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kc3-lang/ftgl/src/FTGlyph/FTPixmapGlyph.cpp

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  • Author : dtremenak
    Date : 2008-05-06 06:38:37
    Hash : eb45c699
    Message : VC build fixes from bzflag revs 17848-17852. * size_t consistency * avoid coercing from int to bool * make casts from double to float explicit rather than implicit, mostly by way of a few new getter functions in FTPoint, or avoid if possible.

  • src/FTGlyph/FTPixmapGlyph.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include <math.h>
    
    #include "FTGL/ftgl.h"
    
    #include "FTInternals.h"
    #include "FTPixmapGlyphImpl.h"
    
    
    //
    //  FTGLPixmapGlyph
    //
    
    
    FTPixmapGlyph::FTPixmapGlyph(FT_GlyphSlot glyph) :
        FTGlyph(new FTPixmapGlyphImpl(glyph))
    {}
    
    
    FTPixmapGlyph::~FTPixmapGlyph()
    {}
    
    
    const FTPoint& FTPixmapGlyph::Render(const FTPoint& pen, int renderMode)
    {
        FTPixmapGlyphImpl *myimpl = dynamic_cast<FTPixmapGlyphImpl *>(impl);
        return myimpl->RenderImpl(pen, renderMode);
    }
    
    
    //
    //  FTGLPixmapGlyphImpl
    //
    
    
    FTPixmapGlyphImpl::FTPixmapGlyphImpl(FT_GlyphSlot glyph)
    :   FTGlyphImpl(glyph),
        destWidth(0),
        destHeight(0),
        data(0)
    {
        err = FT_Render_Glyph(glyph, FT_RENDER_MODE_NORMAL);
        if(err || ft_glyph_format_bitmap != glyph->format)
        {
            return;
        }
    
        FT_Bitmap bitmap = glyph->bitmap;
    
        //check the pixel mode
        //ft_pixel_mode_grays
    
        int srcWidth = bitmap.width;
        int srcHeight = bitmap.rows;
    
        destWidth = srcWidth;
        destHeight = srcHeight;
    
        if(destWidth && destHeight)
        {
            data = new unsigned char[destWidth * destHeight * 2];
            unsigned char* src = bitmap.buffer;
    
            unsigned char* dest = data + ((destHeight - 1) * destWidth * 2);
            size_t destStep = destWidth * 2 * 2;
    
            for(int y = 0; y < srcHeight; ++y)
            {
                for(int x = 0; x < srcWidth; ++x)
                {
                    *dest++ = static_cast<unsigned char>(255);
                    *dest++ = *src++;
                }
                dest -= destStep;
            }
    
            destHeight = srcHeight;
        }
    
        pos.X(glyph->bitmap_left);
        pos.Y(srcHeight - glyph->bitmap_top);
    }
    
    
    FTPixmapGlyphImpl::~FTPixmapGlyphImpl()
    {
        delete [] data;
    }
    
    
    const FTPoint& FTPixmapGlyphImpl::RenderImpl(const FTPoint& pen,
                                                 int renderMode)
    {
        if(data)
        {
            float dx, dy;
    
            dx = floor(pen.Xf() + pos.Xf());
            dy = floor(pen.Yf() - pos.Yf());
    
            glBitmap(0, 0, 0.0f, 0.0f, dx, dy, (const GLubyte*)0);
            glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
            glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
    
            glDrawPixels(destWidth, destHeight, GL_LUMINANCE_ALPHA,
                         GL_UNSIGNED_BYTE, (const GLvoid*)data);
            glBitmap(0, 0, 0.0f, 0.0f, -dx, -dy, (const GLubyte*)0);
        }
    
        return advance;
    }