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kc3-lang/ftgl/src/FTGlyph/FTTriangleExtractorGlyph.cpp

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  • Author : Richard Ulrich
    Date : 2012-06-13 21:27:56
    Hash : d7d4594e
    Message : added polygon extraction

  • src/FTGlyph/FTTriangleExtractorGlyph.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2011 Richard Ulrich <richi@paraeasy.ch>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include "FTGL/ftgl.h"
    
    #include "FTInternals.h"
    #include "FTTriangleExtractorGlyphImpl.h"
    #include "FTVectoriser.h"
    // std lib
    #include <cassert>
    
    //
    //  FTGLTriangleExtractorGlyph
    //
    
    
    FTTriangleExtractorGlyph::FTTriangleExtractorGlyph(FT_GlyphSlot glyph, float outset,
                                   std::vector<float>& triangles) :
        FTGlyph(new FTTriangleExtractorGlyphImpl(glyph, outset, triangles))
    {}
    
    
    FTTriangleExtractorGlyph::~FTTriangleExtractorGlyph()
    {}
    
    
    const FTPoint& FTTriangleExtractorGlyph::Render(const FTPoint& pen, int renderMode)
    {
        FTTriangleExtractorGlyphImpl *myimpl = dynamic_cast<FTTriangleExtractorGlyphImpl *>(impl);
        return myimpl->RenderImpl(pen, renderMode);
    }
    
    
    //
    //  FTGLTriangleExtractorGlyphImpl
    //
    
    
    FTTriangleExtractorGlyphImpl::FTTriangleExtractorGlyphImpl(FT_GlyphSlot glyph, float _outset,
                                           std::vector<float>& triangles)
    :   FTGlyphImpl(glyph),
        triangles_(triangles)
    {
        if(ft_glyph_format_outline != glyph->format)
        {
            err = 0x14; // Invalid_Outline
            return;
        }
    
        vectoriser = new FTVectoriser(glyph);
    
        if((vectoriser->ContourCount() < 1) || (vectoriser->PointCount() < 3))
        {
            delete vectoriser;
            vectoriser = NULL;
            return;
        }
    
    
        hscale = glyph->face->size->metrics.x_ppem * 64;
        vscale = glyph->face->size->metrics.y_ppem * 64;
        outset = _outset;
    }
    
    
    FTTriangleExtractorGlyphImpl::~FTTriangleExtractorGlyphImpl()
    {
        delete vectoriser;
    }
    
    
    const FTPoint& FTTriangleExtractorGlyphImpl::RenderImpl(const FTPoint& pen,
                                                  int renderMode)
    {
        (void)renderMode;
    
    	if(NULL == vectoriser)
    		return advance;
    
        vectoriser->MakeMesh(1.0, 1, outset);
        const FTMesh *mesh = vectoriser->GetMesh();
    
        for(unsigned int t = 0; t < mesh->TesselationCount(); ++t)
        {
            const FTTesselation* subMesh = mesh->Tesselation(t);
            const unsigned int polygonType = subMesh->PolygonType();
    
            // convert everything to a single triangle strip.
            // In some cases we have to insert invalid triangles to make a valid strip
            switch(polygonType)
            {
                case GL_TRIANGLE_STRIP:
                    AddVertex(pen, subMesh->Point(0));
                    for(unsigned int i = 0; i < subMesh->PointCount(); ++i)
                        AddVertex(pen, subMesh->Point(i));
                    AddVertex(pen, subMesh->Point(subMesh->PointCount() - 1));
                    break;
                case GL_TRIANGLES:
                    assert(subMesh->PointCount() % 3 == 0);
                    for(unsigned int i = 0; i < subMesh->PointCount(); i += 3)
                    {
                        AddVertex(pen, subMesh->Point(i));
                        AddVertex(pen, subMesh->Point(i));
                        AddVertex(pen, subMesh->Point(i+1));
                        AddVertex(pen, subMesh->Point(i+2));
                        AddVertex(pen, subMesh->Point(i+2));
                    }
                    break;
                case GL_TRIANGLE_FAN:
                {
                    const FTPoint& centerPoint = subMesh->Point(0);
                    AddVertex(pen, centerPoint);
    
                    for(unsigned int i = 1; i < subMesh->PointCount()-1; ++i)
                    {
                        AddVertex(pen, centerPoint);
                        AddVertex(pen, subMesh->Point(i));
                        AddVertex(pen, subMesh->Point(i+1));
                        AddVertex(pen, centerPoint);
                    }
                    AddVertex(pen, centerPoint);
                    break;
                }
                default:
                    assert(!"please implement...");
                ;
            }
    
    
        }
    
        return advance;
    }
    
    void FTTriangleExtractorGlyphImpl::AddVertex(const FTPoint& pen, const FTPoint& point)
    {
        triangles_.push_back(pen.Xf() + point.Xf() / 64.0);
        triangles_.push_back(pen.Yf() + point.Yf() / 64.0);
        triangles_.push_back(pen.Zf());
    }