Hash :
cab1fafd
Author :
Date :
2009-07-19T13:05:50
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Éric Beets <ericbeets@free.fr>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTContour__
#define __FTContour__
#include "FTGL/ftgl.h"
#include "FTVector.h"
/**
* FTContour class is a container of points that describe a vector font
* outline. It is used as a container for the output of the bezier curve
* evaluator in FTVectoriser.
*
* @see FTOutlineGlyph
* @see FTPolygonGlyph
* @see FTPoint
*/
class FTContour
{
public:
/**
* Constructor
*
* @param contour
* @param pointTags
* @param numberOfPoints
*/
FTContour(FT_Vector* contour, char* pointTags, unsigned int numberOfPoints);
/**
* Destructor
*/
~FTContour()
{
pointList.clear();
outsetPointList.clear();
frontPointList.clear();
backPointList.clear();
}
/**
* Return a point at index.
*
* @param index of the point in the curve.
* @return const point reference
*/
const FTPoint& Point(size_t index) const { return pointList[index]; }
/**
* Return a point at index.
*
* @param index of the point in the outset curve.
* @return const point reference
*/
const FTPoint& Outset(size_t index) const { return outsetPointList[index]; }
/**
* Return a point at index of the front outset contour.
*
* @param index of the point in the curve.
* @return const point reference
*/
const FTPoint& FrontPoint(size_t index) const
{
if(frontPointList.size() == 0)
return Point(index);
return frontPointList[index];
}
/**
* Return a point at index of the back outset contour.
*
* @param index of the point in the curve.
* @return const point reference
*/
const FTPoint& BackPoint(size_t index) const
{
if(backPointList.size() == 0)
return Point(index);
return backPointList[index];
}
/**
* How many points define this contour
*
* @return the number of points in this contour
*/
size_t PointCount() const { return pointList.size(); }
/**
* Make sure the glyph has the proper parity and create the front/back
* outset contour.
*
* @param parity The contour's parity within the glyph.
*/
void SetParity(int parity);
// FIXME: this should probably go away.
void buildFrontOutset(float outset);
void buildBackOutset(float outset);
private:
/**
* Add a point to this contour. This function tests for duplicate
* points.
*
* @param point The point to be added to the contour.
*/
inline void AddPoint(FTPoint point);
/**
* Add a point to this contour. This function tests for duplicate
* points.
*
* @param point The point to be added to the contour.
*/
inline void AddOutsetPoint(FTPoint point);
/*
* Add a point to this outset contour. This function tests for duplicate
* points.
*
* @param point The point to be added to the contour outset.
*/
inline void AddFrontPoint(FTPoint point);
inline void AddBackPoint(FTPoint point);
/**
* De Casteljau (bezier) algorithm contributed by Jed Soane
* Evaluates a quadratic or conic (second degree) curve
*/
inline void evaluateQuadraticCurve(FTPoint, FTPoint, FTPoint);
/**
* De Casteljau (bezier) algorithm contributed by Jed Soane
* Evaluates a cubic (third degree) curve
*/
inline void evaluateCubicCurve(FTPoint, FTPoint, FTPoint, FTPoint);
/**
* Compute the vector norm
*/
inline FTGL_DOUBLE NormVector(const FTPoint &v);
/**
* Compute a rotation matrix from a vector
*/
inline void RotationMatrix(const FTPoint &a, const FTPoint &b, FTGL_DOUBLE *matRot, FTGL_DOUBLE *invRot);
/**
* Matrix and vector multiplication
*/
inline void MultMatrixVect(FTGL_DOUBLE *mat, FTPoint &v);
/**
* Compute the vector bisecting from a vector 'v' and a distance 'd'
*/
inline void ComputeBisec(FTPoint &v);
/**
* Compute the outset point coordinates
*/
inline FTPoint ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c);
/**
* The list of points in this contour
*/
typedef FTVector<FTPoint> PointVector;
PointVector pointList;
PointVector outsetPointList;
PointVector frontPointList;
PointVector backPointList;
/**
* Is this contour clockwise or anti-clockwise?
*/
bool clockwise;
};
#endif // __FTContour__