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kc3-lang/ftgl/src/FTBitmapGlyph.cpp

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  • Author : henry
    Date : 2001-08-05 21:35:51
    Hash : f03d965b
    Message : Made render() arg const

  • src/FTBitmapGlyph.cpp
  • #include	"gl.h"
    
    #include	"FTBitmapGlyph.h"
    #include	"FTGL.h"
    
    
    FTBitmapGlyph::FTBitmapGlyph( FT_Glyph glyph, int gi)
    :	FTGlyph( gi),
    	destWidth(0),
    	destHeight(0),
    	data(0)
    {
    	if( !glyph->format == ft_glyph_format_bitmap)
    	{ return;}
    	
    	// This function will always fail if the glyph's format isn't scalable????
    	FT_Error err = FT_Glyph_To_Bitmap( &glyph, ft_render_mode_mono, 0, 1);
    	if( err)
    	{return;}
    
    	FT_BitmapGlyph  bitmap = (FT_BitmapGlyph)glyph;
    	FT_Bitmap*      source = &bitmap->bitmap;
    
    	//check the pixel mode
    	//ft_pixel_mode_grays
    	    
    	int srcWidth = source->width;
    	int srcHeight = source->rows;
    	int srcPitch = source->pitch;
        
    	advance = glyph->advance.x >> 16; // this is 6 in the freetype docs!!!!!!
    
     	pos.x = bitmap->left;
    	pos.y = srcHeight - bitmap->top;
    	
       // FIXME The buffer is upside down. What about dest alignment?
        destWidth = srcWidth;
        destHeight = srcHeight;
        
        data = new unsigned char[srcPitch * destHeight];
        
        for(int y = 0; y < srcHeight; ++y)
        {
        	--destHeight;
        	for(int x = 0; x < srcPitch; ++x)
        	{
    			*( data + ( destHeight * srcPitch + x)) = *( source->buffer + ( y * srcPitch) + x);
        	}    	
        }
    
        destHeight = srcHeight;
    
    	// discard glyph image (bitmap or not)
    	// Is this the right place to do this?
    	FT_Done_Glyph( glyph );
    }
    
    
    FTBitmapGlyph::~FTBitmapGlyph()
    {
    	delete[] data;
    }
    
    
    float FTBitmapGlyph::Render( const FT_Vector& pen)
    {
    	if( data != 0 )
    	{
    		glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
    		
    		// doing this every frame is a bad?
    		glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE);
    		glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);
    		glPixelStorei( GL_UNPACK_ALIGNMENT, 1);
    
    		// Move the glyph origin
    		glBitmap( 0, 0, 0.0, 0.0, pen.x + pos.x, pen.y - pos.y, (const GLubyte *)0 );
    
    		glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (const GLubyte *)data);
    
    		// Restore the glyph origin
    		glBitmap( 0, 0, 0.0, 0.0, -pen.x - pos.x, -pen.y + pos.y, (const GLubyte *)0 );
    
    		glPopClientAttrib();
    	}
    	
    	return advance;
    }