#include "FTGLPixmapFont.h"
#include "FTPixmapGlyph.h"
#ifdef FTGL_DEBUG
#include "mmgr.h"
#endif
FTGLPixmapFont::FTGLPixmapFont()
{}
FTGLPixmapFont::~FTGLPixmapFont()
{}
FTGlyph* FTGLPixmapFont::MakeGlyph( unsigned int g)
{
FT_Glyph* ftGlyph = face.Glyph( g, FT_LOAD_DEFAULT);
if( ftGlyph)
{
FTPixmapGlyph* tempGlyph = new FTPixmapGlyph( *ftGlyph);
return tempGlyph;
}
err = face.Error();
return NULL;
}
void FTGLPixmapFont::render( const char* string)
{
glPushAttrib( GL_ENABLE_BIT | GL_PIXEL_MODE_BIT);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
FTFont::render( string);
glPopAttrib();
}
void FTGLPixmapFont::render( const wchar_t* string)
{
glPushAttrib( GL_ENABLE_BIT | GL_PIXEL_MODE_BIT);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
FTFont::render( string);
glPopAttrib();
}