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kc3-lang/ftgl/src/FTFont/FTFontImpl.h

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  • Author : sammy
    Date : 2008-04-30 16:27:34
    Hash : 2aa2aeb5
    Message : * Move include/* to src/FTGL/* so the files in there can directly be referred to as "FTGL/*.h". This is convenient because they will be installed in a similar location. * Put a warning in each legacy public header to advise users to only include the generic <FTGL/ftgl.h> header instead.

  • src/FTFont/FTFontImpl.h
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #ifndef __FTFontImpl__
    #define __FTFontImpl__
    
    #include "FTGL/ftgl.h"
    
    #include "FTFace.h"
    
    class FTGlyphContainer;
    class FTGlyph;
    class FTLayout;
    
    class FTFontImpl
    {
            /* Allow FTLayout classes to access DoRender and CheckGlyph */
            friend class FTLayoutImpl;
            friend class FTFont;
    
        protected:
            FTFontImpl(char const *fontFilePath);
    
    
            FTFontImpl(const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
    
            virtual ~FTFontImpl();
    
            virtual void Render(const char* string);
    
            virtual void Render(const char* string, int renderMode);
    
            virtual void Render(const wchar_t* string);
    
            virtual void Render(const wchar_t *string, int renderMode);
    
            virtual bool FaceSize(const unsigned int size,
                                  const unsigned int res);
    
            virtual unsigned int FaceSize() const;
    
            virtual void Depth(float depth);
    
            virtual void Outset(float outset);
    
            virtual void Outset(float front, float back);
    
            void BBox(const char *string, const int start, const int end,
                      float& llx, float& lly, float& llz,
                      float& urx, float& ury, float& urz);
    
            void BBox(const wchar_t *string, const int start, const int end,
                      float& llx, float& lly, float& llz,
                      float& urx, float& ury, float& urz);
    
            float Advance(const wchar_t* string);
    
            float Advance(const char* string);
    
            /**
             * Construct a glyph of the correct type.
             *
             * Clients must override the function and return their specialised
             * FTGlyph.
             *
             * @param g The glyph index NOT the char code.
             * @return  An FT****Glyph or <code>null</code> on failure.
             */
            virtual FTGlyph* MakeGlyph(unsigned int g) = 0;
    
            /**
             * Current face object
             */
            FTFace face;
    
            /**
             * Current size object
             */
            FTSize charSize;
    
            /**
             * Flag to enable or disable the use of Display Lists inside FTGL
             * <code>true</code> turns ON display lists.
             * <code>false</code> turns OFF display lists.
             */
            bool useDisplayLists;
    
            /**
             * Current error code. Zero means no error.
             */
            FT_Error err;
    
        private:
            /**
             * Render a character.
             * This function does an implicit conversion on its arguments.
             *
             * @param chr       current character
             * @param nextChr   next character
             * @param origin       The position of the origin of the character.
             *                  After rendering the point referenced by origin
             *                  will be incremented by the kerning advance of
             *                  char and nextChr.
             * @param renderMode    Render mode to display
             */
            void DoRender(const unsigned int chr,
                          const unsigned int nextChr, FTPoint &origin,
                          int renderMode);
    
            /**
             * Check that the glyph at <code>chr</code> exist. If not load it.
             *
             * @param chr  character index
             * @return <code>true</code> if the glyph can be created.
             */
            bool CheckGlyph(const unsigned int chr);
    
            /**
             * An object that holds a list of glyphs
             */
            FTGlyphContainer* glyphList;
    
            /**
             * Current pen or cursor position;
             */
            FTPoint pen;
    
            /* Internal generic BBox() implementation */
            template <typename T>
            inline void BBoxI(const T *string, const int start, const int end,
                              float& llx, float& lly, float& llz,
                              float& urx, float& ury, float& urz);
    
            /* Internal generic BBox() implementation */
            template <typename T>
            inline float AdvanceI(const T* string);
    
            /* Internal generic Render() implementation */
            template <typename T>
            inline void RenderI(const T* string, int renderMode);
    };
    
    #endif  //  __FTFontImpl__