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kc3-lang/ftgl/src/FTGlyph/FTBitmapGlyph.cpp

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  • Author : sammy
    Date : 2010-09-16 22:40:57
    Hash : 42d104ae
    Message : Fix a few compiler warnings, patch courtesy of packadal@gmail.com.

  • src/FTGlyph/FTBitmapGlyph.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     * Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include <string>
    
    #include "FTGL/ftgl.h"
    
    #include "FTInternals.h"
    #include "FTBitmapGlyphImpl.h"
    
    
    //
    //  FTGLBitmapGlyph
    //
    
    
    FTBitmapGlyph::FTBitmapGlyph(FT_GlyphSlot glyph) :
        FTGlyph(new FTBitmapGlyphImpl(glyph))
    {}
    
    
    FTBitmapGlyph::~FTBitmapGlyph()
    {}
    
    
    const FTPoint& FTBitmapGlyph::Render(const FTPoint& pen, int renderMode)
    {
        FTBitmapGlyphImpl *myimpl = dynamic_cast<FTBitmapGlyphImpl *>(impl);
        return myimpl->RenderImpl(pen, renderMode);
    }
    
    
    //
    //  FTGLBitmapGlyphImpl
    //
    
    
    FTBitmapGlyphImpl::FTBitmapGlyphImpl(FT_GlyphSlot glyph)
    :   FTGlyphImpl(glyph),
        destWidth(0),
        destHeight(0),
        data(0)
    {
        err = FT_Render_Glyph(glyph, FT_RENDER_MODE_MONO);
        if(err || ft_glyph_format_bitmap != glyph->format)
        {
            return;
        }
    
        FT_Bitmap bitmap = glyph->bitmap;
    
        unsigned int srcWidth = bitmap.width;
        unsigned int srcHeight = bitmap.rows;
        unsigned int srcPitch = bitmap.pitch;
    
        destWidth = srcWidth;
        destHeight = srcHeight;
        destPitch = srcPitch;
    
        if(destWidth && destHeight)
        {
            data = new unsigned char[destPitch * destHeight];
            unsigned char* dest = data + ((destHeight - 1) * destPitch);
    
            unsigned char* src = bitmap.buffer;
    
            for(unsigned int y = 0; y < srcHeight; ++y)
            {
                memcpy(dest, src, srcPitch);
                dest -= destPitch;
                src += srcPitch;
            }
        }
    
        pos = FTPoint(glyph->bitmap_left, static_cast<int>(srcHeight) - glyph->bitmap_top, 0.0);
    }
    
    
    FTBitmapGlyphImpl::~FTBitmapGlyphImpl()
    {
        delete [] data;
    }
    
    
    const FTPoint& FTBitmapGlyphImpl::RenderImpl(const FTPoint& pen, int renderMode)
    {
        (void)renderMode;
    
        if(data)
        {
            float dx, dy;
    
            dx = pen.Xf() + pos.Xf();
            dy = pen.Yf() - pos.Yf();
    
            glBitmap(0, 0, 0.0f, 0.0f, dx, dy, (const GLubyte*)0);
            glPixelStorei(GL_UNPACK_ROW_LENGTH, destPitch * 8);
            glBitmap(destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0,
                     (const GLubyte*)data);
            glBitmap(0, 0, 0.0f, 0.0f, -dx, -dy, (const GLubyte*)0);
        }
    
        return advance;
    }