Edit

kc3-lang/ftgl/src/FTGlyphContainer.cpp

Branch :

  • Show log

    Commit

  • Author : sammy
    Date : 2008-04-30 16:27:34
    Hash : 2aa2aeb5
    Message : * Move include/* to src/FTGL/* so the files in there can directly be referred to as "FTGL/*.h". This is convenient because they will be installed in a similar location. * Put a warning in each legacy public header to advise users to only include the generic <FTGL/ftgl.h> header instead.

  • src/FTGlyphContainer.cpp
  • /*
     * FTGL - OpenGL font library
     *
     * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
     *
     * Permission is hereby granted, free of charge, to any person obtaining
     * a copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be
     * included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include "FTGL/ftgl.h"
    
    #include "FTGlyphContainer.h"
    #include "FTFace.h"
    #include "FTCharmap.h"
    
    
    FTGlyphContainer::FTGlyphContainer(FTFace* f)
    :   face(f),
        err(0)
    {
        glyphs.push_back(NULL);
        charMap = new FTCharmap(face);
    }
    
    
    FTGlyphContainer::~FTGlyphContainer()
    {
        GlyphVector::iterator it;
        for(it = glyphs.begin(); it != glyphs.end(); ++it)
        {
            delete *it;
        }
    
        glyphs.clear();
        delete charMap;
    }
    
    
    bool FTGlyphContainer::CharMap(FT_Encoding encoding)
    {
        bool result = charMap->CharMap(encoding);
        err = charMap->Error();
        return result;
    }
    
    
    unsigned int FTGlyphContainer::FontIndex(const unsigned int characterCode) const
    {
        return charMap->FontIndex(characterCode);
    }
    
    
    void FTGlyphContainer::Add(FTGlyph* tempGlyph, const unsigned int characterCode)
    {
        charMap->InsertIndex(characterCode, glyphs.size());
        glyphs.push_back(tempGlyph);
    }
    
    
    const FTGlyph* const FTGlyphContainer::Glyph(const unsigned int characterCode) const
    {
        signed int index = charMap->GlyphListIndex(characterCode);
        return glyphs[index];
    }
    
    
    FTBBox FTGlyphContainer::BBox(const unsigned int characterCode) const
    {
        return glyphs[charMap->GlyphListIndex(characterCode)]->BBox();
    }
    
    
    float FTGlyphContainer::Advance(const unsigned int characterCode, const unsigned int nextCharacterCode)
    {
        unsigned int left = charMap->FontIndex(characterCode);
        unsigned int right = charMap->FontIndex(nextCharacterCode);
    
        float width = face->KernAdvance(left, right).X();
        width += glyphs[charMap->GlyphListIndex(characterCode)]->Advance().X();
    
        return width;
    }
    
    
    FTPoint FTGlyphContainer::Render(const unsigned int characterCode, const unsigned int nextCharacterCode, FTPoint penPosition, int renderMode)
    {
        FTPoint kernAdvance, advance;
    
        unsigned int left = charMap->FontIndex(characterCode);
        unsigned int right = charMap->FontIndex(nextCharacterCode);
    
        kernAdvance = face->KernAdvance(left, right);
    
        if(!face->Error())
        {
            advance = glyphs[charMap->GlyphListIndex(characterCode)]->Render(penPosition, renderMode);
        }
    
        kernAdvance += advance;
        return kernAdvance;
    }