spacing,
                                      int renderMode)
    {
        return RenderI(string, len, position, spacing, renderMode);
    }
    
    
    FTPoint FTOutlineFontImpl::Render(const wchar_t * string, const int len,
                                      FTPoint position, FTPoint spacing,
                                      int renderMode)
    {
        return RenderI(string, len, position, spacing, renderMode);
    }