#include <cppunit/extensions/HelperMacros.h>
#include <cppunit/TestCaller.h>
#include <cppunit/TestCase.h>
#include <cppunit/TestSuite.h>
#include <assert.h>
#include "Fontdefs.h"
#include "FTGL/ftgl.h"
#include "FTInternals.h"
extern void buildGLContext();
class FTBitmapFontTest : public CppUnit::TestCase
{
CPPUNIT_TEST_SUITE(FTBitmapFontTest);
CPPUNIT_TEST(testConstructor);
CPPUNIT_TEST(testRender);
CPPUNIT_TEST(testPenPosition);
CPPUNIT_TEST(testDisplayList);
CPPUNIT_TEST_SUITE_END();
public:
FTBitmapFontTest() : CppUnit::TestCase("FTBitmapFont Test")
{
}
FTBitmapFontTest(const std::string& name) : CppUnit::TestCase(name) {}
~FTBitmapFontTest()
{
}
void testConstructor()
{
buildGLContext();
FTBitmapFont* bitmapFont = new FTBitmapFont(FONT_FILE);
CPPUNIT_ASSERT_EQUAL(bitmapFont->Error(), 0);
CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError());
delete bitmapFont;
}
void testRender()
{
buildGLContext();
FTBitmapFont* bitmapFont = new FTBitmapFont(FONT_FILE);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
CPPUNIT_ASSERT_EQUAL(bitmapFont->Error(), 0);
CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError());
bitmapFont->FaceSize(18);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
CPPUNIT_ASSERT_EQUAL(bitmapFont->Error(), 0);
CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError());
delete bitmapFont;
}
void testPenPosition()
{
buildGLContext();
float rasterPosition[4];
glRasterPos2f(0.0f,0.0f);
glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, rasterPosition[0], 0.01);
FTBitmapFont* bitmapFont = new FTBitmapFont(FONT_FILE);
bitmapFont->FaceSize(18);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition);
CPPUNIT_ASSERT_DOUBLES_EQUAL(122, rasterPosition[0], 0.01);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, rasterPosition[1], 0.01);
delete bitmapFont;
}
void testDisplayList()
{
buildGLContext();
FTBitmapFont* bitmapFont = new FTBitmapFont(FONT_FILE);
bitmapFont->FaceSize(18);
int glList = glGenLists(1);
glNewList(glList, GL_COMPILE);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
glEndList();
CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError());
delete bitmapFont;
}
void setUp()
{}
void tearDown()
{}
private:
};
CPPUNIT_TEST_SUITE_REGISTRATION(FTBitmapFontTest);