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kc3-lang/ftgl/src/FTGlyph/FTBufferGlyph.cpp

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  • Author : Frank Heckenbach
    Date : 2019-02-07 22:31:57
    Hash : 8ee0d83b
    Message : fix (if possible) or silence (otherwise) compiler warnings

  • src/FTGlyph/FTBufferGlyph.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include <string>
    
    #include "FTGL/ftgl.h"
    
    #include "FTInternals.h"
    #include "FTBufferGlyphImpl.h"
    
    
    //
    //  FTGLBufferGlyph
    //
    
    
    FTBufferGlyph::FTBufferGlyph(FT_GlyphSlot glyph, FTBuffer *buffer) :
        FTGlyph(new FTBufferGlyphImpl(glyph, buffer))
    {}
    
    
    FTBufferGlyph::~FTBufferGlyph()
    {}
    
    
    const FTPoint& FTBufferGlyph::Render(const FTPoint& pen, int renderMode)
    {
        FTBufferGlyphImpl *myimpl = dynamic_cast<FTBufferGlyphImpl *>(impl);
        return myimpl->RenderImpl(pen, renderMode);
    }
    
    
    //
    //  FTGLBufferGlyphImpl
    //
    
    
    FTBufferGlyphImpl::FTBufferGlyphImpl(FT_GlyphSlot glyph, FTBuffer *p)
    :   FTGlyphImpl(glyph),
        has_bitmap(false),
        buffer(p)
    {
        err = FT_Render_Glyph(glyph, FT_RENDER_MODE_NORMAL);
        if(err || glyph->format != ft_glyph_format_bitmap)
        {
            return;
        }
    
        bitmap = glyph->bitmap;
        pixels = new unsigned char[bitmap.pitch * bitmap.rows];
        memcpy(pixels, bitmap.buffer, bitmap.pitch * bitmap.rows);
    
        if(bitmap.width && bitmap.rows)
        {
            has_bitmap = true;
            corner = FTPoint(glyph->bitmap_left, glyph->bitmap_top);
        }
    }
    
    
    FTBufferGlyphImpl::~FTBufferGlyphImpl()
    {
        delete[] pixels;
    }
    
    
    const FTPoint& FTBufferGlyphImpl::RenderImpl(const FTPoint& pen, int renderMode)
    {
        (void)renderMode;
    
        if(has_bitmap)
        {
            FTPoint pos(buffer->Pos() + pen + corner);
            int dx = (int)(pos.Xf() + 0.5f);
            int dy = buffer->Height() - (int)(pos.Yf() + 0.5f);
            unsigned char * dest = buffer->Pixels() + dx + dy * buffer->Width();
    
            for(int y = 0; y < int (bitmap.rows); y++)
            {
                // FIXME: change the loop bounds instead of doing this test
                if(y + dy < 0 || y + dy >= buffer->Height()) continue;
    
                if(bitmap.num_grays == 1)
                {
                    for(int x = 0; x < int (bitmap.width); x++)
                    {
                        if(x + dx < 0 || x + dx >= buffer->Width()) continue;
    
                        unsigned char p = pixels[y * bitmap.pitch + x / 8];
    
                        if((p << (x % 8)) & 0x80)
                        {
                            dest[y * buffer->Width() + x] = 255;
                        }
                    }
                }
                else
                {
                    for(int x = 0; x < int (bitmap.width); x++)
                    {
                        if(x + dx < 0 || x + dx >= buffer->Width()) continue;
    
                        unsigned char p = pixels[y * bitmap.pitch + x];
    
                        if(p)
                        {
                            dest[y * buffer->Width() + x] = p;
                        }
                    }
                }
            }
        }
    
        return advance;
    }